NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/ModBlocks.java

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package de.ellpeck.naturesaura.blocks;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
public final class ModBlocks {
public static final Block ANCIENT_LOG = new BlockAncientLog("ancient_log");
public static final Block ANCIENT_BARK = new BlockAncientLog("ancient_bark");
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public static final Block ANCIENT_PLANKS = new BlockImpl("ancient_planks", Material.WOOD).setSoundType(SoundType.WOOD).setHardness(2F);
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public static final Block ANCIENT_STAIRS = new BlockStairsNA("ancient_stairs", ANCIENT_PLANKS.getDefaultState());
public static final Block ANCIENT_SLAB = BlockSlabsNA.makeSlab("ancient_slab", Material.WOOD, SoundType.WOOD, 1.5F);
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public static final Block ANCIENT_LEAVES = new BlockAncientLeaves();
public static final Block ANCIENT_SAPLING = new BlockAncientSapling();
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public static final Block NATURE_ALTAR = new BlockNatureAltar();
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public static final Block DECAYED_LEAVES = new BlockDecayedLeaves();
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public static final Block GOLDEN_LEAVES = new BlockGoldenLeaves();
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public static final Block GOLD_POWDER = new BlockGoldPowder();
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public static final Block WOOD_STAND = new BlockWoodStand();
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public static final Block INFUSED_STONE = new BlockImpl("infused_stone", Material.ROCK).setSoundType(SoundType.STONE).setHardness(1.75F);
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public static final Block INFUSED_STAIRS = new BlockStairsNA("infused_stairs", INFUSED_STONE.getDefaultState());
public static final Block INFUSED_SLAB = BlockSlabsNA.makeSlab("infused_slab", Material.ROCK, SoundType.STONE, 1.25F);
public static final Block INFUSED_BRICK = new BlockImpl("infused_brick", Material.ROCK).setSoundType(SoundType.STONE).setHardness(1.5F);
public static final Block INFUSED_BRICK_STAIRS = new BlockStairsNA("infused_brick_stairs", INFUSED_BRICK.getDefaultState());
public static final Block INFUSED_BRICK_SLAB = BlockSlabsNA.makeSlab("infused_brick_slab", Material.ROCK, SoundType.STONE, 1.25F);
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public static final Block FURNACE_HEATER = new BlockFurnaceHeater();
public static final Block POTION_GENERATOR = new BlockPotionGenerator();
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public static final Block AURA_DETECTOR = new BlockAuraDetector();
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public static final Block CONVERSION_CATALYST = new BlockImpl("conversion_catalyst", Material.ROCK).setSoundType(SoundType.STONE).setHardness(2.5F);
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public static final Block FLOWER_GENERATOR = new BlockFlowerGenerator();
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public static final Block PLACER = new BlockPlacer();
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public static final Block HOPPER_UPGRADE = new BlockHopperUpgrade();
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public static final Block FIELD_CREATOR = new BlockFieldCreator();
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public static final Block OAK_GENERATOR = new BlockOakGenerator();
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public static final Block INFUSED_IRON = new BlockImpl("infused_iron_block", Material.IRON).setSoundType(SoundType.METAL).setHardness(3F);
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public static final Block OFFERING_TABLE = new BlockOfferingTable();
public static final Block PICKUP_STOPPER = new BlockPickupStopper();
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public static final Block SPAWN_LAMP = new BlockSpawnLamp();
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public static final Block ANIMAL_GENERATOR = new BlockAnimalGenerator();
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}