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2020-02-07 16:30:01 +01:00
Demos added FindPathAsync 2020-02-06 17:43:34 +01:00
Demos.Android Revert "changed text input style to work on all devices including web" 2020-02-01 21:16:10 +01:00
Demos.DesktopGL added a corner-based rectangleF method to fix the pathfinding demo 2020-01-30 01:08:10 +01:00
MLEM added FindPathAsync 2020-02-06 17:43:34 +01:00
MLEM.Data this has been bugging me for a while 2020-01-27 22:31:09 +01:00
MLEM.Extended update 2020-01-23 01:25:50 +01:00
MLEM.Startup make MlemGame.cs use some more sensible defaults 2020-02-05 22:51:47 +01:00
MLEM.Ui added HasValue() to styleprop 2020-02-06 17:36:51 +01:00
Sandbox added flipping to tile collisions, as well as an option to make custom collisions 2020-01-01 12:41:48 +01:00
.gitignore mlem part 1 2019-08-06 14:20:11 +02:00
azure-pipelines.yml fix the build number 2020-02-07 16:25:07 +01:00
LICENSE Initial commit 2019-08-06 13:48:26 +02:00
MLEM.sln added mlem.data 2019-12-20 15:03:33 +01:00
README.md Update README.md 2020-02-07 16:30:01 +01:00

MLEM

(M)LEM (L)ibrary by (E)llpeck for (M)onoGame

Get it at https://www.nuget.org/packages?q=mlem or use the prerelease feed at https://dev.azure.com/Ellpeck/Public/_packaging

To talk about MLEM and suggest features or report issues, join the Discord at https://ellpeck.de/discord