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There are several other NuGet packages that work well in combination with MonoGame and MLEM. Here are some of them:
- Contentless, a tool by Ellpeck that removes the need to add assets to the MonoGame Content Pipeline manually
- Coroutine, a package by Ellpeck that implements Unity-style coroutines for any project
- MonoGame.Extended, a package by craftworkgames that also provides several additional features for MonoGame
- GameBundle, a tool by Ellpeck that packages MonoGame and other .NET Core applications into several distributable formats