updated libraries

This commit is contained in:
Ell 2020-11-27 00:04:03 +01:00
parent 83197c32d2
commit 804887314f
2 changed files with 6 additions and 5 deletions

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@ -7,10 +7,11 @@
<ItemGroup>
<PackageReference Include="TinyLifeApi" Version="0.2.0" />
<PackageReference Include="ExtremelySimpleLogger" Version="1.1.0" />
<PackageReference Include="MLEM.Data" Version="4.3.0-7" />
<PackageReference Include="MLEM.Extended" Version="4.0.0" />
<PackageReference Include="MLEM.Startup" Version="4.2.0-298" />
<PackageReference Include="ExtremelySimpleLogger" Version="1.2.1" />
<PackageReference Include="MLEM.Data" Version="4.3.0-8" />
<PackageReference Include="MLEM.Extended" Version="4.3.0-8" />
<PackageReference Include="MLEM.Startup" Version="4.3.0-8" />
<PackageReference Include="MonoGame.Extended" Version="3.8.0" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
</ItemGroup>

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@ -26,7 +26,7 @@ This repository also contains a little script called `Run.sh` that you can use t
To distribute your mod to other people, all you have to do is go into the `bin/Debug/netcoreapp3.0` folder after building and copy your mod's `dll` and the `Content` directory. You can either send them to your friends directly or pack them into an archive first.
## Updating mods
To change the version of Tiny Life that your mod is compiled against, simply go into the `csproj` file and change the `TinyLifeApi` version.
To change the version of Tiny Life that your mod is compiled against, simply go into the `csproj` file and change the `TinyLifeApi` version. Note that some other dependencies might also have been updated, which needs to be taken into account. [The project file in this repo](https://github.com/Ellpeck/TinyLifeExampleMod/blob/main/ExampleMod.csproj) always has the same dependencies as the most recent version of the game.
## Where's the source code?
The NuGet package for the Tiny Life API just contains a [reference assembly](https://docs.microsoft.com/en-us/dotnet/standard/assembly/reference-assemblies) so that people can't just download the game from NuGet and play it. If you want to see the game's *full* source code, all you have to do is open the `Tiny Life.dll` that you downloaded [on itch](https://ellpeck.itch.io/tiny-life) in your IDE.