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127 lines
4.8 KiB
C#
127 lines
4.8 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using Microsoft.Xna.Framework;
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using MLEM.Pathfinding;
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using NUnit.Framework;
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namespace Tests;
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public class PathfindingTests {
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[Test]
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public void TestConsistency() {
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var area = new[] {
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"XXXX",
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"X X",
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"X X",
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"XXXX"
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};
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var noDiagonals = PathfindingTests.FindPathInArea(new Point(1, 1), new Point(2, 2), area, false).ToArray();
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Assert.AreEqual(noDiagonals.Length, 3);
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Assert.AreEqual(noDiagonals[0], new Point(1, 1));
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Assert.AreEqual(noDiagonals[2], new Point(2, 2));
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var diagonals = PathfindingTests.FindPathInArea(new Point(1, 1), new Point(2, 2), area, true).ToArray();
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Assert.AreEqual(diagonals.Length, 2);
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Assert.AreEqual(diagonals[0], new Point(1, 1));
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Assert.AreEqual(diagonals[1], new Point(2, 2));
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}
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[Test]
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public void TestPathCost() {
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var area = new[] {
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"XXXXXXXX",
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"X 5 X",
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"X 5 X",
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"XXXXXXXX"
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};
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var firstPath = PathfindingTests.FindPathInArea(new Point(1, 1), new Point(3, 1), area, false).ToArray();
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var firstExpected = new[] {new Point(1, 1), new Point(1, 2), new Point(2, 2), new Point(3, 2), new Point(3, 1)};
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Assert.AreEqual(firstPath, firstExpected);
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var secondPath = PathfindingTests.FindPathInArea(new Point(1, 1), new Point(5, 2), area, false).ToArray();
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var secondExpected = firstExpected.Concat(new[] {new Point(4, 1), new Point(5, 1), new Point(5, 2)}).ToArray();
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Assert.AreEqual(secondPath, secondExpected);
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}
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[Test]
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public void TestBlocked() {
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var area = new[] {
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"XXXX",
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"X XX",
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"XX X",
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"X X",
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"XXXX"
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};
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// non-diagonal pathfinding should get stuck in the corner
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Assert.IsNull(PathfindingTests.FindPathInArea(new Point(1, 1), new Point(2, 3), area, false));
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// diagonal pathfinding should be able to cross the diagonal gap
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Assert.IsNotNull(PathfindingTests.FindPathInArea(new Point(1, 1), new Point(2, 3), area, true));
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}
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[Test]
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public void TestSpecialDirections() {
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var area = new[] {
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"XXXX",
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"X XX",
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"X X",
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"XXXX",
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"X X",
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"XXXX"
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};
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// both types of traditional pathfinding should get stuck
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Assert.IsNull(PathfindingTests.FindPathInArea(new Point(1, 1), new Point(2, 4), area, false));
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Assert.IsNull(PathfindingTests.FindPathInArea(new Point(1, 1), new Point(2, 4), area, true));
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// but if we define a link across the wall, it should work
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Assert.IsNotNull(PathfindingTests.FindPathInArea(new Point(1, 1), new Point(2, 4), area, false, (p, n) => {
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if (p.X == 2 && p.Y == 2)
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n.Add(new Point(1, 4));
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}));
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}
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[Test]
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public void TestCostsAndMultipleGoals() {
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var area = new[] {
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"XXXXXXXX",
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"X 2 X",
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"XXXXX X",
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"X 53 X",
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"X XXX X",
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"X X X X",
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"XXXXXXXX"
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};
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var pathfinder = PathfindingTests.CreatePathfinder(area, false);
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// try to find paths to each goal individually
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var goals = new[] {new Point(1, 5), new Point(3, 5), new Point(5, 5)};
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var goalCosts = new[] {19, float.PositiveInfinity, 9};
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for (var i = 0; i < goals.Length; i++) {
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pathfinder.TryFindPath(new Point(1, 1), new[] {goals[i]}, out _, out var cost);
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Assert.AreEqual(goalCosts[i], cost);
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}
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// try to find paths to the best goal
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var expected = new[] {new Point(1, 1), new Point(2, 1), new Point(3, 1), new Point(4, 1), new Point(5, 1), new Point(5, 2), new Point(5, 3), new Point(5, 4), new Point(5, 5)};
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pathfinder.TryFindPath(new Point(1, 1), goals, out var path, out var bestCost);
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Assert.AreEqual(bestCost, 9);
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Assert.AreEqual(expected, path);
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}
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private static Stack<Point> FindPathInArea(Point start, Point end, IEnumerable<string> area, bool allowDiagonals, AStar2.CollectAdditionalNeighbors collectAdditionalNeighbors = null) {
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return PathfindingTests.CreatePathfinder(area, allowDiagonals, collectAdditionalNeighbors).FindPath(start, end);
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}
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private static AStar2 CreatePathfinder(IEnumerable<string> area, bool allowDiagonals, AStar2.CollectAdditionalNeighbors collectAdditionalNeighbors = null) {
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var costs = area.Select(s => s.Select(c => c switch {
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' ' => 1,
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'X' => float.PositiveInfinity,
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_ => (float) char.GetNumericValue(c)
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}).ToArray()).ToArray();
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return new AStar2((_, p2) => costs[p2.Y][p2.X], allowDiagonals, 1, 64, collectAdditionalNeighbors);
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}
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}
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