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2020-07-31 20:58:25 +02:00
.github Update FUNDING.yml 2020-06-15 02:09:38 +02:00
Demos fixed an element transform issue and added a fancy button to the ui demo 2020-07-20 00:28:31 +02:00
Demos.Android code cleanup 2020-06-18 17:24:35 +02:00
Demos.DesktopGL added a new text input system 2020-02-24 14:03:53 +01:00
Docs added analytics to website 2020-07-21 03:15:36 +02:00
Media some nice media improvements 2020-06-21 23:07:49 +02:00
MLEM (finally) added some tests 2020-07-31 17:14:25 +02:00
MLEM.Data throw if no parameterless constructor was found 2020-07-31 20:58:25 +02:00
MLEM.Extended fixed incorrect icon link 2020-07-29 14:41:46 +02:00
MLEM.Startup fixed incorrect icon link 2020-07-29 14:41:46 +02:00
MLEM.Templates fixed incorrect icon link 2020-07-29 14:41:46 +02:00
MLEM.Ui fixed incorrect icon link 2020-07-29 14:41:46 +02:00
Sandbox Added DeepCopy 2020-07-31 20:24:59 +02:00
Utilities added aseprite script for populating the data texture atlas 2020-07-24 17:50:25 +02:00
.gitignore switch to using cake for builds 2020-05-21 22:50:38 +02:00
build.cake removed test files 2020-07-31 18:53:22 +02:00
build.ps1 switch to using cake for builds 2020-05-21 22:50:38 +02:00
build.sh fixed build runner permissions 2020-05-22 20:59:43 +02:00
Jenkinsfile actually use criteria to skip push 2020-05-22 01:44:47 +02:00
LICENSE Initial commit 2019-08-06 13:48:26 +02:00
MLEM.sln Remove tests since they don't work correctly without a test version of MonoGame 2020-07-31 18:51:09 +02:00
README.md some nice media improvements 2020-06-21 23:07:49 +02:00

MLEM Library by Ellpeck for MonoGame is an addition to the game framework MonoGame that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling.

What next?

Gallery

Here are some images that show a couple of MLEM's features.

MLEM.Ui in action:

MLEM's text formatting system: