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MLEM/MLEM
2021-12-21 20:12:15 +01:00
..
Animations Allow storing multiple texture regions per SpriteAnimation frame 2021-12-21 20:12:15 +01:00
Cameras improve handling of arbitrary Epsilon values 2021-10-28 23:26:42 +02:00
Extensions Added a SquishingGroup element to MLEM.Ui 2021-12-11 17:26:55 +01:00
Font consistently use the default font's line height 2021-11-28 11:30:57 +01:00
Formatting consistently use the default font's line height 2021-11-28 11:30:57 +01:00
Graphics use TextureRegion for AutoTiling 2021-12-03 21:10:19 +01:00
Input Implemented IEquatable on a lot of classes that were missing it 2021-12-21 11:39:29 +01:00
Misc Implemented IEquatable on a lot of classes that were missing it 2021-12-21 11:39:29 +01:00
Pathfinding Implemented IEquatable on a lot of classes that were missing it 2021-12-21 11:39:29 +01:00
Sound Moved AutoTiling to Graphics namespace and removed deprecated Misc versions of SoundEffectInfo and SoundEffectInstanceHandler 2021-11-29 21:24:08 +01:00
Textures return added items for all methods that use StaticSpriteBatch 2021-12-03 19:57:26 +01:00
MLEM.csproj resolved some documentation warnings 2021-11-30 11:46:06 +01:00