TinyLifeExampleMod/Api/TinyLife/Objects/ClothesLayer.md

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# [ClothesLayer](./ClothesLayer.md)
Namespace: [TinyLife]() > [Objects]()
Assembly: Tiny Life.dll
A flag enumeration that defines a set of layers that a `TinyLife.Objects.Person`'s `TinyLife.Objects.Clothes` are rendered with. The ordering is based on the order that these should be drawn in.
## Enum
| Value | Name | Summary |
| --- | --- | --- |
| 1 | Body | A clothes layer for the body (the person's skin) itself |
| 2 | Eyes | A clothes layer for eyes |
| 4 | Shirt | A clothes layer for t-shirts, shirts etc. |
| 8 | Hair | A clothes layer for hair |
| 16 | Pants | A clothes layer for legwear like pants and skirts |
| 32 | Shoes | A clothes layer for footwear like shoes |