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MLEM/MLEM/Formatting/TextFormatting.cs
2019-09-06 15:49:59 +02:00

131 lines
No EOL
6 KiB
C#

using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using MLEM.Extensions;
using MLEM.Font;
using MLEM.Textures;
namespace MLEM.Formatting {
public static class TextFormatting {
public static readonly Dictionary<string, FormattingCode> FormattingCodes = new Dictionary<string, FormattingCode>();
private static Regex formatRegex;
// Unicode suggests that a space should be 1/4em in length, so this string should be
// 1em in length for most fonts. If it's not for the used font, the user can just
// change the value of this string to something that is in fact 1em long
public static string OneEmString = " ";
static TextFormatting() {
SetFormatIndicators('[', ']');
// style codes
FormattingCodes["regular"] = new FormattingCode(TextStyle.Regular);
FormattingCodes["italic"] = new FormattingCode(TextStyle.Italic);
FormattingCodes["bold"] = new FormattingCode(TextStyle.Bold);
// color codes
var colors = typeof(Color).GetProperties();
foreach (var color in colors) {
if (color.GetGetMethod().IsStatic)
FormattingCodes[color.Name.ToLowerInvariant()] = new FormattingCode((Color) color.GetValue(null));
}
// animations
FormattingCodes["unanimated"] = new FormattingCode(TextAnimation.Default);
FormattingCodes["wobbly"] = new FormattingCode(TextAnimation.Wobbly);
FormattingCodes["typing"] = new FormattingCode(TextAnimation.Typing);
}
public static void SetFormatIndicators(char opener, char closer) {
// escape the opener and closer so that any character can be used
var op = "\\" + opener;
var cl = "\\" + closer;
// find any text that is surrounded by the opener and closer
formatRegex = new Regex($"{op}[^{op}{cl}]*{cl}");
}
public static string RemoveFormatting(this string s) {
return formatRegex.Replace(s, match => {
var code = FromMatch(match);
return code != null ? code.GetReplacementString() : string.Empty;
});
}
public static Dictionary<int, FormattingCode> GetFormattingCodes(this string s) {
var codes = new Dictionary<int, FormattingCode>();
var codeLengths = 0;
foreach (Match match in formatRegex.Matches(s)) {
var code = FromMatch(match);
if (code == null)
continue;
codes[match.Index - codeLengths] = code;
codeLengths += match.Length - code.GetReplacementString().Length;
}
return codes;
}
public static void DrawFormattedString(this IGenericFont regularFont, SpriteBatch batch, Vector2 pos, string text, Dictionary<int, FormattingCode> codeLocations, Color color, float scale, IGenericFont boldFont = null, IGenericFont italicFont = null, float depth = 0, TimeSpan timeIntoAnimation = default) {
var currColor = color;
var currFont = regularFont;
var currAnim = TextAnimation.Default;
var animStart = 0;
var innerOffset = new Vector2();
for (var i = 0; i < text.Length; i++) {
// check if the current character's index has a formatting code
codeLocations.TryGetValue(i, out var code);
if (code != null) {
// if so, apply it
switch (code.CodeType) {
case FormattingCode.Type.Color:
currColor = code.Color.CopyAlpha(color);
break;
case FormattingCode.Type.Style:
switch (code.Style) {
case TextStyle.Regular:
currFont = regularFont;
break;
case TextStyle.Bold:
currFont = boldFont ?? regularFont;
break;
case TextStyle.Italic:
currFont = italicFont ?? regularFont;
break;
}
break;
case FormattingCode.Type.Icon:
var iconSc = new Vector2(1F / code.Icon.Width, 1F / code.Icon.Height) * regularFont.LineHeight * scale;
batch.Draw(code.Icon, pos + innerOffset, color, 0, Vector2.Zero, iconSc, SpriteEffects.None, depth);
break;
case FormattingCode.Type.Animation:
currAnim = code.Animation;
animStart = i;
break;
}
}
var c = text[i];
var cSt = c.ToString();
if (c == '\n') {
innerOffset.X = 0;
innerOffset.Y += regularFont.LineHeight * scale;
} else {
currAnim(currFont, batch, text, i, animStart, cSt, pos + innerOffset, currColor, scale, depth, timeIntoAnimation);
// we measure the string with the regular font here so that previously split
// strings don't get too long with a bolder font. This shouldn't effect visuals too much
innerOffset.X += regularFont.MeasureString(cSt).X * scale;
}
}
}
private static FormattingCode FromMatch(Capture match) {
var rawCode = match.Value.Substring(1, match.Value.Length - 2).ToLowerInvariant();
FormattingCodes.TryGetValue(rawCode, out var val);
return val;
}
}
}