.. |
Content
|
improved SeedSource algorithm to be less predictable
|
2022-11-30 21:31:34 +01:00 |
CameraTests.cs
|
cleaned up preprocessor instructions
|
2022-12-13 13:11:36 +01:00 |
CollectionTests.cs
|
cleaned up preprocessor instructions
|
2022-12-13 13:11:36 +01:00 |
DataTests.cs
|
Made JsonTypeSafeWrapper.Of generic to potentially avoid reflective instantiation
|
2022-11-28 00:43:50 +01:00 |
DataTextureAtlasTests.cs
|
cleaned up preprocessor instructions
|
2022-12-13 13:11:36 +01:00 |
DirectionTests.cs
|
cleaned up preprocessor instructions
|
2022-12-13 13:11:36 +01:00 |
FontTests.cs
|
Added TextFormatter.StripAllFormatting
|
2023-05-19 19:30:45 +02:00 |
KeybindTests.cs
|
some GenericInput and Keybind improvements
|
2023-03-03 14:02:05 +01:00 |
NumberTests.cs
|
cleaned up preprocessor instructions
|
2022-12-13 13:11:36 +01:00 |
PathfindingTests.cs
|
cleaned up preprocessor instructions
|
2022-12-13 13:11:36 +01:00 |
SingleRandomTests.cs
|
added some more Add overloads to SeedSource
|
2022-12-04 22:43:25 +01:00 |
TestGame.cs
|
cleaned up preprocessor instructions
|
2022-12-13 13:11:36 +01:00 |
Tests.csproj
|
updated to .net 8 and reorganized third party deps
|
2023-11-22 10:39:13 +01:00 |
Tests.FNA.csproj
|
updated to .net 8 and reorganized third party deps
|
2023-11-22 10:39:13 +01:00 |
Tests.FNA.runsettings
|
improved test separation for MG and FNA projects
|
2023-05-25 09:22:38 +02:00 |
Tests.runsettings
|
improved test separation for MG and FNA projects
|
2023-05-25 09:22:38 +02:00 |
TexturePackerTests.cs
|
fixed runtime texture packer tests not working on some machines due to a texture being generated that is too tall
|
2023-05-19 19:25:11 +02:00 |
UiTests.cs
|
cleaned up preprocessor instructions
|
2022-12-13 13:11:36 +01:00 |