.github
Update FUNDING.yml
2020-06-15 02:09:38 +02:00
Demos
fixed an element transform issue and added a fancy button to the ui demo
2020-07-20 00:28:31 +02:00
Demos.Android
code cleanup
2020-06-18 17:24:35 +02:00
Demos.DesktopGL
added a new text input system
2020-02-24 14:03:53 +01:00
Docs
added info about negative sizes to MLEM.Ui article
2020-09-25 17:18:58 +02:00
Media
some nice media improvements
2020-06-21 23:07:49 +02:00
MLEM
moved raw content handling to MLEM.Data
2020-09-16 23:39:01 +02:00
MLEM.Data
Fixed some content readers not being tried for RawContentManager
2020-09-17 01:59:08 +02:00
MLEM.Extended
fixed incorrect icon link
2020-07-29 14:41:46 +02:00
MLEM.Startup
fixed incorrect icon link
2020-07-29 14:41:46 +02:00
MLEM.Templates
fixed incorrect icon link
2020-07-29 14:41:46 +02:00
MLEM.Ui
Added a fail-safe for elements with conflicting auto-sizing settings so that they don't cause a cryptic stack overflow
2020-09-23 00:41:24 +02:00
Sandbox
Added a fail-safe for elements with conflicting auto-sizing settings so that they don't cause a cryptic stack overflow
2020-09-23 00:41:24 +02:00
Utilities
added aseprite script for populating the data texture atlas
2020-07-24 17:50:25 +02:00
.gitignore
switch to using cake for builds
2020-05-21 22:50:38 +02:00
build.cake
bump version
2020-08-11 02:55:49 +02:00
build.ps1
switch to using cake for builds
2020-05-21 22:50:38 +02:00
build.sh
fixed build runner permissions
2020-05-22 20:59:43 +02:00
Jenkinsfile
actually use criteria to skip push
2020-05-22 01:44:47 +02:00
LICENSE
Initial commit
2019-08-06 13:48:26 +02:00
MLEM.sln
Remove tests since they don't work correctly without a test version of MonoGame
2020-07-31 18:51:09 +02:00
README.md
some nice media improvements
2020-06-21 23:07:49 +02:00