TinyLifeExampleMod/ExampleMod.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
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<PackageReference Include="TinyLifeApi" Version="0.3.0" />
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<PackageReference Include="ExtremelySimpleLogger" Version="1.2.1" />
<PackageReference Include="MLEM.Data" Version="4.3.0-8" />
<PackageReference Include="MLEM.Extended" Version="4.3.0-8" />
<PackageReference Include="MLEM.Startup" Version="4.3.0-8" />
<PackageReference Include="MonoGame.Extended" Version="3.8.0" />
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
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</ItemGroup>
<ItemGroup>
<Content Include="./Content/**">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
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<ItemGroup>
<Reference Include="Tiny Life, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\TinyLife\bin\Debug\Tiny Life.dll</HintPath>
</Reference>
</ItemGroup>
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</Project>