updated libraries

This commit is contained in:
Ell 2020-11-27 00:04:03 +01:00
parent 83197c32d2
commit 804887314f
2 changed files with 6 additions and 5 deletions

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@ -7,10 +7,11 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="TinyLifeApi" Version="0.2.0" /> <PackageReference Include="TinyLifeApi" Version="0.2.0" />
<PackageReference Include="ExtremelySimpleLogger" Version="1.1.0" /> <PackageReference Include="ExtremelySimpleLogger" Version="1.2.1" />
<PackageReference Include="MLEM.Data" Version="4.3.0-7" /> <PackageReference Include="MLEM.Data" Version="4.3.0-8" />
<PackageReference Include="MLEM.Extended" Version="4.0.0" /> <PackageReference Include="MLEM.Extended" Version="4.3.0-8" />
<PackageReference Include="MLEM.Startup" Version="4.2.0-298" /> <PackageReference Include="MLEM.Startup" Version="4.3.0-8" />
<PackageReference Include="MonoGame.Extended" Version="3.8.0" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" /> <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
</ItemGroup> </ItemGroup>

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@ -26,7 +26,7 @@ This repository also contains a little script called `Run.sh` that you can use t
To distribute your mod to other people, all you have to do is go into the `bin/Debug/netcoreapp3.0` folder after building and copy your mod's `dll` and the `Content` directory. You can either send them to your friends directly or pack them into an archive first. To distribute your mod to other people, all you have to do is go into the `bin/Debug/netcoreapp3.0` folder after building and copy your mod's `dll` and the `Content` directory. You can either send them to your friends directly or pack them into an archive first.
## Updating mods ## Updating mods
To change the version of Tiny Life that your mod is compiled against, simply go into the `csproj` file and change the `TinyLifeApi` version. To change the version of Tiny Life that your mod is compiled against, simply go into the `csproj` file and change the `TinyLifeApi` version. Note that some other dependencies might also have been updated, which needs to be taken into account. [The project file in this repo](https://github.com/Ellpeck/TinyLifeExampleMod/blob/main/ExampleMod.csproj) always has the same dependencies as the most recent version of the game.
## Where's the source code? ## Where's the source code?
The NuGet package for the Tiny Life API just contains a [reference assembly](https://docs.microsoft.com/en-us/dotnet/standard/assembly/reference-assemblies) so that people can't just download the game from NuGet and play it. If you want to see the game's *full* source code, all you have to do is open the `Tiny Life.dll` that you downloaded [on itch](https://ellpeck.itch.io/tiny-life) in your IDE. The NuGet package for the Tiny Life API just contains a [reference assembly](https://docs.microsoft.com/en-us/dotnet/standard/assembly/reference-assemblies) so that people can't just download the game from NuGet and play it. If you want to see the game's *full* source code, all you have to do is open the `Tiny Life.dll` that you downloaded [on itch](https://ellpeck.itch.io/tiny-life) in your IDE.