Improvements
- Overhauled the style of the new crafting module buttons to be clearer
- Allow the crafting module to send items per craft, rather than just all or singles
Fixes
- Fixed extraneous crafts causing a kick
- Disallow items being inserted into terminals' return slots
Improvements
- Made the filter increase modifier have 27 slots instead of 18
- Improved styling of the stack size modifier ui
- Made JEI's crafting module transfer handler keep items in the correct order
Fixes
- Fixed dependent crafts reporting an incorrect amount of requested items
- Fixed crafting requests always returning the full crafted item rather than the requested one
- Fixed an exception when canceled crafting requests finish
- Fixed a kick when requesting an item that doesn't exist anymore
- Fixed recipes with crafter dependencies not waiting for their results before emitting their redstone signal
Additions
- Added a setting to the crafting module that makes it emit a redstone signal when all ingredients have arrived
Fixes
- Fixed shift-clicking anywhere in the crafting terminal clearing the crafting grid
- Fixed unrelated items arriving in the storage system tripping up active auto-crafting operations
- Fixed breaking pipes with some modded tools not dropping anything
**Due to a lot of internal changes, there may be newly introduced issues with autocrafting in this update. Please report anything you find to the issue tracker!**
Improvements
- Fully deliver items of canceled in-progress crafting recipes so that partial recipes don't get stuck in crafting containers
- Allow force-canceling in-progress crafts by holding shift on the Cancel button
- Cleaned up the output of the /prettypipes dump command
Improvements
- Disable drop shadow for pipe frames to make them more readable (fr3qu3ncy-dev)
- Added a button to the crafting terminal to send crafting items back to storage