code cleanup

This commit is contained in:
Ell 2022-04-11 14:26:07 +02:00
parent dc555efa7b
commit f0a4bf01d6

View file

@ -88,7 +88,7 @@ public class ExampleMod : Mod {
// since this action doesn't use objects (like chairs etc.), we set a texture to display instead
Texture = this.uiTextures[1, 0]
});
// we use this emotion modifier in SitDownOnGrassAction
GrassSittingModifier = EmotionModifier.Register(
new EmotionModifier("ExampleMod.GrassSitting", this.uiTextures[1, 0], EmotionType.Happy));