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2020-10-07 06:28:18 +02:00
.github Update FUNDING.yml 2020-06-15 02:09:38 +02:00
Demos a small rebranding 2020-09-28 20:53:39 +02:00
Demos.Android code cleanup 2020-06-18 17:24:35 +02:00
Demos.DesktopGL added a new text input system 2020-02-24 14:03:53 +01:00
Docs a small rebranding 2020-09-28 20:53:39 +02:00
Media some nice media improvements 2020-06-21 23:07:49 +02:00
MLEM fixed some documentation issues 2020-10-06 20:14:57 +02:00
MLEM.Data fixed some documentation issues 2020-10-06 20:14:57 +02:00
MLEM.Extended updated dependencies 2020-10-07 06:28:18 +02:00
MLEM.Startup a small rebranding 2020-09-28 20:53:39 +02:00
MLEM.Templates updated dependencies 2020-10-07 06:28:18 +02:00
MLEM.Ui fixed some documentation issues 2020-10-06 20:14:57 +02:00
Sandbox Added a fail-safe for elements with conflicting auto-sizing settings so that they don't cause a cryptic stack overflow 2020-09-23 00:41:24 +02:00
Utilities added aseprite script for populating the data texture atlas 2020-07-24 17:50:25 +02:00
.gitignore switch to using cake for builds 2020-05-21 22:50:38 +02:00
build.cake bump version 2020-08-11 02:55:49 +02:00
build.ps1 switch to using cake for builds 2020-05-21 22:50:38 +02:00
build.sh fixed build runner permissions 2020-05-22 20:59:43 +02:00
Jenkinsfile actually use criteria to skip push 2020-05-22 01:44:47 +02:00
LICENSE Initial commit 2019-08-06 13:48:26 +02:00
MLEM.sln Remove tests since they don't work correctly without a test version of MonoGame 2020-07-31 18:51:09 +02:00
README.md a small rebranding 2020-09-28 20:53:39 +02:00

MLEM Library for Extending MonoGame is an addition to the game framework MonoGame that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling.

What next?

Gallery

Here are some images that show a couple of MLEM's features.

MLEM.Ui in action:

MLEM's text formatting system: