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74 lines
4.3 KiB
Markdown
74 lines
4.3 KiB
Markdown
---
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title: "0.7.0: Breaking Furniture, Programming, and Many Improvements!"
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tags: [Devlogs]
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image: "https://img.itch.zone/aW1nLzUyMzI4MDQucG5n/original/1S3jyH.png"
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itch: "https://ellpeck.itch.io/tiny-life/devlog/223659/070-breaking-furniture-programming-and-many-improvements"
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---
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The new version, 0.7.0, adds a ton of new content, and also a bunch of fixes to the game! As always, the full changelog is at the bottom and in the game's main menu, but there are a few things that are better explained using screenshots.
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Probably the biggest change is that stuff can now break, and if it does, it will have to be repaired! If you try this and fail, it's probably a good idea to take a break if you get stunned.
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![](https://img.itch.zone/aW1nLzUyMzI3OTIuZ2lm/original/gOjlhK.gif)
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The cooking skill will now have more of an effect on the food you create: Similarly to paintings, your food will now have a quality rating. Based on the quality, people will react with happiness or disgust.
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![](https://img.itch.zone/aW1nLzUyMzI3OTUucG5n/original/ctAjOx.png)
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You can now learn to code, and in doing so, gain the ability to hack other people for a little bit of profit. Something interestin also happens if you fail, but I don't want to spoil it here. Try it out for yourself!
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![](https://img.itch.zone/aW1nLzUyMzI3OTkucG5n/original/QOTEqK.png)
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Along with some more new features, there are also some visual improvements, like a nice border that makes the map not seem like it's a flat plane floating in space anymore.
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![](https://img.itch.zone/aW1nLzUyMzI4MDQucG5n/original/1S3jyH.png)
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Lots can now be named in build mode as well, and the name will display when trying to visit the lot.
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![](https://img.itch.zone/aW1nLzUyMzI4MDUucG5n/original/gaK1D3.png)
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One of the new pieces of furniture that were added was long overdue: A single bed! This one is a variation of the modern double bed, but of course, there will be more styles of beds and other furniture in the future.
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![](https://img.itch.zone/aW1nLzUyMzI4MDkucG5n/original/0I64E3.png)
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The main menu also got an upgrade: Seeing which save file is which will now be a bit easier to see, as the last played household will be displayed in the list. Note that this only happens after you first opened a save in the new version and selected a household.
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![](https://img.itch.zone/aW1nLzUyMzI4MTIucG5n/original/PWI4%2B6.png)
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As always, here's a copy of the full changelog for this version. As I said, it's quite a bit of stuff.
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- Added food quality, which is influenced by the cooking skill
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- Added object reliability, objects breaking and a repair skill
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- Added a programming skill and some related actions
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- Added the ability to try to gauge the relationship level of others
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- Added Focused and Creative emotions
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- Added a furniture storage to build mode
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- Added a TV furniture item
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- Added a "fool around" action for people who are romantic with each other
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- Added a large amount of new food types
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- Added a white outline around highlighted objects
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- Added visual borders to the map
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- Added an option to change the auto-save interval
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- Added a few new flooring options
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- Added the modern single bed
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- Added the ambitious personality type
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- Added three more job types
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- Added two default exported households that ship with the game
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- Added a button to choose a random first and last name for a person
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- Added hotkeys for switching people (tab) and opening different tabs (number keys)
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- Added the ability to give lots names
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- Made the last played household display in the Load Game menu
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- Made clothing cost money
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- Made computer screens display images for each action
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- Made Uncomfortable emotion get worse the lower a need is
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- Improved some existing personality types
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- Fixed getting embarrassed at yourself when showering or on the toilet
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- Fixed non-sellable objects like gravestones being removed when importing a lot
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- Fixed people placing items far away on large tables
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- Fixed the sleeping pose displaying in the wrong location in beds sometimes
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- Fixed being able to sell other people's paintings
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- Fixed some sounds being too quiet or too loud
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- Fixed being able to take food that someone else is currently eating
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- Fixed off-the-grid objects (placed using Alt) having incorrect visual depth
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- [API] Allow mods to have icons
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- [API] Allow clothes to have multiple texture layers<span></span>
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