mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-14 02:09:08 +01:00
1920 lines
91 KiB
YAML
Generated
1920 lines
91 KiB
YAML
Generated
### YamlMime:ManagedReference
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items:
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- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer
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commentId: T:MLEM.Extended.Tiled.IndividualTiledMapRenderer
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id: IndividualTiledMapRenderer
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parent: MLEM.Extended.Tiled
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children:
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- MLEM.Extended.Tiled.IndividualTiledMapRenderer.#ctor(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
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- MLEM.Extended.Tiled.IndividualTiledMapRenderer.Add(MLEM.Graphics.StaticSpriteBatch,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)
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- MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddLayer(MLEM.Graphics.StaticSpriteBatch,System.Int32,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)
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- MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultAdd(MLEM.Graphics.StaticSpriteBatch,MLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo)
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- MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultDraw(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo)
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- MLEM.Extended.Tiled.IndividualTiledMapRenderer.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
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- MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Int32,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
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- MLEM.Extended.Tiled.IndividualTiledMapRenderer.SetMap(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
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- MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateAnimations(Microsoft.Xna.Framework.GameTime)
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- MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateDrawInfo(System.Int32,System.Int32,System.Int32)
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langs:
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- csharp
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- vb
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name: IndividualTiledMapRenderer
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nameWithType: IndividualTiledMapRenderer
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fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer
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type: Class
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source:
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remote:
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path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: IndividualTiledMapRenderer
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path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
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startLine: 16
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assemblies:
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- MLEM.Extended
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namespace: MLEM.Extended.Tiled
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summary: >-
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A tiled map renderer that renders each tile individually, while optionally supplying a depth for each tile.
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Rendering in this manner allows for entities to be behind or in front of buildings based on their y height.
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example: []
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syntax:
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content: public class IndividualTiledMapRenderer
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content.vb: Public Class IndividualTiledMapRenderer
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inheritance:
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- System.Object
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- MLEM.Extended.Tiled.IndividualTiledMapRenderer.MLEM.Data.CopyExtensions.CopyInto``1(MLEM.Extended.Tiled.IndividualTiledMapRenderer,System.Reflection.BindingFlags,System.Predicate{System.Reflection.FieldInfo})
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- MLEM.Extended.Tiled.IndividualTiledMapRenderer.MLEM.Data.CopyExtensions.Copy``1(System.Reflection.BindingFlags,System.Predicate{System.Reflection.FieldInfo})
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- MLEM.Extended.Tiled.IndividualTiledMapRenderer.MLEM.Data.CopyExtensions.DeepCopyInto``1(MLEM.Extended.Tiled.IndividualTiledMapRenderer,System.Reflection.BindingFlags,System.Predicate{System.Reflection.FieldInfo})
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- MLEM.Extended.Tiled.IndividualTiledMapRenderer.MLEM.Data.CopyExtensions.DeepCopy``1(System.Reflection.BindingFlags,System.Predicate{System.Reflection.FieldInfo})
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- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.#ctor(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
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commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.#ctor(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
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id: '#ctor(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)'
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parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
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langs:
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- csharp
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- vb
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name: IndividualTiledMapRenderer(TiledMap, GetDepth)
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nameWithType: IndividualTiledMapRenderer.IndividualTiledMapRenderer(TiledMap, IndividualTiledMapRenderer.GetDepth)
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fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.IndividualTiledMapRenderer(MonoGame.Extended.Tiled.TiledMap, MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
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type: Constructor
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source:
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remote:
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path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: .ctor
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path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
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startLine: 28
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assemblies:
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- MLEM.Extended
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namespace: MLEM.Extended.Tiled
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summary: Creates a new individual tiled map renderer using the given map and depth function
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example: []
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syntax:
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content: public IndividualTiledMapRenderer(TiledMap map = null, IndividualTiledMapRenderer.GetDepth depthFunction = null)
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parameters:
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- id: map
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type: MonoGame.Extended.Tiled.TiledMap
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description: The map to use
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- id: depthFunction
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type: MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth
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description: The depth function to use. Defaults to a function that assigns a depth of 0 to every tile.
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content.vb: Public Sub New(map As TiledMap = Nothing, depthFunction As IndividualTiledMapRenderer.GetDepth = Nothing)
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overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.#ctor*
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nameWithType.vb: IndividualTiledMapRenderer.New(TiledMap, IndividualTiledMapRenderer.GetDepth)
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fullName.vb: MLEM.Extended.Tiled.IndividualTiledMapRenderer.New(MonoGame.Extended.Tiled.TiledMap, MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
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name.vb: New(TiledMap, GetDepth)
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- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.SetMap(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
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commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.SetMap(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
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id: SetMap(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
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parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
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langs:
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- csharp
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- vb
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name: SetMap(TiledMap, GetDepth)
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nameWithType: IndividualTiledMapRenderer.SetMap(TiledMap, IndividualTiledMapRenderer.GetDepth)
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fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.SetMap(MonoGame.Extended.Tiled.TiledMap, MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth)
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type: Method
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source:
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remote:
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path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: SetMap
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path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
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startLine: 38
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assemblies:
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- MLEM.Extended
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namespace: MLEM.Extended.Tiled
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summary: Sets this individual tiled map renderer's map and depth function
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example: []
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syntax:
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content: public void SetMap(TiledMap map, IndividualTiledMapRenderer.GetDepth depthFunction = null)
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parameters:
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- id: map
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type: MonoGame.Extended.Tiled.TiledMap
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description: The map to use
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- id: depthFunction
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type: MLEM.Extended.Tiled.IndividualTiledMapRenderer.GetDepth
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description: The depth function to use. Defaults to a function that assigns a depth of 0 to every tile.
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content.vb: Public Sub SetMap(map As TiledMap, depthFunction As IndividualTiledMapRenderer.GetDepth = Nothing)
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overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.SetMap*
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- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateDrawInfo(System.Int32,System.Int32,System.Int32)
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commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateDrawInfo(System.Int32,System.Int32,System.Int32)
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id: UpdateDrawInfo(System.Int32,System.Int32,System.Int32)
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parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
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langs:
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- csharp
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- vb
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name: UpdateDrawInfo(int, int, int)
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nameWithType: IndividualTiledMapRenderer.UpdateDrawInfo(int, int, int)
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fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateDrawInfo(int, int, int)
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type: Method
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source:
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remote:
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path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: UpdateDrawInfo
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path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
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startLine: 67
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assemblies:
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- MLEM.Extended
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namespace: MLEM.Extended.Tiled
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summary: Updates the rendering information for the tile in the given layer, x and y.
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example: []
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syntax:
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content: public void UpdateDrawInfo(int layerIndex, int x, int y)
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parameters:
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- id: layerIndex
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type: System.Int32
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description: The index of the layer in <xref href="MonoGame.Extended.Tiled.TiledMap.TileLayers" data-throw-if-not-resolved="false"></xref>
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- id: x
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type: System.Int32
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description: The x coordinate of the tile
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- id: y
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type: System.Int32
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description: The y coordinate of the tile
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content.vb: Public Sub UpdateDrawInfo(layerIndex As Integer, x As Integer, y As Integer)
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overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateDrawInfo*
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nameWithType.vb: IndividualTiledMapRenderer.UpdateDrawInfo(Integer, Integer, Integer)
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fullName.vb: MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateDrawInfo(Integer, Integer, Integer)
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name.vb: UpdateDrawInfo(Integer, Integer, Integer)
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- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
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commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
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id: Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
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parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
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langs:
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- csharp
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- vb
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name: Draw(SpriteBatch, RectangleF?, DrawDelegate)
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nameWithType: IndividualTiledMapRenderer.Draw(SpriteBatch, RectangleF?, IndividualTiledMapRenderer.DrawDelegate)
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fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, MonoGame.Extended.RectangleF?, MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
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type: Method
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source:
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remote:
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path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: Draw
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path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
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startLine: 88
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assemblies:
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- MLEM.Extended
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namespace: MLEM.Extended.Tiled
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summary: >-
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Draws this individual tiled map renderer.
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Optionally, a frustum can be supplied that determines which positions, in pixel space, are visible at this time. <xref href="MLEM.Cameras.Camera" data-throw-if-not-resolved="false"></xref> provides <xref href="MLEM.Cameras.Camera.GetVisibleRectangle" data-throw-if-not-resolved="false"></xref> for this purpose.
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example: []
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syntax:
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content: public void Draw(SpriteBatch batch, RectangleF? frustum = null, IndividualTiledMapRenderer.DrawDelegate drawFunction = null)
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parameters:
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch to use
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- id: frustum
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type: System.Nullable{MonoGame.Extended.RectangleF}
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description: The area that is visible, in pixel space.
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- id: drawFunction
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type: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate
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description: The draw function to use, or null to use <xref href="MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultDraw(Microsoft.Xna.Framework.Graphics.SpriteBatch%2cMLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo)" data-throw-if-not-resolved="false"></xref>
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content.vb: Public Sub Draw(batch As SpriteBatch, frustum As RectangleF? = Nothing, drawFunction As IndividualTiledMapRenderer.DrawDelegate = Nothing)
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overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.Draw*
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- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.Add(MLEM.Graphics.StaticSpriteBatch,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)
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commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.Add(MLEM.Graphics.StaticSpriteBatch,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)
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id: Add(MLEM.Graphics.StaticSpriteBatch,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)
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parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
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langs:
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- csharp
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- vb
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name: Add(StaticSpriteBatch, RectangleF?, AddDelegate)
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nameWithType: IndividualTiledMapRenderer.Add(StaticSpriteBatch, RectangleF?, IndividualTiledMapRenderer.AddDelegate)
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fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.Add(MLEM.Graphics.StaticSpriteBatch, MonoGame.Extended.RectangleF?, MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)
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type: Method
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source:
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remote:
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path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: Add
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path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
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startLine: 102
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assemblies:
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- MLEM.Extended
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namespace: MLEM.Extended.Tiled
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summary: >-
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Adds this individual tiled map renderer to the given <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
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Optionally, a frustum can be supplied that determines which positions, in pixel space, are visible at this time. <xref href="MLEM.Cameras.Camera" data-throw-if-not-resolved="false"></xref> provides <xref href="MLEM.Cameras.Camera.GetVisibleRectangle" data-throw-if-not-resolved="false"></xref> for this purpose.
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example: []
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syntax:
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content: public void Add(StaticSpriteBatch batch, RectangleF? frustum = null, IndividualTiledMapRenderer.AddDelegate addFunction = null)
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parameters:
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- id: batch
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type: MLEM.Graphics.StaticSpriteBatch
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description: The static sprite batch to use for drawing.
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- id: frustum
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type: System.Nullable{MonoGame.Extended.RectangleF}
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description: The area that is visible, in pixel space.
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- id: addFunction
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type: MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate
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description: The add function to use, or null to use <xref href="MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultAdd(MLEM.Graphics.StaticSpriteBatch%2cMLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo)" data-throw-if-not-resolved="false"></xref>.
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content.vb: Public Sub Add(batch As StaticSpriteBatch, frustum As RectangleF? = Nothing, addFunction As IndividualTiledMapRenderer.AddDelegate = Nothing)
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overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.Add*
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- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Int32,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
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commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Int32,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
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id: DrawLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Int32,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
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parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
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langs:
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- csharp
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- vb
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name: DrawLayer(SpriteBatch, int, RectangleF?, DrawDelegate)
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nameWithType: IndividualTiledMapRenderer.DrawLayer(SpriteBatch, int, RectangleF?, IndividualTiledMapRenderer.DrawDelegate)
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fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch, int, MonoGame.Extended.RectangleF?, MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
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type: Method
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source:
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remote:
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path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
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branch: main
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repo: https://github.com/Ellpeck/MLEM
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id: DrawLayer
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path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
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startLine: 117
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assemblies:
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- MLEM.Extended
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namespace: MLEM.Extended.Tiled
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summary: >-
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Draws the given layer of this individual tiled map renderer.
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Optionally, a frustum can be supplied that determines which positions, in pixel space, are visible at this time. <xref href="MLEM.Cameras.Camera" data-throw-if-not-resolved="false"></xref> provides <xref href="MLEM.Cameras.Camera.GetVisibleRectangle" data-throw-if-not-resolved="false"></xref> for this purpose.
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example: []
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syntax:
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content: public void DrawLayer(SpriteBatch batch, int layerIndex, RectangleF? frustum = null, IndividualTiledMapRenderer.DrawDelegate drawFunction = null)
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parameters:
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch to use
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- id: layerIndex
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type: System.Int32
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description: The index of the layer in <xref href="MonoGame.Extended.Tiled.TiledMap.TileLayers" data-throw-if-not-resolved="false"></xref>
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- id: frustum
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type: System.Nullable{MonoGame.Extended.RectangleF}
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description: The area that is visible, in pixel space.
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- id: drawFunction
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type: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate
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description: The draw function to use, or null to use <xref href="MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultDraw(Microsoft.Xna.Framework.Graphics.SpriteBatch%2cMLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo)" data-throw-if-not-resolved="false"></xref>
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content.vb: Public Sub DrawLayer(batch As SpriteBatch, layerIndex As Integer, frustum As RectangleF? = Nothing, drawFunction As IndividualTiledMapRenderer.DrawDelegate = Nothing)
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overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawLayer*
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nameWithType.vb: IndividualTiledMapRenderer.DrawLayer(SpriteBatch, Integer, RectangleF?, IndividualTiledMapRenderer.DrawDelegate)
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fullName.vb: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch, Integer, MonoGame.Extended.RectangleF?, MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)
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name.vb: DrawLayer(SpriteBatch, Integer, RectangleF?, DrawDelegate)
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- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddLayer(MLEM.Graphics.StaticSpriteBatch,System.Int32,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)
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commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddLayer(MLEM.Graphics.StaticSpriteBatch,System.Int32,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)
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id: AddLayer(MLEM.Graphics.StaticSpriteBatch,System.Int32,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)
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parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
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langs:
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- csharp
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- vb
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name: AddLayer(StaticSpriteBatch, int, RectangleF?, AddDelegate)
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nameWithType: IndividualTiledMapRenderer.AddLayer(StaticSpriteBatch, int, RectangleF?, IndividualTiledMapRenderer.AddDelegate)
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fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddLayer(MLEM.Graphics.StaticSpriteBatch, int, MonoGame.Extended.RectangleF?, MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
|
|
branch: main
|
|
repo: https://github.com/Ellpeck/MLEM
|
|
id: AddLayer
|
|
path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
|
|
startLine: 137
|
|
assemblies:
|
|
- MLEM.Extended
|
|
namespace: MLEM.Extended.Tiled
|
|
summary: >-
|
|
Adds the given layer of this individual tiled map renderer to the given <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
|
|
|
|
Optionally, a frustum can be supplied that determines which positions, in pixel space, are visible at this time. <xref href="MLEM.Cameras.Camera" data-throw-if-not-resolved="false"></xref> provides <xref href="MLEM.Cameras.Camera.GetVisibleRectangle" data-throw-if-not-resolved="false"></xref> for this purpose.
|
|
example: []
|
|
syntax:
|
|
content: public void AddLayer(StaticSpriteBatch batch, int layerIndex, RectangleF? frustum = null, IndividualTiledMapRenderer.AddDelegate addFunction = null)
|
|
parameters:
|
|
- id: batch
|
|
type: MLEM.Graphics.StaticSpriteBatch
|
|
description: The static sprite batch to use for drawing.
|
|
- id: layerIndex
|
|
type: System.Int32
|
|
description: The index of the layer in <xref href="MonoGame.Extended.Tiled.TiledMap.TileLayers" data-throw-if-not-resolved="false"></xref>.
|
|
- id: frustum
|
|
type: System.Nullable{MonoGame.Extended.RectangleF}
|
|
description: The area that is visible, in pixel space.
|
|
- id: addFunction
|
|
type: MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate
|
|
description: The add function to use, or null to use <xref href="MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultAdd(MLEM.Graphics.StaticSpriteBatch%2cMLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo)" data-throw-if-not-resolved="false"></xref>.
|
|
content.vb: Public Sub AddLayer(batch As StaticSpriteBatch, layerIndex As Integer, frustum As RectangleF? = Nothing, addFunction As IndividualTiledMapRenderer.AddDelegate = Nothing)
|
|
overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddLayer*
|
|
nameWithType.vb: IndividualTiledMapRenderer.AddLayer(StaticSpriteBatch, Integer, RectangleF?, IndividualTiledMapRenderer.AddDelegate)
|
|
fullName.vb: MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddLayer(MLEM.Graphics.StaticSpriteBatch, Integer, MonoGame.Extended.RectangleF?, MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)
|
|
name.vb: AddLayer(StaticSpriteBatch, Integer, RectangleF?, AddDelegate)
|
|
- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateAnimations(Microsoft.Xna.Framework.GameTime)
|
|
commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateAnimations(Microsoft.Xna.Framework.GameTime)
|
|
id: UpdateAnimations(Microsoft.Xna.Framework.GameTime)
|
|
parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: UpdateAnimations(GameTime)
|
|
nameWithType: IndividualTiledMapRenderer.UpdateAnimations(GameTime)
|
|
fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateAnimations(Microsoft.Xna.Framework.GameTime)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
|
|
branch: main
|
|
repo: https://github.com/Ellpeck/MLEM
|
|
id: UpdateAnimations
|
|
path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
|
|
startLine: 153
|
|
assemblies:
|
|
- MLEM.Extended
|
|
namespace: MLEM.Extended.Tiled
|
|
summary: Update all of the animated tiles in this individual tiled map renderer
|
|
example: []
|
|
syntax:
|
|
content: public void UpdateAnimations(GameTime time)
|
|
parameters:
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The game's time
|
|
content.vb: Public Sub UpdateAnimations(time As GameTime)
|
|
overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.UpdateAnimations*
|
|
- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultDraw(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo)
|
|
commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultDraw(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo)
|
|
id: DefaultDraw(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo)
|
|
parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: DefaultDraw(SpriteBatch, TileDrawInfo)
|
|
nameWithType: IndividualTiledMapRenderer.DefaultDraw(SpriteBatch, IndividualTiledMapRenderer.TileDrawInfo)
|
|
fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultDraw(Microsoft.Xna.Framework.Graphics.SpriteBatch, MLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
|
|
branch: main
|
|
repo: https://github.com/Ellpeck/MLEM
|
|
id: DefaultDraw
|
|
path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
|
|
startLine: 172
|
|
assemblies:
|
|
- MLEM.Extended
|
|
namespace: MLEM.Extended.Tiled
|
|
summary: The default implementation of <xref href="MLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate" data-throw-if-not-resolved="false"></xref> that is used by <xref href="MLEM.Extended.Tiled.IndividualTiledMapRenderer.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch%2cSystem.Nullable%7bMonoGame.Extended.RectangleF%7d%2cMLEM.Extended.Tiled.IndividualTiledMapRenderer.DrawDelegate)" data-throw-if-not-resolved="false"></xref> if no custom draw function is passed.
|
|
example: []
|
|
syntax:
|
|
content: public static void DefaultDraw(SpriteBatch batch, IndividualTiledMapRenderer.TileDrawInfo info)
|
|
parameters:
|
|
- id: batch
|
|
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
description: The sprite batch to use for drawing
|
|
- id: info
|
|
type: MLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo
|
|
description: The <xref href="MLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo" data-throw-if-not-resolved="false"></xref> to draw
|
|
content.vb: Public Shared Sub DefaultDraw(batch As SpriteBatch, info As IndividualTiledMapRenderer.TileDrawInfo)
|
|
overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultDraw*
|
|
- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultAdd(MLEM.Graphics.StaticSpriteBatch,MLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo)
|
|
commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultAdd(MLEM.Graphics.StaticSpriteBatch,MLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo)
|
|
id: DefaultAdd(MLEM.Graphics.StaticSpriteBatch,MLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo)
|
|
parent: MLEM.Extended.Tiled.IndividualTiledMapRenderer
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: DefaultAdd(StaticSpriteBatch, TileDrawInfo)
|
|
nameWithType: IndividualTiledMapRenderer.DefaultAdd(StaticSpriteBatch, IndividualTiledMapRenderer.TileDrawInfo)
|
|
fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultAdd(MLEM.Graphics.StaticSpriteBatch, MLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
|
|
branch: main
|
|
repo: https://github.com/Ellpeck/MLEM
|
|
id: DefaultAdd
|
|
path: ../MLEM.Extended/Tiled/IndividualTiledMapRenderer.cs
|
|
startLine: 184
|
|
assemblies:
|
|
- MLEM.Extended
|
|
namespace: MLEM.Extended.Tiled
|
|
summary: The default implementation of <xref href="MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate" data-throw-if-not-resolved="false"></xref> that is used by <xref href="MLEM.Extended.Tiled.IndividualTiledMapRenderer.Add(MLEM.Graphics.StaticSpriteBatch%2cSystem.Nullable%7bMonoGame.Extended.RectangleF%7d%2cMLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)" data-throw-if-not-resolved="false"></xref> if no custom add function is passed.
|
|
example: []
|
|
syntax:
|
|
content: public static void DefaultAdd(StaticSpriteBatch batch, IndividualTiledMapRenderer.TileDrawInfo info)
|
|
parameters:
|
|
- id: batch
|
|
type: MLEM.Graphics.StaticSpriteBatch
|
|
description: The static sprite batch to use for drawing.
|
|
- id: info
|
|
type: MLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo
|
|
description: The <xref href="MLEM.Extended.Tiled.IndividualTiledMapRenderer.TileDrawInfo" data-throw-if-not-resolved="false"></xref> to add.
|
|
content.vb: Public Shared Sub DefaultAdd(batch As StaticSpriteBatch, info As IndividualTiledMapRenderer.TileDrawInfo)
|
|
overload: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultAdd*
|
|
references:
|
|
- uid: MLEM.Extended.Tiled
|
|
commentId: N:MLEM.Extended.Tiled
|
|
href: MLEM.html
|
|
name: MLEM.Extended.Tiled
|
|
nameWithType: MLEM.Extended.Tiled
|
|
fullName: MLEM.Extended.Tiled
|
|
spec.csharp:
|
|
- uid: MLEM
|
|
name: MLEM
|
|
href: MLEM.html
|
|
- name: .
|
|
- uid: MLEM.Extended
|
|
name: Extended
|
|
href: MLEM.Extended.html
|
|
- name: .
|
|
- uid: MLEM.Extended.Tiled
|
|
name: Tiled
|
|
href: MLEM.Extended.Tiled.html
|
|
spec.vb:
|
|
- uid: MLEM
|
|
name: MLEM
|
|
href: MLEM.html
|
|
- name: .
|
|
- uid: MLEM.Extended
|
|
name: Extended
|
|
href: MLEM.Extended.html
|
|
- name: .
|
|
- uid: MLEM.Extended.Tiled
|
|
name: Tiled
|
|
href: MLEM.Extended.Tiled.html
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
name: object
|
|
nameWithType: object
|
|
fullName: object
|
|
nameWithType.vb: Object
|
|
fullName.vb: Object
|
|
name.vb: Object
|
|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
name: Equals(object)
|
|
nameWithType: object.Equals(object)
|
|
fullName: object.Equals(object)
|
|
nameWithType.vb: Object.Equals(Object)
|
|
fullName.vb: Object.Equals(Object)
|
|
name.vb: Equals(Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
commentId: M:System.Object.Equals(System.Object,System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
name: Equals(object, object)
|
|
nameWithType: object.Equals(object, object)
|
|
fullName: object.Equals(object, object)
|
|
nameWithType.vb: Object.Equals(Object, Object)
|
|
fullName.vb: Object.Equals(Object, Object)
|
|
name.vb: Equals(Object, Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
- uid: System.Object.GetHashCode
|
|
commentId: M:System.Object.GetHashCode
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
|
|
name: GetHashCode()
|
|
nameWithType: object.GetHashCode()
|
|
fullName: object.GetHashCode()
|
|
nameWithType.vb: Object.GetHashCode()
|
|
fullName.vb: Object.GetHashCode()
|
|
spec.csharp:
|
|
- uid: System.Object.GetHashCode
|
|
name: GetHashCode
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.GetHashCode
|
|
name: GetHashCode
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
|
|
- name: (
|
|
- name: )
|
|
- uid: System.Object.GetType
|
|
commentId: M:System.Object.GetType
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
|
|
name: GetType()
|
|
nameWithType: object.GetType()
|
|
fullName: object.GetType()
|
|
nameWithType.vb: Object.GetType()
|
|
fullName.vb: Object.GetType()
|
|
spec.csharp:
|
|
- uid: System.Object.GetType
|
|
name: GetType
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.GetType
|
|
name: GetType
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
|
|
- name: (
|
|
- name: )
|
|
- uid: System.Object.MemberwiseClone
|
|
commentId: M:System.Object.MemberwiseClone
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
|
|
name: MemberwiseClone()
|
|
nameWithType: object.MemberwiseClone()
|
|
fullName: object.MemberwiseClone()
|
|
nameWithType.vb: Object.MemberwiseClone()
|
|
fullName.vb: Object.MemberwiseClone()
|
|
spec.csharp:
|
|
- uid: System.Object.MemberwiseClone
|
|
name: MemberwiseClone
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.MemberwiseClone
|
|
name: MemberwiseClone
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
|
|
- name: (
|
|
- name: )
|
|
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
|
|
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
|
|
name: ReferenceEquals(object, object)
|
|
nameWithType: object.ReferenceEquals(object, object)
|
|
fullName: object.ReferenceEquals(object, object)
|
|
nameWithType.vb: Object.ReferenceEquals(Object, Object)
|
|
fullName.vb: Object.ReferenceEquals(Object, Object)
|
|
name.vb: ReferenceEquals(Object, Object)
|
|
spec.csharp:
|
|
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
|
|
name: ReferenceEquals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
|
|
name: ReferenceEquals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
- uid: System.Object.ToString
|
|
commentId: M:System.Object.ToString
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
|
|
name: ToString()
|
|
nameWithType: object.ToString()
|
|
fullName: object.ToString()
|
|
nameWithType.vb: Object.ToString()
|
|
fullName.vb: Object.ToString()
|
|
spec.csharp:
|
|
- uid: System.Object.ToString
|
|
name: ToString
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.ToString
|
|
name: ToString
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
|
|
- name: (
|
|
- name: )
|
|
- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.MLEM.Data.CopyExtensions.CopyInto``1(MLEM.Extended.Tiled.IndividualTiledMapRenderer,System.Reflection.BindingFlags,System.Predicate{System.Reflection.FieldInfo})
|
|
commentId: M:MLEM.Data.CopyExtensions.CopyInto``1(``0,``0,System.Reflection.BindingFlags,System.Predicate{System.Reflection.FieldInfo})
|
|
parent: MLEM.Data.CopyExtensions
|
|
definition: MLEM.Data.CopyExtensions.CopyInto``1(``0,``0,System.Reflection.BindingFlags,System.Predicate{System.Reflection.FieldInfo})
|
|
href: MLEM.Data.CopyExtensions.html#MLEM_Data_CopyExtensions_CopyInto__1___0___0_System_Reflection_BindingFlags_System_Predicate_System_Reflection_FieldInfo__
|
|
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commentId: M:MLEM.Extended.Tiled.IndividualTiledMapRenderer.Add(MLEM.Graphics.StaticSpriteBatch,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)
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isExternal: true
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href: MLEM.Extended.Tiled.IndividualTiledMapRenderer.html#MLEM_Extended_Tiled_IndividualTiledMapRenderer_Add_MLEM_Graphics_StaticSpriteBatch_System_Nullable_MonoGame_Extended_RectangleF__MLEM_Extended_Tiled_IndividualTiledMapRenderer_AddDelegate_
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name: Add(StaticSpriteBatch, RectangleF?, AddDelegate)
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nameWithType: IndividualTiledMapRenderer.Add(StaticSpriteBatch, RectangleF?, IndividualTiledMapRenderer.AddDelegate)
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fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.Add(MLEM.Graphics.StaticSpriteBatch, MonoGame.Extended.RectangleF?, MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)
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spec.csharp:
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- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.Add(MLEM.Graphics.StaticSpriteBatch,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)
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name: Add
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href: MLEM.Extended.Tiled.IndividualTiledMapRenderer.html#MLEM_Extended_Tiled_IndividualTiledMapRenderer_Add_MLEM_Graphics_StaticSpriteBatch_System_Nullable_MonoGame_Extended_RectangleF__MLEM_Extended_Tiled_IndividualTiledMapRenderer_AddDelegate_
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- name: (
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- uid: MLEM.Graphics.StaticSpriteBatch
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name: StaticSpriteBatch
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- name: ','
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- name: " "
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- uid: MonoGame.Extended.RectangleF
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name: RectangleF
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isExternal: true
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- name: '?'
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- name: ','
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- name: " "
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- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate
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name: AddDelegate
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href: MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate.html
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- name: )
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spec.vb:
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- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.Add(MLEM.Graphics.StaticSpriteBatch,System.Nullable{MonoGame.Extended.RectangleF},MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate)
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name: Add
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href: MLEM.Extended.Tiled.IndividualTiledMapRenderer.html#MLEM_Extended_Tiled_IndividualTiledMapRenderer_Add_MLEM_Graphics_StaticSpriteBatch_System_Nullable_MonoGame_Extended_RectangleF__MLEM_Extended_Tiled_IndividualTiledMapRenderer_AddDelegate_
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- name: (
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- uid: MLEM.Graphics.StaticSpriteBatch
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name: StaticSpriteBatch
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- name: ','
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- name: " "
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- uid: MonoGame.Extended.RectangleF
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name: RectangleF
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isExternal: true
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- name: '?'
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- name: ','
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- name: " "
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- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate
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name: AddDelegate
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href: MLEM.Extended.Tiled.IndividualTiledMapRenderer.AddDelegate.html
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- name: )
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- uid: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultAdd*
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commentId: Overload:MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultAdd
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href: MLEM.Extended.Tiled.IndividualTiledMapRenderer.html#MLEM_Extended_Tiled_IndividualTiledMapRenderer_DefaultAdd_MLEM_Graphics_StaticSpriteBatch_MLEM_Extended_Tiled_IndividualTiledMapRenderer_TileDrawInfo_
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name: DefaultAdd
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nameWithType: IndividualTiledMapRenderer.DefaultAdd
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fullName: MLEM.Extended.Tiled.IndividualTiledMapRenderer.DefaultAdd
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