TinyLifeWeb/web/_posts/2021-01-06-0.4.0.md

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---
title: "0.4.0: Consequences! Death!"
tags: [Devlogs]
image: "https://img.itch.zone/aW1nLzQ5MzAxMTUucG5n/original/%2BR2W7T.png"
itch: "https://ellpeck.itch.io/tiny-life/devlog/210682/040-consequences-death"
---
Finally, the people of Tiny Life have some consequences added to their lives: When some of their needs get dangerously low, they will now automatically do the following things:
Pass out
![](https://img.itch.zone/aW1nLzQ5MzAxMTEuZ2lm/original/%2BbsZCa.gif)
Pee themselves (this gif takes a few seconds)
![](https://img.itch.zone/aW1nLzQ5MzAxMTMuZ2lm/original/RtrmKa.gif)
And even.. die! Muhahahahaha!
![](https://img.itch.zone/aW1nLzQ5MzAxMTUucG5n/original/%2BR2W7T.png)
Additionally, some useful build mode tools were added (including moving furniture and moving the entire lot contents), and a few bugs have been fixed, as always! Have fun!
Here's the full changelog as well:
- Added low need consequences:
- Passing out from low energy need
- Peeing yourself from low toilet need
- Starving from low hunger need
- Added death and gravestones
- Added a tool to move the contents of a lot
- Added some mean actions and action icons
- Added various particles, including for sleep
- Changed the game's currency to "Tiny Bucks"
- Added an in-game menu and a ui scale option
- Added a tool to move existing furnitur