Commit graph

264 commits

Author SHA1 Message Date
Matiss
34ef9d89de Closes #1167 2019-05-02 03:13:05 -04:00
Shadows_of_Fire
0d8f38710e Auto cleanup 2019-02-27 13:53:05 -05:00
Shadows_of_Fire
ebda3195bb Closes #1195 2018-10-28 13:52:26 -04:00
Shadows_of_Fire
e9cbf2dd85 Closes #1191 2018-10-16 19:41:40 -04:00
Shadows_of_Fire
df374a42de Don't crash if we hit the void 2018-10-05 02:06:39 -04:00
Shadows_of_Fire
0a76d0a070 Closes #1183 2018-10-05 02:05:19 -04:00
Brennan Ward
7b44cec1dc Closes #1180 2018-09-26 13:19:25 -04:00
Shadows_of_Fire
1240287b3b Closes #1177 2018-09-26 02:59:22 -04:00
Shadows_of_Fire
f7bebeec7b Closes #1156 2018-08-03 22:34:52 -04:00
Shadows_of_Fire
08d0e8b7fb Update mappings 2018-08-03 22:22:20 -04:00
Shadows_of_Fire
6a46513844 Closes #1128 2018-06-23 22:25:27 -04:00
Shadows_of_Fire
5c149648da More major updating
Migrates the rest of the recipe system to Ingredient inputs, Migrates
the compost to an IBakedModel instead of a TESR
2018-06-23 20:44:47 -04:00
Shadows_of_Fire
06b6511663 Closes #1123 2018-06-23 12:37:41 -04:00
Shadows_of_Fire
ac2bc0124a We're just gonna hope nothing is on fire. 2018-06-22 19:39:30 -04:00
Shadows_of_Fire
dca3098631 Closes #1104 2018-05-31 15:29:55 -04:00
Shadows_of_Fire
54b4f946ea meta is wrong
n ur code bad bcuz it use meta
2018-05-21 16:07:03 -04:00
Shadows_of_Fire
37753694f6 Closes #1095
Probably, anyway, the crash didn't really make sense to begin with, but
this is written like 900x better anyhow.
2018-05-21 16:02:23 -04:00
Shadows_of_Fire
505cdc349f reorganized some constants 2018-05-10 05:38:58 -04:00
Shadows_of_Fire
dfd54486a3 Closes #1083 2018-05-05 04:01:54 -04:00
Shadows_of_Fire
9aaaeb9ed0 Fixes #1043
Includes a change that might also resolve #1041 in creative mode, but
that's untested.
2018-03-19 12:50:18 -04:00
Shadows_of_Fire
8bb71ad796 meta is bad pls 2018-03-19 11:46:43 -04:00
Shadows_of_Fire
4412c62503 Closes #1014 2018-01-29 03:28:12 -05:00
Shadows_of_Fire
bf451dceb1 Fixes #1005 (removes a debug sysout) 2018-01-15 17:00:32 -05:00
Shadows_of_Fire
f17f982dab remov import 2018-01-12 17:48:21 -05:00
canitzp
31b3eaaf30 Redone some old code, tile entities are now saving their nbt to the itemstack again, also the MeeCreeps integration does work now Closes #998 2018-01-05 14:38:06 +01:00
Shadows_of_Fire
ce8061261b grow some more to account for speed loss 2018-01-04 14:51:19 -05:00
Shadows_of_Fire
beef72d35d remove greenhouse glass tile entity
I am not sure if this is faster or slower than the old tile entity, but
it certainly is more performant.  Numbers may be adjusted to try and fix
what the old speed was (every 50 ticks)
2018-01-04 14:40:58 -05:00
Shadows_of_Fire
9bed6f7ea5 no more lamp sneak 2017-11-15 18:11:17 -05:00
Shadows_of_Fire
856d62f78c remov null 2017-11-02 17:49:53 -04:00
Shadows_of_Fire
100b10eb7a no more display stand torches bleh 2017-10-05 18:36:35 -04:00
Shadows_of_Fire
1fe930b395 switch to new getDrops method
If this causes issues, its on other people's end to resolve it.  They
should stop overriding the old one.  But, this is basically asking for
trouble.
2017-09-17 02:47:04 -04:00
Shadows_of_Fire
1abb89c512 Closes #911 2017-08-27 21:12:20 -04:00
Shadows_of_Fire
2239a8a783 More deprecation stuffs
1.13 will remove metadata so expect a few more of these for the remainig
getStateFromMeta stuff... Hopefully this doesn't set anything on fire
2017-08-09 12:20:55 -04:00
Shadows_of_Fire
f9d226cfc9 Closes #881
Now, this doesn't really work, because putting power in the
reconstructor doesn't cause a block update.  But it exists, and it'll
try its hardest.  But i'm not making the power input cause a block
update.
2017-08-08 14:28:30 -04:00
Shadows_of_Fire
daefd71504 important 2017-08-08 08:02:04 -04:00
Shadows_of_Fire
2ee695359c Fixes #880
probably, anyway
2017-08-08 08:01:28 -04:00
Shadows_of_Fire
ab76551cde Stop using IFuelHandler and remove fake air block
also various generics/deprecation stuff cuz wabealwdnamflkaw.
Might put fake air block back if lex doesnt know how to make dummy
blocks work
2017-08-02 08:01:41 -04:00
Shadows_of_Fire
c6c43fe5a8 add ghost block to avoid some broken forge thing 2017-07-30 20:46:08 -04:00
Brennan Ward
912539e81d Might burn down ur house (#868)
* Various generics/deprecation shit

this might all catch on fire, honestly, but it shouldn't, unless someone
was using the wrong I18n in the wrong place in the first place...

* uncrash the server

depending on where else big dad used the bad I18n this might also still
be crashy crash
2017-07-28 03:17:50 +02:00
Brennan Ward
d93fdaf995 11 (#851)
(shh)
2017-07-16 19:34:21 +02:00
Brennan Ward
9698d345a2 Closes #816 and #819 (#838)
Align lamps properly with docs
Make light updates smoother as well, and use a better access to the needed blockstate.
2017-07-08 11:04:57 +02:00
Ellpeck
369f17b0c4 cleanup because whatever Shadows did was wrong 2017-06-29 18:36:33 +02:00
Brennan Ward
d9b6838df9 Fix everything (#825)
* Fix everything

* json
2017-06-29 18:30:02 +02:00
Ellpeck
a40abe88af this is completely broken but maybe someone will fix it soon 2017-06-29 13:00:11 +02:00
Ellpeck
fee478d960 I did a thing 2017-06-17 00:48:49 +02:00
Ellpeck
c38f967d69 ceil phantomface distance so that displays correctly
Is basically #757 and #758
2017-05-04 14:12:47 +02:00
Ellpeck
13c3df3330 some cleanup 2017-04-01 19:40:39 +02:00
Ellpeck
d9695923d8 possibly fixed laser relays sometimes disconnecting (finally? D:) 2017-03-30 18:11:42 +02:00
Ellpeck
66cc7f59b3 fixed treasure chest having null as their drop item
Closes #703
2017-03-28 17:18:21 +02:00
Ellpeck
ba9a7a5016 Fix a crash issue with the smiley cloud when the world is weird
Closes #688
2017-03-16 12:05:02 +01:00