NaturesAura/src/main/java/de/ellpeck/naturesaura/chunk/effect/BalanceEffect.java

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package de.ellpeck.naturesaura.chunk.effect;
import de.ellpeck.naturesaura.NaturesAura;
import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
import de.ellpeck.naturesaura.api.aura.type.IAuraType;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
public class BalanceEffect implements IDrainSpotEffect {
public static final ResourceLocation NAME = new ResourceLocation(NaturesAura.MOD_ID, "balance");
@Override
public void update(World world, Chunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
if (spot < 1000)
return;
int radius = Math.min(80, spot / 50);
if (radius <= 0)
return;
BlockPos lowestPos = IAuraChunk.getLowestSpot(world, pos, radius, null);
if (lowestPos == null)
return;
int stored = IAuraChunk.getAuraChunk(world, lowestPos).storeAura(lowestPos, spot / 10);
auraChunk.drainAura(pos, stored);
}
@Override
public boolean appliesHere(Chunk chunk, IAuraChunk auraChunk, IAuraType type) {
return true;
}
@Override
public ResourceLocation getName() {
return NAME;
}
}