2018-10-21 14:42:30 +02:00
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package de.ellpeck.naturesaura.renderers;
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import baubles.api.BaublesApi;
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import de.ellpeck.naturesaura.compat.Compat;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.entity.layers.LayerRenderer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.MobEffects;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import net.minecraftforge.items.IItemHandler;
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import javax.annotation.Nonnull;
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import java.util.HashSet;
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import java.util.Set;
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@SideOnly(Side.CLIENT)
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public class PlayerLayerTrinkets implements LayerRenderer<EntityPlayer> {
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private final Set<Item> alreadyRendered = new HashSet<>();
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@Override
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public void doRenderLayer(@Nonnull EntityPlayer player, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
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if (player.getActivePotionEffect(MobEffects.INVISIBILITY) != null)
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return;
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this.alreadyRendered.clear();
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GlStateManager.pushMatrix();
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GlStateManager.color(1F, 1F, 1F, 1F);
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this.render(player, RenderType.BODY);
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float yaw = player.prevRotationYawHead + (player.rotationYawHead - player.prevRotationYawHead) * partialTicks;
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float yawOffset = player.prevRenderYawOffset + (player.renderYawOffset - player.prevRenderYawOffset) * partialTicks;
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float pitch = player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * partialTicks;
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GlStateManager.rotate(yawOffset, 0, -1, 0);
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GlStateManager.rotate(yaw - 270, 0, 1, 0);
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GlStateManager.rotate(pitch, 0, 0, 1);
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this.render(player, RenderType.HEAD);
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GlStateManager.popMatrix();
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}
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private void render(EntityPlayer player, RenderType type) {
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for (int i = 0; i < player.inventory.getSizeInventory(); i++) {
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this.renderStack(player.inventory.getStackInSlot(i), player, type);
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}
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if (Compat.baubles) {
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IItemHandler baubles = BaublesApi.getBaublesHandler(player);
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for (int i = 0; i < baubles.getSlots(); i++) {
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this.renderStack(baubles.getStackInSlot(i), player, type);
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}
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}
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}
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private void renderStack(ItemStack stack, EntityPlayer player, RenderType type) {
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if (!stack.isEmpty()) {
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Item item = stack.getItem();
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if (item instanceof ITrinketItem && !this.alreadyRendered.contains(item)) {
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GlStateManager.pushMatrix();
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2018-10-21 14:51:07 +02:00
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if (type == RenderType.BODY && player.isSneaking()) {
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GlStateManager.translate(0F, 0.2F, 0F);
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GlStateManager.rotate(90F / (float) Math.PI, 1.0F, 0.0F, 0.0F);
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}
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2018-10-21 14:42:30 +02:00
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((ITrinketItem) item).render(stack, player, type);
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GlStateManager.popMatrix();
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this.alreadyRendered.add(item);
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}
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}
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}
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@Override
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public boolean shouldCombineTextures() {
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return false;
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}
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public enum RenderType {
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HEAD, BODY
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}
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}
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