ActuallyAdditions/src/main/java/ellpeck/actuallyadditions/items/ItemDrill.java

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package ellpeck.actuallyadditions.items;
import cofh.api.energy.IEnergyContainerItem;
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import com.google.common.collect.Multimap;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ellpeck.actuallyadditions.ActuallyAdditions;
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import ellpeck.actuallyadditions.config.values.ConfigFloatValues;
import ellpeck.actuallyadditions.config.values.ConfigIntValues;
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import ellpeck.actuallyadditions.inventory.GuiHandler;
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import ellpeck.actuallyadditions.util.INameableItem;
import ellpeck.actuallyadditions.util.ModUtil;
import ellpeck.actuallyadditions.util.WorldUtil;
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import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.enchantment.Enchantment;
import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.Blocks;
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import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
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import net.minecraft.util.ChatComponentText;
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import net.minecraft.util.IIcon;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
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import org.apache.logging.log4j.Level;
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import java.util.HashSet;
import java.util.Set;
@SuppressWarnings("unchecked")
public class ItemDrill extends ItemEnergy implements INameableItem{
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public ItemDrill(){
super(500000, 5000, 4);
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}
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public static float defaultEfficiency = ConfigFloatValues.DRILL_DAMAGE.getValue();
public static int energyUsePerBlockOrHit = ConfigIntValues.DRILL_ENERGY_USE.getValue();
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@Override
//Places Blocks if the Placing Upgrade is installed
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public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int hitSide, float hitX, float hitY, float hitZ){
ItemStack upgrade = this.getHasUpgradeAsStack(stack, ItemDrillUpgrade.UpgradeType.PLACER);
if(upgrade != null){
int slot = ItemDrillUpgrade.getSlotToPlaceFrom(upgrade);
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if(slot >= 0 && slot < InventoryPlayer.getHotbarSize()){
ItemStack anEquip = player.inventory.getStackInSlot(slot);
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if(anEquip != null && anEquip != stack){
ItemStack equip = anEquip.copy();
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if(!world.isRemote){
//tryPlaceItemIntoWorld could throw an Exception
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try{
//Places the Block into the World
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if(equip.tryPlaceItemIntoWorld(player, world, x, y, z, hitSide, hitX, hitY, hitZ)){
if(!player.capabilities.isCreativeMode)
player.inventory.setInventorySlotContents(slot, equip.stackSize <= 0 ? null : equip.copy());
//Synchronizes the Client
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player.inventoryContainer.detectAndSendChanges();
return true;
}
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}
//Notify the Player and log the Exception
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catch(Exception e){
player.addChatComponentMessage(new ChatComponentText("Ouch! That really hurt! You must have done something wrong, don't do that again please!"));
ModUtil.LOGGER.log(Level.ERROR, "Player "+player.getDisplayName()+" who should place a Block using a Drill at "+player.posX+", "+player.posY+", "+player.posZ+" in World "+world.provider.dimensionId+" threw an Exception! Don't let that happen again!");
}
}
else return true;
}
}
}
return false;
}
//Checks for Energy Containers in the Upgrade Slots and charges the Drill from them
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5){
ItemStack[] slots = this.getSlotsFromNBT(stack);
if(slots != null && slots.length > 0){
for(ItemStack slotStack : slots){
if(slotStack != null && slotStack.getItem() instanceof IEnergyContainerItem){
if(this.getEnergyStored(stack) < this.getMaxEnergyStored(stack)){
int energy = ((IEnergyContainerItem)slotStack.getItem()).getEnergyStored(slotStack);
if(energy > 0){
//Charge the Drill and discharge the "Upgrade"
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int toReceive = ((IEnergyContainerItem)stack.getItem()).receiveEnergy(stack, energy, true);
int actualReceive = ((IEnergyContainerItem)slotStack.getItem()).extractEnergy(slotStack, toReceive, false);
((IEnergyContainerItem)stack.getItem()).receiveEnergy(stack, actualReceive, false);
}
}
}
}
}
}
/**
* Gets the Mining Speed of the Drill
* @param stack The Drill
* @return The Mining Speed depending on the Speed Upgrades
*/
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public float getEfficiencyFromUpgrade(ItemStack stack){
float efficiency = defaultEfficiency;
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED)){
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_II)){
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_III)) efficiency += 37.0F;
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else efficiency += 25.0F;
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}
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else efficiency += 8.0F;
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}
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return efficiency;
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}
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/**
* Gets the Energy that is used per Block broken
* @param stack The Drill
* @return The Energy use per Block
*/
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public int getEnergyUsePerBlock(ItemStack stack){
int use = energyUsePerBlockOrHit;
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//Speed
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED)){
use += ConfigIntValues.DRILL_SPEED_EXTRA_USE.getValue();
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_II)){
use += ConfigIntValues.DRILL_SPEED_II_EXTRA_USE.getValue();
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SPEED_III))
use += ConfigIntValues.DRILL_SPEED_III_EXTRA_USE.getValue();
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}
}
//Silk Touch
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH))
use += ConfigIntValues.DRILL_SILK_EXTRA_USE.getValue();
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//Fortune
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)){
use += ConfigIntValues.DRILL_FORTUNE_EXTRA_USE.getValue();
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II))
use += ConfigIntValues.DRILL_FORTUNE_II_EXTRA_USE.getValue();
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}
//Size
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if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){
use += ConfigIntValues.DRILL_THREE_BY_THREE_EXTRA_USE.getValue();
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE))
use += ConfigIntValues.DRILL_FIVE_BY_FIVE_EXTRA_USE.getValue();
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}
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return use;
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}
@Override
public EnumRarity getRarity(ItemStack stack){
return EnumRarity.epic;
}
/**
* Checks if a certain Upgrade is applied
* @param stack The Drill
* @param upgrade The Upgrade to be checked
* @return Is the Upgrade applied?
*/
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public boolean getHasUpgrade(ItemStack stack, ItemDrillUpgrade.UpgradeType upgrade){
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return this.getHasUpgradeAsStack(stack, upgrade) != null;
}
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/**
* Checks if a certain Upgrade is installed and returns it as an ItemStack
* @param stack The Drill
* @param upgrade The Upgrade to be checked
* @return The Upgrade, if it's installed
*/
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public ItemStack getHasUpgradeAsStack(ItemStack stack, ItemDrillUpgrade.UpgradeType upgrade){
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NBTTagCompound compound = stack.getTagCompound();
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if(compound == null) return null;
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ItemStack[] slots = this.getSlotsFromNBT(stack);
if(slots != null && slots.length > 0){
for(ItemStack slotStack : slots){
if(slotStack != null && slotStack.getItem() instanceof ItemDrillUpgrade){
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if(((ItemDrillUpgrade)slotStack.getItem()).type == upgrade) return slotStack;
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}
}
}
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return null;
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}
@Override
public IIcon getIcon(ItemStack stack, int pass){
return this.itemIcon;
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister iconReg){
this.itemIcon = iconReg.registerIcon(ModUtil.MOD_ID_LOWER+":"+this.getName());
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}
/**
* Writes all of the Slots to NBT
* @param slots The Slots
* @param stack The Drill
*/
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public void writeSlotsToNBT(ItemStack[] slots, ItemStack stack){
NBTTagCompound compound = stack.getTagCompound();
if(compound == null) compound = new NBTTagCompound();
if(slots != null && slots.length > 0){
compound.setInteger("SlotAmount", slots.length);
NBTTagList tagList = new NBTTagList();
for(int currentIndex = 0; currentIndex < slots.length; currentIndex++){
if(slots[currentIndex] != null){
NBTTagCompound tagCompound = new NBTTagCompound();
tagCompound.setByte("Slot", (byte)currentIndex);
slots[currentIndex].writeToNBT(tagCompound);
tagList.appendTag(tagCompound);
}
}
compound.setTag("Items", tagList);
}
stack.setTagCompound(compound);
}
/**
* Gets all of the Slots from NBT
* @param stack The Drill
* @return All of the Slots
*/
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public ItemStack[] getSlotsFromNBT(ItemStack stack){
NBTTagCompound compound = stack.getTagCompound();
if(compound == null) return null;
int slotAmount = compound.getInteger("SlotAmount");
ItemStack[] slots = new ItemStack[slotAmount];
if(slots.length > 0){
NBTTagList tagList = compound.getTagList("Items", 10);
for(int i = 0; i < tagList.tagCount(); i++){
NBTTagCompound tagCompound = tagList.getCompoundTagAt(i);
byte slotIndex = tagCompound.getByte("Slot");
if(slotIndex >= 0 && slotIndex < slots.length){
slots[slotIndex] = ItemStack.loadItemStackFromNBT(tagCompound);
}
}
}
return slots;
}
/**
* Breaks Blocks in a certain Radius
* Has to be called on both Server and Client
* @param stack The Drill
* @param radius The Radius to break Blocks in (0 means only 1 Block will be broken!)
* @param world The World
* @param x The X Coord of the main Block to break
* @param y The Y Coord of the main Block to break
* @param z The Z Coord of the main Block to break
* @param player The Player who breaks the Blocks
*/
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public boolean breakBlocks(ItemStack stack, int radius, World world, int x, int y, int z, EntityPlayer player){
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int xRange = radius;
int yRange = radius;
int zRange = 0;
//Block hit
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MovingObjectPosition pos = WorldUtil.getNearestBlockWithDefaultReachDistance(world, player);
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if(pos == null) return false;
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//Corrects Blocks to hit depending on Side of original Block hit
int side = pos.sideHit;
if(side == 0 || side == 1){
zRange = radius;
yRange = 0;
}
if(side == 4 || side == 5){
xRange = 0;
zRange = radius;
}
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//Not defined later because main Block is getting broken below
float mainHardness = world.getBlock(x, y, z).getBlockHardness(world, x, y, z);
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//Break Middle Block first
int use = this.getEnergyUsePerBlock(stack);
if(this.getEnergyStored(stack) >= use){
if(!this.tryHarvestBlock(world, x, y, z, false, stack, player, use)) return false;
}
else return false;
//Break Blocks around
if(radius > 0){
for(int xPos = x-xRange; xPos <= x+xRange; xPos++){
for(int yPos = y-yRange; yPos <= y+yRange; yPos++){
for(int zPos = z-zRange; zPos <= z+zRange; zPos++){
if(!(x == xPos && y == yPos && z == zPos)){
if(this.getEnergyStored(stack) >= use){
//Only break Blocks around that are (about) as hard or softer
if(world.getBlock(xPos, yPos, zPos).getBlockHardness(world, xPos, yPos, zPos) <= mainHardness+5.0F){
this.tryHarvestBlock(world, xPos, yPos, zPos, true, stack, player, use);
}
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}
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else return false;
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}
}
}
}
}
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return true;
}
/**
* Tries to harvest a certain Block
* Breaks the Block, drops Particles etc.
* Has to be called on both Server and Client
* @param world The World
* @param xPos The X Position of the Block to break
* @param yPos The Y Position of the Block to break
* @param zPos The Z Position of the Block to break
* @param isExtra If the Block is the Block that was looked at when breaking or an additional Block
* @param stack The Drill
* @param player The Player breaking the Blocks
* @param use The Energy that should be extracted per Block
*/
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private boolean tryHarvestBlock(World world, int xPos, int yPos, int zPos, boolean isExtra, ItemStack stack, EntityPlayer player, int use){
Block block = world.getBlock(xPos, yPos, zPos);
float hardness = block.getBlockHardness(world, xPos, yPos, zPos);
int meta = world.getBlockMetadata(xPos, yPos, zPos);
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boolean canHarvest = this.canHarvestBlock(block, stack) && (!isExtra || this.getDigSpeed(stack, block, meta) > 1.0F);
if(hardness >= 0.0F && (!isExtra || (canHarvest && !block.hasTileEntity(meta)))){
this.extractEnergy(stack, use, false);
//Break the Block
return WorldUtil.playerHarvestBlock(world, xPos, yPos, zPos, player);
}
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return false;
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}
@Override
public String getName(){
return "itemDrill";
}
@Override
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public boolean onBlockStartBreak(ItemStack stack, int x, int y, int z, EntityPlayer player){
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boolean toReturn = true;
int use = this.getEnergyUsePerBlock(stack);
if(this.getEnergyStored(stack) >= use){
//Enchants the Drill depending on the Upgrades it has
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH))
stack.addEnchantment(Enchantment.silkTouch, 1);
else{
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE))
stack.addEnchantment(Enchantment.fortune, this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II) ? 3 : 1);
}
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//Breaks the Blocks
if(!player.isSneaking() && this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)){
if(this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)){
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toReturn = this.breakBlocks(stack, 2, player.worldObj, x, y, z, player);
}
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else toReturn = this.breakBlocks(stack, 1, player.worldObj, x, y, z, player);
}
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else toReturn = this.breakBlocks(stack, 0, player.worldObj, x, y, z, player);
//Removes Enchantments added above
NBTTagList ench = stack.getEnchantmentTagList();
if(ench != null){
for(int i = 0; i < ench.tagCount(); i++){
short id = ench.getCompoundTagAt(i).getShort("id");
if(id == Enchantment.silkTouch.effectId || id == Enchantment.fortune.effectId){
ench.removeTag(i);
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}
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}
}
}
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return toReturn;
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}
@Override
public boolean hitEntity(ItemStack stack, EntityLivingBase entity1, EntityLivingBase entity2){
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int use = this.getEnergyUsePerBlock(stack);
if(this.getEnergyStored(stack) >= use){
this.extractEnergy(stack, use, false);
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}
return true;
}
@Override
public float getDigSpeed(ItemStack stack, Block block, int meta){
return this.getEnergyStored(stack) >= this.getEnergyUsePerBlock(stack) ? (block.getHarvestTool(meta) == null || block.getHarvestTool(meta).isEmpty() || this.getToolClasses(stack).contains(block.getHarvestTool(meta)) ? this.getEfficiencyFromUpgrade(stack) : 1.0F) : 0.0F;
}
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@Override
public boolean canHarvestBlock(Block block, ItemStack stack){
return this.getEnergyStored(stack) >= this.getEnergyUsePerBlock(stack) && (block.getMaterial().isToolNotRequired() || (block == Blocks.snow_layer || block == Blocks.snow || (block == Blocks.obsidian ? ToolMaterial.EMERALD.getHarvestLevel() == 3 : (block != Blocks.diamond_block && block != Blocks.diamond_ore ? (block != Blocks.emerald_ore && block != Blocks.emerald_block ? (block != Blocks.gold_block && block != Blocks.gold_ore ? (block != Blocks.iron_block && block != Blocks.iron_ore ? (block != Blocks.lapis_block && block != Blocks.lapis_ore ? (block != Blocks.redstone_ore && block != Blocks.lit_redstone_ore ? (block.getMaterial() == Material.rock || (block.getMaterial() == Material.iron || block.getMaterial() == Material.anvil)) : ToolMaterial.EMERALD.getHarvestLevel() >= 2) : ToolMaterial.EMERALD.getHarvestLevel() >= 1) : ToolMaterial.EMERALD.getHarvestLevel() >= 1) : ToolMaterial.EMERALD.getHarvestLevel() >= 2) : ToolMaterial.EMERALD.getHarvestLevel() >= 2) : ToolMaterial.EMERALD.getHarvestLevel() >= 2))));
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}
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player){
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if(!world.isRemote && player.isSneaking() && stack == player.getCurrentEquippedItem()){
player.openGui(ActuallyAdditions.instance, GuiHandler.GuiTypes.DRILL.ordinal(), world, (int)player.posX, (int)player.posY, (int)player.posZ);
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}
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return stack;
}
@Override
public int getHarvestLevel(ItemStack stack, String toolClass){
return ToolMaterial.EMERALD.getHarvestLevel();
}
@Override
public Set<String> getToolClasses(ItemStack stack){
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HashSet<String> hashSet = new HashSet<String>();
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hashSet.add("pickaxe");
hashSet.add("shovel");
return hashSet;
}
@Override
public Multimap getAttributeModifiers(ItemStack stack){
Multimap map = super.getAttributeModifiers(stack);
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map.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(), new AttributeModifier(field_111210_e, "Tool modifier", this.getEnergyStored(stack) >= energyUsePerBlockOrHit ? 8.0F : 0.0F, 0));
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return map;
}
}