TinyLifeExampleMod/build.cake

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using System.Diagnostics;
using System.Linq;
using System.Threading;
var target = Argument("target", "Run");
var config = Argument("configuration", "Release");
var tinyLifeDir = $"{Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData)}/Tiny Life";
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Task("Build").DoesForEach(GetFiles("**/*.csproj"), p => {
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DeleteFiles($"bin/{config}/**/*");
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DotNetBuild(p.FullPath, new DotNetBuildSettings { Configuration = config });
});
Task("CopyToMods").IsDependentOn("Build").Does(() => {
var dir = $"{tinyLifeDir}/Mods";
CreateDirectory(dir);
var files = GetFiles($"bin/{config}/net*/**/*");
CopyFiles(files, dir, true);
});
Task("Run").IsDependentOn("CopyToMods").Does(() => {
// start the tiny life process
var exeDir = $"{tinyLifeDir}/GameDir";
if (!FileExists(exeDir))
throw new Exception("Didn't find game directory information. Run the game manually at least once to allow the Run task to be executed.");
var exe = $"{System.IO.File.ReadAllText(exeDir)}/Tiny Life";
var process = Process.Start(new ProcessStartInfo(exe) {
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Arguments = "-v --skip-splash --skip-preloads",
CreateNoWindow = true
});
// we wait a bit to make sure the process has generated a new log file, bleh
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Thread.Sleep(3000);
// attach to the newest log file
var logsDir = $"{tinyLifeDir}/Logs";
var log = System.IO.Directory.EnumerateFiles(logsDir).OrderByDescending(System.IO.File.GetCreationTime).FirstOrDefault();
if (log != null) {
using (var stream = new FileStream(log, FileMode.Open, FileAccess.Read, FileShare.ReadWrite)) {
using (var reader = new StreamReader(stream)) {
var lastPos = 0L;
while (!process.HasExited) {
if (reader.BaseStream.Length > lastPos) {
reader.BaseStream.Seek(lastPos, SeekOrigin.Begin);
string line;
while ((line = reader.ReadLine()) != null)
Information(line);
lastPos = reader.BaseStream.Position;
}
Thread.Sleep(10);
}
}
}
}
Information($"Tiny Life exited with exit code {process.ExitCode}");
});
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Task("Publish").IsDependentOn("Build").DoesForEach(() => GetDirectories($"bin/{config}/net*"), d => {
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var dllFile = GetFiles($"{d}/**/*.dll").FirstOrDefault();
if (dllFile == null)
throw new Exception($"Couldn't find built mod in {d}");
var dllName = System.IO.Path.GetFileNameWithoutExtension(dllFile.ToString());
var zipLoc = $"{d.GetParent()}/{dllName}.zip";
Zip(d, zipLoc, GetFiles($"{d}/**/*"));
Information($"Published {dllName} to {zipLoc}");
});
RunTarget(target);