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2020-02-24 00:42:01 +01:00
Demos added an FPS counter to the demos 2020-02-20 17:57:14 +01:00
Demos.Android Revert "changed text input style to work on all devices including web" 2020-02-01 21:16:10 +01:00
Demos.DesktopGL added a corner-based rectangleF method to fix the pathfinding demo 2020-01-30 01:08:10 +01:00
MLEM make MLEM.Ui not crash on DesktopGL.Core 2020-02-24 00:42:01 +01:00
MLEM.Data use VersionPrefix to make VersionSuffix work 2020-02-21 15:13:07 +01:00
MLEM.Extended use VersionPrefix to make VersionSuffix work 2020-02-21 15:13:07 +01:00
MLEM.Startup use VersionPrefix to make VersionSuffix work 2020-02-21 15:13:07 +01:00
MLEM.Ui use VersionPrefix to make VersionSuffix work 2020-02-21 15:13:07 +01:00
Sandbox added flipping to tile collisions, as well as an option to make custom collisions 2020-01-01 12:41:48 +01:00
.gitignore mlem part 1 2019-08-06 14:20:11 +02:00
Jenkinsfile disable symbols because it doesn#t work with wildcards for some reason 2020-02-21 15:19:01 +01:00
LICENSE Initial commit 2019-08-06 13:48:26 +02:00
MLEM.sln added mlem.data 2019-12-20 15:03:33 +01:00
README.md added baget credentials to pipeline 2020-02-21 15:04:26 +01:00

MLEM

(M)LEM (L)ibrary by (E)llpeck for (M)onoGame

Get it at https://www.nuget.org/packages?q=mlem or get prerelease builds at https://nuget.ellpeck.de/

To talk about MLEM and suggest features or report issues, join the Discord at https://ellpeck.de/discord