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35 lines
No EOL
2.5 KiB
Markdown
35 lines
No EOL
2.5 KiB
Markdown
<img src="Logo.svg" width="25%" >
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**MLEM Library for Extending MonoGame** is an addition to the game framework [MonoGame](https://www.monogame.net/) that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling.
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# What next?
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- Get it on [NuGet](https://www.nuget.org/packages?q=mlem)
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- Get prerelease builds on [BaGet](https://nuget.ellpeck.de)
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- See the source code on [GitHub](https://github.com/Ellpeck/MLEM)
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- See tutorials and API documentation on this website
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- Check out [the demos](https://github.com/Ellpeck/MLEM/tree/main/Demos) on [Desktop](https://github.com/Ellpeck/MLEM/tree/main/Demos.DesktopGL) or [Android](https://github.com/Ellpeck/MLEM/tree/main/Demos.Android)
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- See [the changelog](https://github.com/Ellpeck/MLEM/blob/main/CHANGELOG.md) for information on updates
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# Made with MLEM
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- [A Breath of Spring Air](https://ellpeck.itch.io/a-breath-of-spring-air), a short platformer ([Source](https://git.ellpeck.de/Ellpeck/GreatSpringGameJam))
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- [Don't Wake Up](https://ellpeck.itch.io/dont-wake-up), a short puzzle game ([Source](https://github.com/Ellpeck/DontLetGo))
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- [Tiny Life](https://tinylifegame.com), an isometric life simulation game ([Modding API](https://github.com/Ellpeck/TinyLifeExampleMod))
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If you created a game with the help of MLEM, you can get it added to this list by submitting it on the [issue tracker](https://github.com/Ellpeck/MLEM/issues). If its source is public, other people will be able to use your project as an example, too!
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# Gallery
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Here are some images that show a couple of MLEM's features.
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MLEM.Ui in action:
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<img src="Ui.gif">
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MLEM's text formatting system:
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<img src="Formatting.png">
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# Friends of MLEM
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There are several other NuGet packages and tools that work well in combination with MonoGame and MLEM. Here are some of them:
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- [Contentless](https://github.com/Ellpeck/Contentless), a tool that removes the need to add assets to the MonoGame Content Pipeline manually
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- [GameBundle](https://github.com/Ellpeck/GameBundle), a tool that packages MonoGame and other .NET Core applications into several distributable formats
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- [ButlerDotNet](https://github.com/Ellpeck/ButlerDotNet), a tool that automatically downloads and invokes itch.io's butler
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- [MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended), a package that also provides several additional features for MonoGame
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- [Coroutine](https://github.com/Ellpeck/Coroutine), a package that implements Unity-style coroutines for any project |