NaturesAura/src/main/java/de/ellpeck/naturesaura/events/ClientEvents.java

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package de.ellpeck.naturesaura.events;
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import com.mojang.blaze3d.platform.Window;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
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import de.ellpeck.naturesaura.Helper;
import de.ellpeck.naturesaura.ModConfig;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.container.IAuraContainer;
import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import de.ellpeck.naturesaura.blocks.tiles.*;
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import de.ellpeck.naturesaura.items.ItemAuraCache;
import de.ellpeck.naturesaura.items.ItemRangeVisualizer;
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import de.ellpeck.naturesaura.items.ModItems;
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import de.ellpeck.naturesaura.packet.PacketAuraChunk;
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import net.minecraft.ChatFormatting;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.screens.ChatScreen;
import net.minecraft.client.gui.screens.Screen;
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import net.minecraft.client.renderer.BiomeColors;
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import net.minecraft.client.resources.language.I18n;
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import net.minecraft.core.BlockPos;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import net.minecraft.util.Tuple;
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import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
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import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BonemealableBlock;
import net.minecraft.world.level.block.LeavesBlock;
import net.minecraft.world.level.block.MyceliumBlock;
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import net.minecraft.world.level.levelgen.Heightmap;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.client.event.RenderGameOverlayEvent;
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import net.minecraftforge.client.event.RenderLevelLastEvent;
import net.minecraftforge.common.IPlantable;
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import net.minecraftforge.energy.EnergyStorage;
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import net.minecraftforge.event.TickEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
import org.apache.commons.lang3.mutable.MutableInt;
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import java.text.NumberFormat;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
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@OnlyIn(Dist.CLIENT)
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public class ClientEvents {
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public static final ResourceLocation OVERLAYS = new ResourceLocation(NaturesAura.MOD_ID, "textures/gui/overlays.png");
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public static final ResourceLocation BOOK_GUI = new ResourceLocation(NaturesAura.MOD_ID, "textures/gui/book.png");
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public static final List<PacketAuraChunk> PENDING_AURA_CHUNKS = new ArrayList<>();
private static final ItemStack ITEM_FRAME = new ItemStack(Items.ITEM_FRAME);
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private static final ItemStack DISPENSER = new ItemStack(Blocks.DISPENSER);
private static final Map<ResourceLocation, Tuple<ItemStack, Boolean>> SHOWING_EFFECTS = new HashMap<>();
private static ItemStack heldCache = ItemStack.EMPTY;
private static ItemStack heldEye = ItemStack.EMPTY;
private static ItemStack heldOcular = ItemStack.EMPTY;
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@SubscribeEvent
public void onDebugRender(RenderGameOverlayEvent.Text event) {
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var mc = Minecraft.getInstance();
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if (mc.options.renderDebug && ModConfig.instance.debugText.get()) {
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var prefix = ChatFormatting.GREEN + "[" + NaturesAura.MOD_NAME + "]" + ChatFormatting.RESET + " ";
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List<String> left = event.getLeft();
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if (mc.player.isCreative()) {
left.add("");
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var amount = new MutableInt(IAuraChunk.DEFAULT_AURA);
var spots = new MutableInt();
var chunks = new MutableInt();
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IAuraChunk.getSpotsInArea(mc.level, mc.player.blockPosition(), 35, (blockPos, drainSpot) -> {
spots.increment();
amount.add(drainSpot);
});
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Helper.getAuraChunksWithSpotsInArea(mc.level, mc.player.blockPosition(), 35, c -> chunks.increment());
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var format = NumberFormat.getInstance();
left.add(prefix + "A: " + format.format(amount.intValue()) + " (S: " + spots.intValue() + ", C: " + chunks.intValue() + ")");
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left.add(prefix + "AT: " + IAuraType.forLevel(mc.level).getName());
}
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}
}
@SubscribeEvent
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public void onClientTick(TickEvent.ClientTickEvent event) {
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if (event.phase != TickEvent.Phase.END) {
heldCache = ItemStack.EMPTY;
heldEye = ItemStack.EMPTY;
heldOcular = ItemStack.EMPTY;
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var mc = Minecraft.getInstance();
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if (mc.level == null) {
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ItemRangeVisualizer.clear();
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PENDING_AURA_CHUNKS.clear();
} else {
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PENDING_AURA_CHUNKS.removeIf(next -> next.tryHandle(mc.level));
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if (!mc.isPaused()) {
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if (mc.level.getGameTime() % 20 == 0) {
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var amount = Mth.floor(190 * ModConfig.instance.excessParticleAmount.get());
for (var i = 0; i < amount; i++) {
var x = Mth.floor(mc.player.getX()) + mc.level.random.nextInt(64) - 32;
var z = Mth.floor(mc.player.getZ()) + mc.level.random.nextInt(64) - 32;
var pos = new BlockPos(x, mc.level.getHeight(Heightmap.Types.WORLD_SURFACE, x, z) - 1, z);
var state = mc.level.getBlockState(pos);
var block = state.getBlock();
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if (block instanceof BonemealableBlock || block instanceof IPlantable || block instanceof LeavesBlock || block instanceof MyceliumBlock) {
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var excess = IAuraChunk.triangulateAuraInArea(mc.level, pos, 45) - IAuraChunk.DEFAULT_AURA;
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if (excess > 0) {
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var chance = Math.max(10, 50 - excess / 25000);
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if (mc.level.random.nextInt(chance) <= 0)
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NaturesAuraAPI.instance().spawnMagicParticle(
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pos.getX() + mc.level.random.nextFloat(),
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pos.getY() + 0.5F,
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pos.getZ() + mc.level.random.nextFloat(),
mc.level.random.nextGaussian() * 0.01F,
mc.level.random.nextFloat() * 0.025F,
mc.level.random.nextGaussian() * 0.01F,
block instanceof MyceliumBlock ? 0x875ca1 : BiomeColors.getAverageGrassColor(mc.level, pos),
Math.min(2F, 1F + mc.level.random.nextFloat() * (excess / 30000F)),
Math.min(300, 100 + mc.level.random.nextInt(excess / 3000 + 1)),
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0F, false, true);
}
}
}
}
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if (Helper.isHoldingItem(mc.player, ModItems.RANGE_VISUALIZER) && mc.level.getGameTime() % 5 == 0) {
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var inst = NaturesAuraAPI.instance();
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inst.setParticleSpawnRange(512);
inst.setParticleDepth(false);
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for (var pos : ItemRangeVisualizer.VISUALIZED_RAILS.get(mc.level.dimension().location())) {
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NaturesAuraAPI.instance().spawnMagicParticle(
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pos.getX() + mc.level.random.nextFloat(),
pos.getY() + mc.level.random.nextFloat(),
pos.getZ() + mc.level.random.nextFloat(),
0F, 0F, 0F, 0xe0faff, mc.level.random.nextFloat() * 5 + 1, 100, 0F, false, true);
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}
inst.setParticleDepth(true);
inst.setParticleSpawnRange(32);
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}
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heldCache = Helper.getEquippedItem(s -> s.getItem() instanceof ItemAuraCache, mc.player);
heldEye = Helper.getEquippedItem(s -> s.getItem() == ModItems.EYE, mc.player);
heldOcular = Helper.getEquippedItem(s -> s.getItem() == ModItems.EYE_IMPROVED, mc.player);
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if (!heldOcular.isEmpty() && mc.level.getGameTime() % 20 == 0) {
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SHOWING_EFFECTS.clear();
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Helper.getAuraChunksWithSpotsInArea(mc.level, mc.player.blockPosition(), 100,
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chunk -> chunk.getActiveEffectIcons(mc.player, SHOWING_EFFECTS));
}
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}
}
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}
}
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@SubscribeEvent
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public void onLevelRender(RenderLevelLastEvent event) {
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// TODO GL-based in-world rendering
/* Minecraft mc = Minecraft.getInstance();
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RenderSystem.pushMatrix();
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RenderSystem.multMatrix(event.getMatrixStack().getLast().getMatrix());
ActiveRenderInfo info = mc.gameRenderer.getActiveRenderInfo();
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Vector3d view = info.getProjectedView();
GL11.glTranslated(-view.getX(), -view.getY(), -view.getZ());
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if (mc.gameSettings.showDebugInfo && mc.player.isCreative() && ModConfig.instance.debugLevel.get()) {
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Map<BlockPos, Integer> spots = new HashMap<>();
GL11.glPushMatrix();
GL11.glDisable(GL11.GL_DEPTH_TEST);
GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS);
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBegin(GL11.GL_QUADS);
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IAuraChunk.getSpotsInArea(mc.level, mc.player.getPosition(), 64, (pos, spot) -> {
spots.put(pos, spot);
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RenderSystem.color4f(spot > 0 ? 0F : 1F, spot > 0 ? 1F : 0F, 0F, 0.35F);
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Helper.renderWeirdBox(pos.getX(), pos.getY(), pos.getZ(), 1, 1, 1);
});
GL11.glEnd();
GL11.glPopAttrib();
float scale = 0.03F;
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NumberFormat format = NumberFormat.getInstance();
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RenderSystem.scalef(scale, scale, scale);
for (Map.Entry<BlockPos, Integer> spot : spots.entrySet()) {
BlockPos pos = spot.getKey();
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RenderSystem.pushMatrix();
RenderSystem.translated((pos.getX() + 0.1) / scale, (pos.getY() + 1.001) / scale, (pos.getZ() + 0.1) / scale);
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RenderSystem.rotatef(90F, 1F, 0F, 0F);
RenderSystem.scalef(0.65F, 0.65F, 0.65F);
mc.fontRenderer.drawString(new MatrixStack(), format.format(spot.getValue()), 0, 0, 0);
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RenderSystem.popMatrix();
}
GL11.glEnable(GL11.GL_DEPTH_TEST);
GL11.glPopMatrix();
}
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if (Helper.isHoldingItem(mc.player, ModItems.RANGE_VISUALIZER)) {
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RegistryKey<Level> dim = mc.level.func_234923_W_();
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GL11.glPushMatrix();
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS);
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBegin(GL11.GL_QUADS);
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for (BlockPos pos : ItemRangeVisualizer.VISUALIZED_BLOCKS.get(dim.func_240901_a_())) {
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if (!mc.level.isBlockLoaded(pos))
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continue;
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BlockState state = mc.level.getBlockState(pos);
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Block block = state.getBlock();
if (!(block instanceof IVisualizable))
continue;
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this.renderVisualize((IVisualizable) block, mc.level, pos);
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}
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for (Entity entity : ItemRangeVisualizer.VISUALIZED_ENTITIES.get(dim.func_240901_a_())) {
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if (!entity.isAlive() || !(entity instanceof IVisualizable))
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continue;
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this.renderVisualize((IVisualizable) entity, mc.level, entity.getPosition());
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}
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GL11.glEnd();
GL11.glPopAttrib();
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glPopMatrix();
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}
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GL11.glPopMatrix();*/
}
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/* private void renderVisualize(IVisualizable visualize, Level
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level, BlockPos pos) {
AABB box = visualize.getVisualizationBounds(level, pos);
if (box == null)
return;
box = box.grow(0.05F);
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int color = visualize.getVisualizationColor(level, pos);
RenderSystem.color4f((color >> 16 & 255) / 255F, (color >> 8 & 255) / 255F, (color & 255) / 255F, 0.5F);
Helper.renderWeirdBox(box.minX, box.minY, box.minZ, box.maxX - box.minX, box.maxY - box.minY, box.maxZ - box.minZ);
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}*/
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@SubscribeEvent
public void onOverlayRender(RenderGameOverlayEvent.Post event) {
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var mc = Minecraft.getInstance();
var stack = event.getMatrixStack();
if (event.getType() == RenderGameOverlayEvent.ElementType.ALL) {
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var res = event.getWindow();
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if (mc.player != null) {
if (!heldCache.isEmpty()) {
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var container = heldCache.getCapability(NaturesAuraAPI.capAuraContainer, null).orElse(null);
var width = Mth.ceil(container.getStoredAura() / (float) container.getMaxAura() * 80);
int conf = ModConfig.instance.cacheBarLocation.get();
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var x = res.getGuiScaledWidth() / 2 + (conf == 0 ? -173 - (mc.player.getOffhandItem().isEmpty() ? 0 : 29) : 93);
var y = res.getGuiScaledHeight() - 8;
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stack.pushPose();
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var color = container.getAuraColor();
RenderSystem.setShaderColor((color >> 16 & 255) / 255F, (color >> 8 & 255) / 255F, (color & 255) / 255F, 1);
RenderSystem.setShaderTexture(0, OVERLAYS);
if (width < 80)
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Screen.blit(stack, x + width, y, width, 0, 80 - width, 6, 256, 256);
if (width > 0)
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Screen.blit(stack, x, y, 0, 6, width, 6, 256, 256);
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var scale = 0.75F;
stack.pushPose();
stack.scale(scale, scale, scale);
var s = heldCache.getDisplayName().getString();
mc.font.drawShadow(stack, s, conf == 1 ? x / scale : (x + 80) / scale - mc.font.width(s), (y - 7) / scale, color);
stack.popPose();
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RenderSystem.setShaderColor(1F, 1F, 1F, 1);
stack.pushPose();
}
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if (!heldEye.isEmpty() || !heldOcular.isEmpty()) {
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stack.pushPose();
RenderSystem.setShaderTexture(0, OVERLAYS);
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int conf = ModConfig.instance.auraBarLocation.get();
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if (!mc.options.renderDebug && (conf != 2 || !(mc.screen instanceof ChatScreen))) {
var color = IAuraType.forLevel(mc.level).getColor();
RenderSystem.setShaderColor((color >> 16 & 0xFF) / 255F, (color >> 8 & 0xFF) / 255F, (color & 0xFF) / 255F, 1);
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var totalAmount = IAuraChunk.triangulateAuraInArea(mc.level, mc.player.blockPosition(), 35);
var totalPercentage = totalAmount / (IAuraChunk.DEFAULT_AURA * 2F);
var text = I18n.get("info." + NaturesAura.MOD_ID + ".aura_in_area");
var textScale = 0.75F;
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var startX = conf % 2 == 0 ? 3 : res.getGuiScaledWidth() - 3 - 6;
var startY = conf < 2 ? 10 : (!heldOcular.isEmpty() && (totalPercentage > 1F || totalPercentage < 0) ? -26 : 0) + res.getGuiScaledHeight() - 60;
float plusOffX = conf % 2 == 0 ? 7 : -1 - 6;
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var textX = conf % 2 == 0 ? 3 : res.getGuiScaledWidth() - 3 - mc.font.width(text) * textScale;
float textY = conf < 2 ? 3 : res.getGuiScaledHeight() - 3 - 6;
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var tHeight = Mth.ceil(Mth.clamp(totalPercentage, 0F, 1F) * 50);
var y = !heldOcular.isEmpty() && totalPercentage > 1F ? startY + 26 : startY;
if (tHeight < 50)
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Screen.blit(stack, startX, y, 6, 12, 6, 50 - tHeight, 256, 256);
if (tHeight > 0)
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Screen.blit(stack, startX, y + 50 - tHeight, 0, 12 + 50 - tHeight, 6, tHeight, 256, 256);
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if (!heldOcular.isEmpty()) {
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var topHeight = Mth.ceil(Mth.clamp((totalPercentage - 1F) * 2F, 0F, 1F) * 25);
if (topHeight > 0) {
if (topHeight < 25)
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Screen.blit(stack, startX, startY, 18, 12, 6, 25 - topHeight, 256, 256);
Screen.blit(stack, startX, startY + 25 - topHeight, 12, 12 + 25 - topHeight, 6, topHeight, 256, 256);
}
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var bottomHeight = Mth.floor(Mth.clamp((totalPercentage + 1F) * 2F - 1F, 0F, 1F) * 25);
if (bottomHeight < 25) {
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Screen.blit(stack, startX, startY + 51, 18, 12, 6, 25 - bottomHeight, 256, 256);
if (bottomHeight > 0)
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Screen.blit(stack, startX, startY + 51 + 25 - bottomHeight, 12, 12 + 25 - bottomHeight, 6, bottomHeight, 256, 256);
}
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}
if (totalPercentage > (heldOcular.isEmpty() ? 1F : 1.5F))
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mc.font.drawShadow(stack, "+", startX + plusOffX, startY - 0.5F, color);
if (totalPercentage < (heldOcular.isEmpty() ? 0F : -0.5F))
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mc.font.drawShadow(stack, "-", startX + plusOffX, startY - 0.5F + (heldOcular.isEmpty() ? 44 : 70), color);
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stack.pushPose();
stack.scale(textScale, textScale, textScale);
mc.font.drawShadow(stack, text, textX / textScale, textY / textScale, color);
stack.popPose();
if (!heldOcular.isEmpty()) {
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var scale = 0.75F;
stack.pushPose();
stack.scale(scale, scale, scale);
var stackX = conf % 2 == 0 ? 10 : res.getGuiScaledWidth() - 22;
var stackY = conf < 2 ? 15 : res.getGuiScaledHeight() - 55;
for (var effect : SHOWING_EFFECTS.values()) {
var theX = (int) (stackX / scale);
var theY = (int) (stackY / scale);
var itemStack = effect.getA();
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Helper.renderItemInGui(itemStack, theX, theY, 1F);
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if (effect.getB()) {
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RenderSystem.disableDepthTest();
RenderSystem.setShaderTexture(0, OVERLAYS);
Screen.blit(stack, theX, theY, 240, 0, 16, 16, 256, 256);
RenderSystem.enableDepthTest();
}
stackY += 8;
}
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stack.popPose();
}
}
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if (mc.hitResult instanceof BlockHitResult blockHitResult) {
var pos = blockHitResult.getBlockPos();
if (pos != null) {
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var tile = mc.level.getBlockEntity(pos);
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IAuraContainer container;
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var x = res.getGuiScaledWidth() / 2;
var y = res.getGuiScaledHeight() / 2;
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if (tile != null && (container = tile.getCapability(NaturesAuraAPI.capAuraContainer, null).orElse(null)) != null) {
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var state = mc.level.getBlockState(pos);
var blockStack = state.getBlock().getCloneItemStack(state, blockHitResult, mc.level, pos, mc.player);
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this.drawContainerInfo(stack, container.getStoredAura(), container.getMaxAura(), container.getAuraColor(),
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mc, res, 35, blockStack.getDisplayName().getString(), null);
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if (tile instanceof BlockEntityNatureAltar) {
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var tileStack = ((BlockEntityNatureAltar) tile).getItemHandler().getStackInSlot(0);
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if (!tileStack.isEmpty()) {
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var stackCont = tileStack.getCapability(NaturesAuraAPI.capAuraContainer, null).orElse(null);
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if (stackCont != null) {
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this.drawContainerInfo(stack, stackCont.getStoredAura(), stackCont.getMaxAura(), stackCont.getAuraColor(),
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mc, res, 55, tileStack.getDisplayName().getString(), null);
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}
}
}
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} else if (tile instanceof BlockEntityRFConverter) {
EnergyStorage storage = ((BlockEntityRFConverter) tile).storage;
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this.drawContainerInfo(stack, storage.getEnergyStored(), storage.getMaxEnergyStored(), 0xcc4916,
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mc, res, 35, I18n.get("block.naturesaura.rf_converter"),
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storage.getEnergyStored() + " / " + storage.getMaxEnergyStored() + " RF");
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} else if (tile instanceof BlockEntityGratedChute chute) {
var itemStack = chute.getItemHandler().getStackInSlot(0);
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if (itemStack.isEmpty()) {
mc.font.drawShadow(stack,
ChatFormatting.GRAY.toString() + ChatFormatting.ITALIC + I18n.get("info.naturesaura.empty"),
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x + 5, y - 11, 0xFFFFFF);
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} else {
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Helper.renderItemInGui(itemStack, x + 2, y - 18, 1F);
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}
Helper.renderItemInGui(ITEM_FRAME, x - 24, y - 24, 1F);
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RenderSystem.setShaderTexture(0, OVERLAYS);
var u = chute.isBlacklist ? 240 : 224;
RenderSystem.disableDepthTest();
Screen.blit(stack, x - 18, y - 18, u, 0, 16, 16, 256, 256);
RenderSystem.enableDepthTest();
} else if (tile instanceof BlockEntityItemDistributor distributor) {
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Helper.renderItemInGui(DISPENSER, x - 24, y - 24, 1F);
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RenderSystem.setShaderTexture(0, OVERLAYS);
var u = !distributor.isRandomMode ? 240 : 224;
RenderSystem.disableDepthTest();
Screen.blit(stack, x - 18, y - 18, u, 0, 16, 16, 256, 256);
RenderSystem.enableDepthTest();
} else if (tile instanceof BlockEntityAuraTimer timer) {
var itemStack = timer.getItemHandler().getStackInSlot(0);
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if (!itemStack.isEmpty()) {
Helper.renderItemInGui(itemStack, x - 20, y - 20, 1);
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mc.font.drawShadow(stack, ChatFormatting.GRAY + this.createTimeString(timer.getTotalTime()), x + 5, y - 11, 0xFFFFFF);
mc.font.drawShadow(stack, ChatFormatting.GRAY + I18n.get("info.naturesaura.remaining", this.createTimeString(timer.getTimeLeft())), x + 5, y + 3, 0xFFFFFF);
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}
}
}
}
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RenderSystem.setShaderColor(1F, 1F, 1F, 1);
stack.popPose();
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}
}
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}
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}
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private String createTimeString(int totalTicks) {
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var ticks = totalTicks % 20;
var seconds = totalTicks / 20 % 60;
var minutes = totalTicks / 20 / 60 % 60;
var hours = totalTicks / 20 / 60 / 60;
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return String.format("%02d:%02d:%02d.%02d", hours, minutes, seconds, ticks);
}
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private void drawContainerInfo(PoseStack stack, int stored, int max, int color, Minecraft mc, Window res, int yOffset, String name, String textBelow) {
RenderSystem.setShaderColor((color >> 16 & 255) / 255F, (color >> 8 & 255) / 255F, (color & 255) / 255F, 1);
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var x = res.getGuiScaledWidth() / 2 - 40;
var y = res.getGuiScaledHeight() / 2 + yOffset;
var width = Mth.ceil(stored / (float) max * 80);
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RenderSystem.setShaderTexture(0, OVERLAYS);
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if (width < 80)
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Screen.blit(stack, x + width, y, width, 0, 80 - width, 6, 256, 256);
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if (width > 0)
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Screen.blit(stack, x, y, 0, 6, width, 6, 256, 256);
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mc.font.drawShadow(stack, name, x + 40 - mc.font.width(name) / 2F, y - 9, color);
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if (textBelow != null)
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mc.font.drawShadow(stack, textBelow, x + 40 - mc.font.width(textBelow) / 2F, y + 7, color);
}
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}