NaturesAura/src/main/java/de/ellpeck/naturesaura/chunk/effect
2019-02-17 12:49:07 +01:00
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AnimalEffect.java fix animal and cache recharge effects sometimes not happening if spot calculation rounded badly 2019-02-17 12:49:07 +01:00
BalanceEffect.java THE RENUMBERING (yet to be fully tested) 2019-01-29 11:46:38 +01:00
BreathlessEffect.java add the ability to see passive effects to the ocular 2019-02-09 21:55:40 +01:00
CacheRechargeEffect.java fix animal and cache recharge effects sometimes not happening if spot calculation rounded badly 2019-02-17 12:49:07 +01:00
DrainSpotEffects.java made the animal effect require the powder to be present 2019-02-10 14:13:42 +01:00
ExplosionEffect.java fixed effects happening more often the more spots there were, regardless of the amount of aura 2019-02-15 17:51:26 +01:00
GrassDieEffect.java allow custom types to imitate existing types so that passive effects don't have to be copied 2019-02-16 21:31:37 +01:00
PlantBoostEffect.java allow custom types to imitate existing types so that passive effects don't have to be copied 2019-02-16 21:31:37 +01:00
ReplenishingEffect.java made an API change to enforce the right aura methods, also add over- and underflow protection 2018-12-02 01:36:41 +01:00
SpreadEffect.java THE RENUMBERING (yet to be fully tested) 2019-01-29 11:46:38 +01:00