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MLEM/Docs/api/MLEM.Startup.MlemGame.yml

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### YamlMime:ManagedReference
items:
- uid: MLEM.Startup.MlemGame
commentId: T:MLEM.Startup.MlemGame
id: MlemGame
parent: MLEM.Startup
children:
- MLEM.Startup.MlemGame.#ctor(System.Int32,System.Int32)
- MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
- MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
- MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
- MLEM.Startup.MlemGame.GraphicsDeviceManager
- MLEM.Startup.MlemGame.InitializeDefaultUiStyle(Microsoft.Xna.Framework.Graphics.SpriteBatch)
- MLEM.Startup.MlemGame.Input
- MLEM.Startup.MlemGame.InputHandler
- MLEM.Startup.MlemGame.LoadContent
- MLEM.Startup.MlemGame.LoadContent``1(System.String)
- MLEM.Startup.MlemGame.OnDraw
- MLEM.Startup.MlemGame.OnLoadContent
- MLEM.Startup.MlemGame.OnUpdate
- MLEM.Startup.MlemGame.PreDraw
- MLEM.Startup.MlemGame.PreUpdate
- MLEM.Startup.MlemGame.SpriteBatch
- MLEM.Startup.MlemGame.UiSystem
- MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
langs:
- csharp
- vb
name: MlemGame
nameWithType: MlemGame
fullName: MLEM.Startup.MlemGame
type: Class
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: MlemGame
path: ../MLEM.Startup/MlemGame.cs
startLine: 14
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: >-
MlemGame is an extension of MonoGame's default <xref href="Microsoft.Xna.Framework.Game" data-throw-if-not-resolved="false"></xref> class.
It features the default template setup, as well as an <xref href="MLEM.Startup.MlemGame.InputHandler" data-throw-if-not-resolved="false"></xref>, a <xref href="MLEM.Startup.MlemGame.UiSystem" data-throw-if-not-resolved="false"></xref> and some additional callback events.
It also runs all of the <xref href="Coroutine.CoroutineHandler" data-throw-if-not-resolved="false"></xref> callbacks which can be used through <xref href="MLEM.Startup.CoroutineEvents" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: 'public class MlemGame : Game, IDisposable'
content.vb: Public Class MlemGame Inherits Game Implements IDisposable
inheritance:
- System.Object
- Microsoft.Xna.Framework.Game
implements:
- System.IDisposable
inheritedMembers:
- Microsoft.Xna.Framework.Game.Dispose
- Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
- Microsoft.Xna.Framework.Game.Exit
- Microsoft.Xna.Framework.Game.ResetElapsedTime
- Microsoft.Xna.Framework.Game.SuppressDraw
- Microsoft.Xna.Framework.Game.RunOneFrame
- Microsoft.Xna.Framework.Game.Run
- Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
- Microsoft.Xna.Framework.Game.Tick
- Microsoft.Xna.Framework.Game.BeginDraw
- Microsoft.Xna.Framework.Game.EndDraw
- Microsoft.Xna.Framework.Game.BeginRun
- Microsoft.Xna.Framework.Game.EndRun
- Microsoft.Xna.Framework.Game.UnloadContent
- Microsoft.Xna.Framework.Game.Initialize
- Microsoft.Xna.Framework.Game.OnExiting(System.Object,System.EventArgs)
- Microsoft.Xna.Framework.Game.OnActivated(System.Object,System.EventArgs)
- Microsoft.Xna.Framework.Game.OnDeactivated(System.Object,System.EventArgs)
- Microsoft.Xna.Framework.Game.LaunchParameters
- Microsoft.Xna.Framework.Game.Components
- Microsoft.Xna.Framework.Game.InactiveSleepTime
- Microsoft.Xna.Framework.Game.MaxElapsedTime
- Microsoft.Xna.Framework.Game.IsActive
- Microsoft.Xna.Framework.Game.IsMouseVisible
- Microsoft.Xna.Framework.Game.TargetElapsedTime
- Microsoft.Xna.Framework.Game.IsFixedTimeStep
- Microsoft.Xna.Framework.Game.Services
- Microsoft.Xna.Framework.Game.Content
- Microsoft.Xna.Framework.Game.GraphicsDevice
- Microsoft.Xna.Framework.Game.Window
- Microsoft.Xna.Framework.Game.Activated
- Microsoft.Xna.Framework.Game.Deactivated
- Microsoft.Xna.Framework.Game.Disposed
- Microsoft.Xna.Framework.Game.Exiting
- System.Object.ToString
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- uid: MLEM.Startup.MlemGame.Input
commentId: P:MLEM.Startup.MlemGame.Input
id: Input
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: Input
nameWithType: MlemGame.Input
fullName: MLEM.Startup.MlemGame.Input
type: Property
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: Input
path: ../MLEM.Startup/MlemGame.cs
startLine: 20
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: The static game instance's input handler
example: []
syntax:
content: public static InputHandler Input { get; }
parameters: []
return:
type: MLEM.Input.InputHandler
content.vb: Public Shared ReadOnly Property Input As InputHandler
overload: MLEM.Startup.MlemGame.Input*
- uid: MLEM.Startup.MlemGame.GraphicsDeviceManager
commentId: F:MLEM.Startup.MlemGame.GraphicsDeviceManager
id: GraphicsDeviceManager
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: GraphicsDeviceManager
nameWithType: MlemGame.GraphicsDeviceManager
fullName: MLEM.Startup.MlemGame.GraphicsDeviceManager
type: Field
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GraphicsDeviceManager
path: ../MLEM.Startup/MlemGame.cs
startLine: 25
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: This game's graphics device manager, initialized in the constructor
example: []
syntax:
content: public readonly GraphicsDeviceManager GraphicsDeviceManager
return:
type: Microsoft.Xna.Framework.GraphicsDeviceManager
content.vb: Public ReadOnly GraphicsDeviceManager As GraphicsDeviceManager
- uid: MLEM.Startup.MlemGame.SpriteBatch
commentId: P:MLEM.Startup.MlemGame.SpriteBatch
id: SpriteBatch
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: SpriteBatch
nameWithType: MlemGame.SpriteBatch
fullName: MLEM.Startup.MlemGame.SpriteBatch
type: Property
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: SpriteBatch
path: ../MLEM.Startup/MlemGame.cs
startLine: 29
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: This game's sprite batch
example: []
syntax:
content: public SpriteBatch SpriteBatch { get; protected set; }
parameters: []
return:
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
content.vb: Public Property SpriteBatch As SpriteBatch
overload: MLEM.Startup.MlemGame.SpriteBatch*
- uid: MLEM.Startup.MlemGame.InputHandler
commentId: P:MLEM.Startup.MlemGame.InputHandler
id: InputHandler
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: InputHandler
nameWithType: MlemGame.InputHandler
fullName: MLEM.Startup.MlemGame.InputHandler
type: Property
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: InputHandler
path: ../MLEM.Startup/MlemGame.cs
startLine: 33
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: This game's input handler. This can easily be accessed through <xref href="MLEM.Startup.MlemGame.Input" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public InputHandler InputHandler { get; protected set; }
parameters: []
return:
type: MLEM.Input.InputHandler
content.vb: Public Property InputHandler As InputHandler
overload: MLEM.Startup.MlemGame.InputHandler*
- uid: MLEM.Startup.MlemGame.UiSystem
commentId: P:MLEM.Startup.MlemGame.UiSystem
id: UiSystem
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: UiSystem
nameWithType: MlemGame.UiSystem
fullName: MLEM.Startup.MlemGame.UiSystem
type: Property
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: UiSystem
path: ../MLEM.Startup/MlemGame.cs
startLine: 37
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: This game's ui system
example: []
syntax:
content: public UiSystem UiSystem { get; protected set; }
parameters: []
return:
type: MLEM.Ui.UiSystem
content.vb: Public Property UiSystem As UiSystem
overload: MLEM.Startup.MlemGame.UiSystem*
- uid: MLEM.Startup.MlemGame.OnLoadContent
commentId: E:MLEM.Startup.MlemGame.OnLoadContent
id: OnLoadContent
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: OnLoadContent
nameWithType: MlemGame.OnLoadContent
fullName: MLEM.Startup.MlemGame.OnLoadContent
type: Event
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: OnLoadContent
path: ../MLEM.Startup/MlemGame.cs
startLine: 42
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: An event that is invoked in <xref href="MLEM.Startup.MlemGame.LoadContent" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public event MlemGame.GenericCallback OnLoadContent
return:
type: MLEM.Startup.MlemGame.GenericCallback
content.vb: Public Event OnLoadContent As MlemGame.GenericCallback
- uid: MLEM.Startup.MlemGame.PreUpdate
commentId: E:MLEM.Startup.MlemGame.PreUpdate
id: PreUpdate
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: PreUpdate
nameWithType: MlemGame.PreUpdate
fullName: MLEM.Startup.MlemGame.PreUpdate
type: Event
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: PreUpdate
path: ../MLEM.Startup/MlemGame.cs
startLine: 46
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: An event that is invoked in <xref href="MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref>, before <xref href="MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref> is called.
example: []
syntax:
content: public event MlemGame.TimeCallback PreUpdate
return:
type: MLEM.Startup.MlemGame.TimeCallback
content.vb: Public Event PreUpdate As MlemGame.TimeCallback
- uid: MLEM.Startup.MlemGame.OnUpdate
commentId: E:MLEM.Startup.MlemGame.OnUpdate
id: OnUpdate
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: OnUpdate
nameWithType: MlemGame.OnUpdate
fullName: MLEM.Startup.MlemGame.OnUpdate
type: Event
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: OnUpdate
path: ../MLEM.Startup/MlemGame.cs
startLine: 50
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: An event that is invoked in <xref href="MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref>, after <xref href="MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref> is called.
example: []
syntax:
content: public event MlemGame.TimeCallback OnUpdate
return:
type: MLEM.Startup.MlemGame.TimeCallback
content.vb: Public Event OnUpdate As MlemGame.TimeCallback
- uid: MLEM.Startup.MlemGame.PreDraw
commentId: E:MLEM.Startup.MlemGame.PreDraw
id: PreDraw
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: PreDraw
nameWithType: MlemGame.PreDraw
fullName: MLEM.Startup.MlemGame.PreDraw
type: Event
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: PreDraw
path: ../MLEM.Startup/MlemGame.cs
startLine: 54
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: An event that is invoked in <xref href="MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref>, before <xref href="MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref> is called.
example: []
syntax:
content: public event MlemGame.TimeCallback PreDraw
return:
type: MLEM.Startup.MlemGame.TimeCallback
content.vb: Public Event PreDraw As MlemGame.TimeCallback
- uid: MLEM.Startup.MlemGame.OnDraw
commentId: E:MLEM.Startup.MlemGame.OnDraw
id: OnDraw
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: OnDraw
nameWithType: MlemGame.OnDraw
fullName: MLEM.Startup.MlemGame.OnDraw
type: Event
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: OnDraw
path: ../MLEM.Startup/MlemGame.cs
startLine: 58
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: An event that is invoked in <xref href="MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref>, after <xref href="MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref> is called.
example: []
syntax:
content: public event MlemGame.TimeCallback OnDraw
return:
type: MLEM.Startup.MlemGame.TimeCallback
content.vb: Public Event OnDraw As MlemGame.TimeCallback
- uid: MLEM.Startup.MlemGame.#ctor(System.Int32,System.Int32)
commentId: M:MLEM.Startup.MlemGame.#ctor(System.Int32,System.Int32)
id: '#ctor(System.Int32,System.Int32)'
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: MlemGame(int, int)
nameWithType: MlemGame.MlemGame(int, int)
fullName: MLEM.Startup.MlemGame.MlemGame(int, int)
type: Constructor
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: .ctor
path: ../MLEM.Startup/MlemGame.cs
startLine: 65
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: Creates a new MlemGame instance with some default settings
example: []
syntax:
content: public MlemGame(int windowWidth = 1280, int windowHeight = 720)
parameters:
- id: windowWidth
type: System.Int32
description: The default window width
- id: windowHeight
type: System.Int32
description: The default window height
content.vb: Public Sub New(windowWidth As Integer = 1280, windowHeight As Integer = 720)
overload: MLEM.Startup.MlemGame.#ctor*
nameWithType.vb: MlemGame.New(Integer, Integer)
fullName.vb: MLEM.Startup.MlemGame.New(Integer, Integer)
name.vb: New(Integer, Integer)
- uid: MLEM.Startup.MlemGame.LoadContent
commentId: M:MLEM.Startup.MlemGame.LoadContent
id: LoadContent
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: LoadContent()
nameWithType: MlemGame.LoadContent()
fullName: MLEM.Startup.MlemGame.LoadContent()
type: Method
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: LoadContent
path: ../MLEM.Startup/MlemGame.cs
startLine: 82
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: Override this to load graphical resources required by the game.
example: []
syntax:
content: protected override void LoadContent()
content.vb: Protected Overrides Sub LoadContent()
overridden: Microsoft.Xna.Framework.Game.LoadContent
overload: MLEM.Startup.MlemGame.LoadContent*
- uid: MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
commentId: M:MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
id: Update(Microsoft.Xna.Framework.GameTime)
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: Update(GameTime)
nameWithType: MlemGame.Update(GameTime)
fullName: MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)
type: Method
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: Update
path: ../MLEM.Startup/MlemGame.cs
startLine: 97
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: >-
Called when the game should update.
Updates the <xref href="Microsoft.Xna.Framework.GameComponent" data-throw-if-not-resolved="false"></xref> instances attached to this game.
Override <xref href="MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref> to update your game.
example: []
syntax:
content: protected override sealed void Update(GameTime gameTime)
parameters:
- id: gameTime
type: Microsoft.Xna.Framework.GameTime
description: The elapsed time since the last call to <xref href="Microsoft.Xna.Framework.Game.Update(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref>.
content.vb: Protected NotOverridable Overrides Sub Update(gameTime As GameTime)
overridden: Microsoft.Xna.Framework.Game.Update(Microsoft.Xna.Framework.GameTime)
overload: MLEM.Startup.MlemGame.Update*
- uid: MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
commentId: M:MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
id: Draw(Microsoft.Xna.Framework.GameTime)
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: Draw(GameTime)
nameWithType: MlemGame.Draw(GameTime)
fullName: MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)
type: Method
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: Draw
path: ../MLEM.Startup/MlemGame.cs
startLine: 114
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: >-
Called when the game should draw a frame.
Draws the <xref href="Microsoft.Xna.Framework.DrawableGameComponent" data-throw-if-not-resolved="false"></xref> instances attached to this game.
Override <xref href="MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref> to render your game.
example: []
syntax:
content: protected override sealed void Draw(GameTime gameTime)
parameters:
- id: gameTime
type: Microsoft.Xna.Framework.GameTime
description: A <xref href="Microsoft.Xna.Framework.GameTime" data-throw-if-not-resolved="false"></xref> instance containing the elapsed time since the last call to <xref href="Microsoft.Xna.Framework.Game.Draw(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref> and the total time elapsed since the game started.
content.vb: Protected NotOverridable Overrides Sub Draw(gameTime As GameTime)
overridden: Microsoft.Xna.Framework.Game.Draw(Microsoft.Xna.Framework.GameTime)
overload: MLEM.Startup.MlemGame.Draw*
- uid: MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
commentId: M:MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
id: DoDraw(Microsoft.Xna.Framework.GameTime)
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: DoDraw(GameTime)
nameWithType: MlemGame.DoDraw(GameTime)
fullName: MLEM.Startup.MlemGame.DoDraw(Microsoft.Xna.Framework.GameTime)
type: Method
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: DoDraw
path: ../MLEM.Startup/MlemGame.cs
startLine: 130
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: >-
This method is called in <xref href="MLEM.Startup.MlemGame.Draw(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref>.
It is the version that should be overridden by implementors to draw game content.
example: []
syntax:
content: protected virtual void DoDraw(GameTime gameTime)
parameters:
- id: gameTime
type: Microsoft.Xna.Framework.GameTime
description: The game's time
content.vb: Protected Overridable Sub DoDraw(gameTime As GameTime)
overload: MLEM.Startup.MlemGame.DoDraw*
- uid: MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
commentId: M:MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
id: DoUpdate(Microsoft.Xna.Framework.GameTime)
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: DoUpdate(GameTime)
nameWithType: MlemGame.DoUpdate(GameTime)
fullName: MLEM.Startup.MlemGame.DoUpdate(Microsoft.Xna.Framework.GameTime)
type: Method
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: DoUpdate
path: ../MLEM.Startup/MlemGame.cs
startLine: 139
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: >-
This method is called in <xref href="MLEM.Startup.MlemGame.Update(Microsoft.Xna.Framework.GameTime)" data-throw-if-not-resolved="false"></xref>.
It is the version that should be overridden by implementors to update game content.
example: []
syntax:
content: protected virtual void DoUpdate(GameTime gameTime)
parameters:
- id: gameTime
type: Microsoft.Xna.Framework.GameTime
description: The game's time
content.vb: Protected Overridable Sub DoUpdate(gameTime As GameTime)
overload: MLEM.Startup.MlemGame.DoUpdate*
- uid: MLEM.Startup.MlemGame.InitializeDefaultUiStyle(Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId: M:MLEM.Startup.MlemGame.InitializeDefaultUiStyle(Microsoft.Xna.Framework.Graphics.SpriteBatch)
id: InitializeDefaultUiStyle(Microsoft.Xna.Framework.Graphics.SpriteBatch)
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: InitializeDefaultUiStyle(SpriteBatch)
nameWithType: MlemGame.InitializeDefaultUiStyle(SpriteBatch)
fullName: MLEM.Startup.MlemGame.InitializeDefaultUiStyle(Microsoft.Xna.Framework.Graphics.SpriteBatch)
type: Method
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: InitializeDefaultUiStyle
path: ../MLEM.Startup/MlemGame.cs
startLine: 149
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: >-
This method is called in <xref href="MLEM.Startup.MlemGame.LoadContent" data-throw-if-not-resolved="false"></xref> when the <xref href="MLEM.Startup.MlemGame.UiSystem" data-throw-if-not-resolved="false"></xref> is initialized.
Override this method to easily modify or create a new default <xref href="MLEM.Ui.Style.UiStyle" data-throw-if-not-resolved="false"></xref> for this game's <xref href="MLEM.Startup.MlemGame.UiSystem" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: protected virtual UiStyle InitializeDefaultUiStyle(SpriteBatch batch)
parameters:
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to use
return:
type: MLEM.Ui.Style.UiStyle
description: The <xref href="MLEM.Ui.Style.UiStyle" data-throw-if-not-resolved="false"></xref> to use for this game's <xref href="MLEM.Startup.MlemGame.UiSystem" data-throw-if-not-resolved="false"></xref>.
content.vb: Protected Overridable Function InitializeDefaultUiStyle(batch As SpriteBatch) As UiStyle
overload: MLEM.Startup.MlemGame.InitializeDefaultUiStyle*
- uid: MLEM.Startup.MlemGame.LoadContent``1(System.String)
commentId: M:MLEM.Startup.MlemGame.LoadContent``1(System.String)
id: LoadContent``1(System.String)
parent: MLEM.Startup.MlemGame
langs:
- csharp
- vb
name: LoadContent<T>(string)
nameWithType: MlemGame.LoadContent<T>(string)
fullName: MLEM.Startup.MlemGame.LoadContent<T>(string)
type: Method
source:
remote:
path: MLEM.Startup/MlemGame.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: LoadContent
path: ../MLEM.Startup/MlemGame.cs
startLine: 160
assemblies:
- MLEM.Startup
namespace: MLEM.Startup
summary: >-
Static helper method for <xref href="Microsoft.Xna.Framework.Content.ContentManager.Load%60%601(System.String)" data-throw-if-not-resolved="false"></xref>.
This just invokes the game instance's load method.
example: []
syntax:
content: public static T LoadContent<T>(string name)
parameters:
- id: name
type: System.String
description: The name of the content file to load
typeParameters:
- id: T
description: The type of content to load
return:
type: '{T}'
description: The loaded content
content.vb: Public Shared Function LoadContent(Of T)(name As String) As T
overload: MLEM.Startup.MlemGame.LoadContent*
nameWithType.vb: MlemGame.LoadContent(Of T)(String)
fullName.vb: MLEM.Startup.MlemGame.LoadContent(Of T)(String)
name.vb: LoadContent(Of T)(String)
references:
- uid: Microsoft.Xna.Framework.Game
commentId: T:Microsoft.Xna.Framework.Game
parent: Microsoft.Xna.Framework
isExternal: true
name: Game
nameWithType: Game
fullName: Microsoft.Xna.Framework.Game
- uid: MLEM.Startup.MlemGame.InputHandler
commentId: P:MLEM.Startup.MlemGame.InputHandler
href: MLEM.Startup.MlemGame.html#MLEM_Startup_MlemGame_InputHandler
name: InputHandler
nameWithType: MlemGame.InputHandler
fullName: MLEM.Startup.MlemGame.InputHandler
- uid: MLEM.Startup.MlemGame.UiSystem
commentId: P:MLEM.Startup.MlemGame.UiSystem
href: MLEM.Startup.MlemGame.html#MLEM_Startup_MlemGame_UiSystem
name: UiSystem
nameWithType: MlemGame.UiSystem
fullName: MLEM.Startup.MlemGame.UiSystem
- uid: Coroutine.CoroutineHandler
commentId: T:Coroutine.CoroutineHandler
isExternal: true
name: CoroutineHandler
nameWithType: CoroutineHandler
fullName: Coroutine.CoroutineHandler
- uid: MLEM.Startup.CoroutineEvents
commentId: T:MLEM.Startup.CoroutineEvents
href: MLEM.Startup.CoroutineEvents.html
name: CoroutineEvents
nameWithType: CoroutineEvents
fullName: MLEM.Startup.CoroutineEvents
- uid: MLEM.Startup
commentId: N:MLEM.Startup
href: MLEM.html
name: MLEM.Startup
nameWithType: MLEM.Startup
fullName: MLEM.Startup
spec.csharp:
- uid: MLEM
name: MLEM
href: MLEM.html
- name: .
- uid: MLEM.Startup
name: Startup
href: MLEM.Startup.html
spec.vb:
- uid: MLEM
name: MLEM
href: MLEM.html
- name: .
- uid: MLEM.Startup
name: Startup
href: MLEM.Startup.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System.IDisposable
commentId: T:System.IDisposable
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.idisposable
name: IDisposable
nameWithType: IDisposable
fullName: System.IDisposable
- uid: Microsoft.Xna.Framework.Game.Dispose
commentId: M:Microsoft.Xna.Framework.Game.Dispose
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Dispose()
nameWithType: Game.Dispose()
fullName: Microsoft.Xna.Framework.Game.Dispose()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Dispose
name: Dispose
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Dispose
name: Dispose
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
commentId: M:Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
parent: Microsoft.Xna.Framework.Game
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: Dispose(bool)
nameWithType: Game.Dispose(bool)
fullName: Microsoft.Xna.Framework.Game.Dispose(bool)
nameWithType.vb: Game.Dispose(Boolean)
fullName.vb: Microsoft.Xna.Framework.Game.Dispose(Boolean)
name.vb: Dispose(Boolean)
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
name: Dispose
isExternal: true
- name: (
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Dispose(System.Boolean)
name: Dispose
isExternal: true
- name: (
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: Microsoft.Xna.Framework.Game.Exit
commentId: M:Microsoft.Xna.Framework.Game.Exit
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Exit()
nameWithType: Game.Exit()
fullName: Microsoft.Xna.Framework.Game.Exit()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Exit
name: Exit
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Exit
name: Exit
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.ResetElapsedTime
commentId: M:Microsoft.Xna.Framework.Game.ResetElapsedTime
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: ResetElapsedTime()
nameWithType: Game.ResetElapsedTime()
fullName: Microsoft.Xna.Framework.Game.ResetElapsedTime()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.ResetElapsedTime
name: ResetElapsedTime
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.ResetElapsedTime
name: ResetElapsedTime
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.SuppressDraw
commentId: M:Microsoft.Xna.Framework.Game.SuppressDraw
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: SuppressDraw()
nameWithType: Game.SuppressDraw()
fullName: Microsoft.Xna.Framework.Game.SuppressDraw()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.SuppressDraw
name: SuppressDraw
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.SuppressDraw
name: SuppressDraw
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.RunOneFrame
commentId: M:Microsoft.Xna.Framework.Game.RunOneFrame
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: RunOneFrame()
nameWithType: Game.RunOneFrame()
fullName: Microsoft.Xna.Framework.Game.RunOneFrame()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.RunOneFrame
name: RunOneFrame
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.RunOneFrame
name: RunOneFrame
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.Run
commentId: M:Microsoft.Xna.Framework.Game.Run
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Run()
nameWithType: Game.Run()
fullName: Microsoft.Xna.Framework.Game.Run()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Run
name: Run
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Run
name: Run
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
commentId: M:Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Run(GameRunBehavior)
nameWithType: Game.Run(GameRunBehavior)
fullName: Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
name: Run
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.GameRunBehavior
name: GameRunBehavior
isExternal: true
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
name: Run
isExternal: true
- name: (
- uid: Microsoft.Xna.Framework.GameRunBehavior
name: GameRunBehavior
isExternal: true
- name: )
- uid: Microsoft.Xna.Framework.Game.Tick
commentId: M:Microsoft.Xna.Framework.Game.Tick
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Tick()
nameWithType: Game.Tick()
fullName: Microsoft.Xna.Framework.Game.Tick()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Tick
name: Tick
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Tick
name: Tick
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.BeginDraw
commentId: M:Microsoft.Xna.Framework.Game.BeginDraw
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: BeginDraw()
nameWithType: Game.BeginDraw()
fullName: Microsoft.Xna.Framework.Game.BeginDraw()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.BeginDraw
name: BeginDraw
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.BeginDraw
name: BeginDraw
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.EndDraw
commentId: M:Microsoft.Xna.Framework.Game.EndDraw
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: EndDraw()
nameWithType: Game.EndDraw()
fullName: Microsoft.Xna.Framework.Game.EndDraw()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.EndDraw
name: EndDraw
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.EndDraw
name: EndDraw
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.BeginRun
commentId: M:Microsoft.Xna.Framework.Game.BeginRun
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: BeginRun()
nameWithType: Game.BeginRun()
fullName: Microsoft.Xna.Framework.Game.BeginRun()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.BeginRun
name: BeginRun
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.BeginRun
name: BeginRun
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.EndRun
commentId: M:Microsoft.Xna.Framework.Game.EndRun
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: EndRun()
nameWithType: Game.EndRun()
fullName: Microsoft.Xna.Framework.Game.EndRun()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.EndRun
name: EndRun
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.EndRun
name: EndRun
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.UnloadContent
commentId: M:Microsoft.Xna.Framework.Game.UnloadContent
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: UnloadContent()
nameWithType: Game.UnloadContent()
fullName: Microsoft.Xna.Framework.Game.UnloadContent()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.UnloadContent
name: UnloadContent
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.UnloadContent
name: UnloadContent
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.Initialize
commentId: M:Microsoft.Xna.Framework.Game.Initialize
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Initialize()
nameWithType: Game.Initialize()
fullName: Microsoft.Xna.Framework.Game.Initialize()
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.Initialize
name: Initialize
isExternal: true
- name: (
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.Initialize
name: Initialize
isExternal: true
- name: (
- name: )
- uid: Microsoft.Xna.Framework.Game.OnExiting(System.Object,System.EventArgs)
commentId: M:Microsoft.Xna.Framework.Game.OnExiting(System.Object,System.EventArgs)
parent: Microsoft.Xna.Framework.Game
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: OnExiting(object, EventArgs)
nameWithType: Game.OnExiting(object, EventArgs)
fullName: Microsoft.Xna.Framework.Game.OnExiting(object, System.EventArgs)
nameWithType.vb: Game.OnExiting(Object, EventArgs)
fullName.vb: Microsoft.Xna.Framework.Game.OnExiting(Object, System.EventArgs)
name.vb: OnExiting(Object, EventArgs)
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.OnExiting(System.Object,System.EventArgs)
name: OnExiting
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.EventArgs
name: EventArgs
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.eventargs
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.OnExiting(System.Object,System.EventArgs)
name: OnExiting
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.EventArgs
name: EventArgs
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.eventargs
- name: )
- uid: Microsoft.Xna.Framework.Game.OnActivated(System.Object,System.EventArgs)
commentId: M:Microsoft.Xna.Framework.Game.OnActivated(System.Object,System.EventArgs)
parent: Microsoft.Xna.Framework.Game
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: OnActivated(object, EventArgs)
nameWithType: Game.OnActivated(object, EventArgs)
fullName: Microsoft.Xna.Framework.Game.OnActivated(object, System.EventArgs)
nameWithType.vb: Game.OnActivated(Object, EventArgs)
fullName.vb: Microsoft.Xna.Framework.Game.OnActivated(Object, System.EventArgs)
name.vb: OnActivated(Object, EventArgs)
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.OnActivated(System.Object,System.EventArgs)
name: OnActivated
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.EventArgs
name: EventArgs
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.eventargs
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Game.OnActivated(System.Object,System.EventArgs)
name: OnActivated
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.EventArgs
name: EventArgs
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.eventargs
- name: )
- uid: Microsoft.Xna.Framework.Game.OnDeactivated(System.Object,System.EventArgs)
commentId: M:Microsoft.Xna.Framework.Game.OnDeactivated(System.Object,System.EventArgs)
parent: Microsoft.Xna.Framework.Game
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: OnDeactivated(object, EventArgs)
nameWithType: Game.OnDeactivated(object, EventArgs)
fullName: Microsoft.Xna.Framework.Game.OnDeactivated(object, System.EventArgs)
nameWithType.vb: Game.OnDeactivated(Object, EventArgs)
fullName.vb: Microsoft.Xna.Framework.Game.OnDeactivated(Object, System.EventArgs)
name.vb: OnDeactivated(Object, EventArgs)
spec.csharp:
- uid: Microsoft.Xna.Framework.Game.OnDeactivated(System.Object,System.EventArgs)
name: OnDeactivated
isExternal: true
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.EventArgs
name: EventArgs
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.eventargs
- name: )
spec.vb:
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name: OnDeactivated
isExternal: true
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.EventArgs
name: EventArgs
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.eventargs
- name: )
- uid: Microsoft.Xna.Framework.Game.LaunchParameters
commentId: P:Microsoft.Xna.Framework.Game.LaunchParameters
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: LaunchParameters
nameWithType: Game.LaunchParameters
fullName: Microsoft.Xna.Framework.Game.LaunchParameters
- uid: Microsoft.Xna.Framework.Game.Components
commentId: P:Microsoft.Xna.Framework.Game.Components
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Components
nameWithType: Game.Components
fullName: Microsoft.Xna.Framework.Game.Components
- uid: Microsoft.Xna.Framework.Game.InactiveSleepTime
commentId: P:Microsoft.Xna.Framework.Game.InactiveSleepTime
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: InactiveSleepTime
nameWithType: Game.InactiveSleepTime
fullName: Microsoft.Xna.Framework.Game.InactiveSleepTime
- uid: Microsoft.Xna.Framework.Game.MaxElapsedTime
commentId: P:Microsoft.Xna.Framework.Game.MaxElapsedTime
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: MaxElapsedTime
nameWithType: Game.MaxElapsedTime
fullName: Microsoft.Xna.Framework.Game.MaxElapsedTime
- uid: Microsoft.Xna.Framework.Game.IsActive
commentId: P:Microsoft.Xna.Framework.Game.IsActive
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: IsActive
nameWithType: Game.IsActive
fullName: Microsoft.Xna.Framework.Game.IsActive
- uid: Microsoft.Xna.Framework.Game.IsMouseVisible
commentId: P:Microsoft.Xna.Framework.Game.IsMouseVisible
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: IsMouseVisible
nameWithType: Game.IsMouseVisible
fullName: Microsoft.Xna.Framework.Game.IsMouseVisible
- uid: Microsoft.Xna.Framework.Game.TargetElapsedTime
commentId: P:Microsoft.Xna.Framework.Game.TargetElapsedTime
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: TargetElapsedTime
nameWithType: Game.TargetElapsedTime
fullName: Microsoft.Xna.Framework.Game.TargetElapsedTime
- uid: Microsoft.Xna.Framework.Game.IsFixedTimeStep
commentId: P:Microsoft.Xna.Framework.Game.IsFixedTimeStep
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: IsFixedTimeStep
nameWithType: Game.IsFixedTimeStep
fullName: Microsoft.Xna.Framework.Game.IsFixedTimeStep
- uid: Microsoft.Xna.Framework.Game.Services
commentId: P:Microsoft.Xna.Framework.Game.Services
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Services
nameWithType: Game.Services
fullName: Microsoft.Xna.Framework.Game.Services
- uid: Microsoft.Xna.Framework.Game.Content
commentId: P:Microsoft.Xna.Framework.Game.Content
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Content
nameWithType: Game.Content
fullName: Microsoft.Xna.Framework.Game.Content
- uid: Microsoft.Xna.Framework.Game.GraphicsDevice
commentId: P:Microsoft.Xna.Framework.Game.GraphicsDevice
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: GraphicsDevice
nameWithType: Game.GraphicsDevice
fullName: Microsoft.Xna.Framework.Game.GraphicsDevice
- uid: Microsoft.Xna.Framework.Game.Window
commentId: P:Microsoft.Xna.Framework.Game.Window
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Window
nameWithType: Game.Window
fullName: Microsoft.Xna.Framework.Game.Window
- uid: Microsoft.Xna.Framework.Game.Activated
commentId: E:Microsoft.Xna.Framework.Game.Activated
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Activated
nameWithType: Game.Activated
fullName: Microsoft.Xna.Framework.Game.Activated
- uid: Microsoft.Xna.Framework.Game.Deactivated
commentId: E:Microsoft.Xna.Framework.Game.Deactivated
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Deactivated
nameWithType: Game.Deactivated
fullName: Microsoft.Xna.Framework.Game.Deactivated
- uid: Microsoft.Xna.Framework.Game.Disposed
commentId: E:Microsoft.Xna.Framework.Game.Disposed
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Disposed
nameWithType: Game.Disposed
fullName: Microsoft.Xna.Framework.Game.Disposed
- uid: Microsoft.Xna.Framework.Game.Exiting
commentId: E:Microsoft.Xna.Framework.Game.Exiting
parent: Microsoft.Xna.Framework.Game
isExternal: true
name: Exiting
nameWithType: Game.Exiting
fullName: Microsoft.Xna.Framework.Game.Exiting
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
name: ToString()
nameWithType: object.ToString()
fullName: object.ToString()
nameWithType.vb: Object.ToString()
fullName.vb: Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
- name: (
- name: )
spec.vb:
- uid: System.Object.ToString
name: ToString
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
- name: (
- name: )
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
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name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
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- uid: MLEM.Ui.Style
name: Style
href: MLEM.Ui.Style.html
spec.vb:
- uid: MLEM
name: MLEM
href: MLEM.html
- name: .
- uid: MLEM.Ui
name: Ui
href: MLEM.Ui.html
- name: .
- uid: MLEM.Ui.Style
name: Style
href: MLEM.Ui.Style.html
- uid: Microsoft.Xna.Framework.Content.ContentManager.Load``1(System.String)
commentId: M:Microsoft.Xna.Framework.Content.ContentManager.Load``1(System.String)
parent: Microsoft.Xna.Framework.Content.ContentManager
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
name: Load<T>(string)
nameWithType: ContentManager.Load<T>(string)
fullName: Microsoft.Xna.Framework.Content.ContentManager.Load<T>(string)
nameWithType.vb: ContentManager.Load(Of T)(String)
fullName.vb: Microsoft.Xna.Framework.Content.ContentManager.Load(Of T)(String)
name.vb: Load(Of T)(String)
spec.csharp:
- uid: Microsoft.Xna.Framework.Content.ContentManager.Load``1(System.String)
name: Load
isExternal: true
- name: <
- name: T
- name: '>'
- name: (
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
spec.vb:
- uid: Microsoft.Xna.Framework.Content.ContentManager.Load``1(System.String)
name: Load
isExternal: true
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
name: string
nameWithType: string
fullName: string
nameWithType.vb: String
fullName.vb: String
name.vb: String
- uid: '{T}'
commentId: '!:T'
definition: T
name: T
nameWithType: T
fullName: T
- uid: Microsoft.Xna.Framework.Content.ContentManager
commentId: T:Microsoft.Xna.Framework.Content.ContentManager
parent: Microsoft.Xna.Framework.Content
isExternal: true
name: ContentManager
nameWithType: ContentManager
fullName: Microsoft.Xna.Framework.Content.ContentManager
- uid: T
name: T
nameWithType: T
fullName: T
- uid: Microsoft.Xna.Framework.Content
commentId: N:Microsoft.Xna.Framework.Content
isExternal: true
name: Microsoft.Xna.Framework.Content
nameWithType: Microsoft.Xna.Framework.Content
fullName: Microsoft.Xna.Framework.Content
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework.Content
name: Content
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework.Content
name: Content
isExternal: true