Ellpeck
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c7697b5665
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Dropped IInventory support.
This took ages.
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2016-12-04 00:10:52 +01:00 |
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Ellpeck
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adad967c02
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Finally updated all the mappings
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2016-11-26 21:32:28 +01:00 |
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Ellpeck
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a910989501
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marking item viewer derpy
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2016-11-26 18:15:29 +01:00 |
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Ellpeck
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6955188d7b
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*Actually* fixed Item Laser Relays leaving phantom connections behind
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2016-11-25 15:33:47 +01:00 |
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Ellpeck
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f7f68e4f16
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Fix Phantom Laser Connections whenever breaking a laser that's directly connected to an Item Interface
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2016-11-25 15:18:14 +01:00 |
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Ellpeck
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36c176dd2e
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Cleanup and some more validation checks ~
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2016-11-16 20:31:16 +01:00 |
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Ellpeck
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53f6ce0a24
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Add Laser Relay priorities
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2016-11-16 18:51:23 +01:00 |
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Ellpeck
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6e34f9e345
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This only took 20 years
Prepared for 1.11 ItemStack updates
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2016-11-16 16:59:00 +01:00 |
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Ellpeck
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de46e22840
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Fix the item viewer, in very special cases, not updating its inventories
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2016-11-03 10:54:28 +01:00 |
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Ellpeck
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c05cdc1ec6
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Cleanup~
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2016-10-31 19:05:29 +01:00 |
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Ellpeck
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7a69273865
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Significantly reduce performance loss when using Item Laser Relays and/or ESDs
Closes #279
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2016-10-29 12:00:00 +02:00 |
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Ellpeck
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794383ccf1
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Fixed Advanced Relays connected to Item Interfaces directly having their settings swapped
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2016-10-11 14:41:26 +02:00 |
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Ellpeck
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d24a09ad67
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Supposedly fix a bug with item interfaces ignoring whitelisting
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2016-10-11 14:24:18 +02:00 |
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Ellpeck
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80d044bb48
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Use the new item handler system for inserting and extracting
Might fix #249?
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2016-10-01 23:35:39 +02:00 |
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Ellpeck
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37d1bc95f9
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Made every block be able to save the tile entities around it for future use
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2016-09-09 18:40:09 +02:00 |
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Ellpeck
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97c9e0f454
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Re-did the laser relay checking system so that it will never target one block twice
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2016-08-06 02:17:11 +02:00 |
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Ellpeck
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561ec49fa5
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sweepedysweepsweep
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2016-08-02 13:08:22 +02:00 |
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Ellpeck
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df4bcf05cf
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Added ILaserRelayConnectionHandler to the API so that you can make your own Laser Relay connections :v
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2016-07-30 17:07:32 +02:00 |
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Ellpeck
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0eb64b2659
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Remove some utils that were stupid
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2016-07-04 20:15:41 +02:00 |
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Ellpeck
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b8051e6483
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Increased ESD performance by making it remember the tiles around
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2016-06-11 15:42:28 +02:00 |
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Ellpeck
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91ca5aa4a1
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Significantly upped the performance on Item Laser Relays by making them remember the things around them
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2016-06-11 15:33:44 +02:00 |
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Ellpeck
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0b106526af
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Changed white- and blacklists in laser relays and ESDs to be for putting and pulling instead of both for both
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2016-06-06 17:59:01 +02:00 |
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Ellpeck
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e17a48d7f0
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How did I not think of this?
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2016-06-04 14:38:20 +02:00 |
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Ellpeck
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ec07b3da02
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Added custom system to save world data because the MC one was always failing on me
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2016-06-04 13:51:06 +02:00 |
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Ellpeck
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707a115708
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Cleanup
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2016-06-01 00:39:36 +02:00 |
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Ellpeck
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4e0082ed7d
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Remove all uses of @Nonnull because it's stupid anyways.
ACTUALLY closes #97.
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2016-05-29 23:49:35 +02:00 |
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Ellpeck
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b00e214217
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1.9.4!
Go suck a dick now.
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2016-05-19 20:05:13 +02:00 |
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Ellpeck
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a2d360d610
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How did I not notice this..?
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2016-05-16 22:54:44 +02:00 |
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Ellpeck
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6c1f8fec6c
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Update copyright and cleanup code
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2016-05-16 22:52:28 +02:00 |
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Ellpeck
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09ecb708aa
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Moved inner tileentity classes to own file
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2016-05-14 17:50:10 +02:00 |
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Ellpeck
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3495901d37
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Grab the broom and sweep!
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2016-05-13 21:57:53 +02:00 |
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Ellpeck
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3ad6b1c7cb
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Made Item Laser relays that have a whitelist have more priority than those who don't
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2016-05-12 19:00:42 +02:00 |
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Ellpeck
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2fe50c71aa
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Safer check
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2016-05-11 21:00:26 +02:00 |
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Ellpeck
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58e5af0814
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Less processing of whitelist
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2016-05-11 20:59:38 +02:00 |
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Ellpeck
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a8717e6191
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Changed some advanced laser relay functionality
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2016-05-11 20:55:29 +02:00 |
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Ellpeck
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ea1c65bbb3
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Added whitelistable advanced item laser relays
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2016-05-10 22:19:15 +02:00 |
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Ellpeck
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b0ecc87a23
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Reworked item system a bit to allow for black- and whitelisting
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2016-05-09 19:05:20 +02:00 |
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Ellpeck
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b4fde39a33
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Item Phantom Networks, part 1
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2016-05-08 21:09:58 +02:00 |
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