2018-10-13 20:35:18 +02:00
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package de.ellpeck.naturesaura.particles;
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import de.ellpeck.naturesaura.NaturesAura;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.particle.Particle;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class ParticleMagic extends Particle {
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2018-10-13 23:46:30 +02:00
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public static final ResourceLocation TEXTURE = new ResourceLocation(NaturesAura.MOD_ID, "particles/magic_round");
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2018-10-13 20:35:18 +02:00
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private final float desiredScale;
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2018-10-14 14:27:18 +02:00
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private final boolean fade;
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2018-10-13 20:35:18 +02:00
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2018-10-14 14:27:18 +02:00
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public ParticleMagic(World world, double posX, double posY, double posZ, double motionX, double motionY, double motionZ, int color, float scale, int maxAge, float gravity, boolean collision, boolean fade) {
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2018-10-13 20:35:18 +02:00
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super(world, posX, posY, posZ);
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this.desiredScale = scale;
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2018-10-13 20:45:32 +02:00
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this.particleMaxAge = maxAge;
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2018-10-13 20:35:18 +02:00
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this.canCollide = collision;
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this.particleGravity = gravity;
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2018-10-14 14:27:18 +02:00
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this.fade = fade;
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2018-10-13 20:35:18 +02:00
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this.motionX = motionX;
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this.motionY = motionY;
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this.motionZ = motionZ;
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2018-11-05 22:37:40 +01:00
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float r = (((color >> 16) & 255) / 255F) * (1F - this.rand.nextFloat() * 0.25F);
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float g = (((color >> 8) & 255) / 255F) * (1F - this.rand.nextFloat() * 0.25F);
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float b = ((color & 255) / 255F) * (1F - this.rand.nextFloat() * 0.25F);
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2018-10-28 16:21:43 +01:00
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this.setRBGColorF(r, g, b);
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2018-10-13 20:35:18 +02:00
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2018-10-13 20:45:32 +02:00
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TextureMap map = Minecraft.getMinecraft().getTextureMapBlocks();
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2018-10-13 20:35:18 +02:00
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this.setParticleTexture(map.getAtlasSprite(TEXTURE.toString()));
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2019-01-28 20:19:08 +01:00
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this.particleAlpha = 1F;
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this.particleScale = 0F;
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2018-10-13 20:35:18 +02:00
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}
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@Override
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2018-10-13 20:45:32 +02:00
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public void onUpdate() {
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2018-10-14 14:27:18 +02:00
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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2018-10-13 20:35:18 +02:00
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2018-10-14 14:27:18 +02:00
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this.particleAge++;
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if (this.particleAge >= this.particleMaxAge) {
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this.setExpired();
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} else {
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this.motionY -= 0.04D * (double) this.particleGravity;
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this.move(this.motionX, this.motionY, this.motionZ);
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if (this.fade) {
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float lifeRatio = (float) this.particleAge / (float) this.particleMaxAge;
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2019-01-28 20:19:08 +01:00
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this.particleAlpha = 1F - lifeRatio * 0.75F;
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if (lifeRatio <= 0.25F)
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this.particleScale = this.desiredScale * (lifeRatio / 0.25F);
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else
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this.particleScale = this.desiredScale * (1F - (lifeRatio - 0.25F) / 0.75F);
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2018-10-14 14:27:18 +02:00
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}
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}
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2018-10-13 20:35:18 +02:00
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}
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@Override
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public int getFXLayer() {
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return 1;
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}
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@Override
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public int getBrightnessForRender(float f) {
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return 15 << 20 | 15 << 4;
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}
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}
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