Commit graph

137 commits

Author SHA1 Message Date
Ellpeck
daaad16a32 Completely changed the way packets are handled and removed client data file 2016-06-15 16:43:59 +02:00
Ellpeck
e9fa9bca92 Fixed a couple of things.
Hopefully all works now. >_>
2016-06-11 23:43:28 +02:00
Ellpeck
3dbc31e264 Made coal and oil generator not randomly appear on even though they're not 2016-06-11 16:26:51 +02:00
Ellpeck
3f00973f28 Changed energy handling system to be more like the fluid one and also more sane 2016-06-11 16:14:06 +02:00
Ellpeck
174d2aca7e Made Energy Laser Relay less performance intensive 2016-06-11 16:07:06 +02:00
Ellpeck
b8051e6483 Increased ESD performance by making it remember the tiles around 2016-06-11 15:42:28 +02:00
Ellpeck
91ca5aa4a1 Significantly upped the performance on Item Laser Relays by making them remember the things around them 2016-06-11 15:33:44 +02:00
Ellpeck
e0d290a330 Also made liquifaces and transfer work again 2016-06-10 22:00:30 +02:00
Ellpeck
19d764688f Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
Ellpeck
1b40bd3568 Only add things to smart item laser relay whitelist when they aren't on it yet 2016-06-10 17:53:11 +02:00
Ellpeck
a26db02ebe Changed ESD to allow higher numbers of slots and also have no limit on the max number to input so that you can basically make it pull from infinitely many slots if the amount of slots present is able to change 2016-06-10 13:57:52 +02:00
Ellpeck
4b8d85fd11 Fixed a bug with a non-advanced ESD crashing once trying to put items through it.
Yes, really.
2016-06-09 23:43:54 +02:00
Ellpeck
e944ef6bbf This makes more sense. 2016-06-08 23:04:06 +02:00
Ellpeck
12de298057 Fixed miner sometimes crashing when placed next to certain blocks
Closes #114
2016-06-08 23:03:36 +02:00
Ellpeck
75d43d88b4 Added a config option to only display the laser relay particles when holding a laser wrench.
Closes #113
2016-06-08 21:09:41 +02:00
Ellpeck
1547fdaa9e Made player interface display the amount of RF it has 2016-06-08 18:57:57 +02:00
Ellpeck
22e886ded2 Fixed a crash when having phantom liquifaces connected to non-tileentities
Closes #111
2016-06-07 23:22:26 +02:00
Ellpeck
470e7b5518 Only clear slots on right side! 2016-06-07 23:18:30 +02:00
Ellpeck
9a9ec02eef Added item filters 2016-06-07 23:17:06 +02:00
Ellpeck
5895a8de1c Added dispay stand and leaf blower and potion ring integration for it 2016-06-06 21:27:09 +02:00
Ellpeck
5972b516e9 Made esd's whitelist be blacklist by default 2016-06-06 18:05:57 +02:00
Ellpeck
0b106526af Changed white- and blacklists in laser relays and ESDs to be for putting and pulling instead of both for both 2016-06-06 17:59:01 +02:00
Ellpeck
d46bb306d8 Fixed a bug with Laser Relays sometimes randomly disconnecting on chunk load.
*Fuck this game.*
2016-06-05 16:01:10 +02:00
Ellpeck
9ad6dfcd0f For some reason, with this done, random disconnections don't occur anymore!? 2016-06-05 14:33:53 +02:00
Ellpeck
e2e2241e63 CLEANUP 2016-06-05 12:52:59 +02:00
Ellpeck
707f71d7e3 Fixed configs resetting randomly.
Closes #107
2016-06-05 12:15:02 +02:00
Ellpeck
d66b53af9a Added Player Interface 2016-06-05 04:05:37 +02:00
Ellpeck
c5cf9ec90f Update to forge's new fluid system 2016-06-05 02:16:52 +02:00
Ellpeck
e17a48d7f0 How did I not think of this? 2016-06-04 14:38:20 +02:00
Ellpeck
ec07b3da02 Added custom system to save world data because the MC one was always failing on me 2016-06-04 13:51:06 +02:00
Ellpeck
7e682af51d Fixed a syncing bug with tileentities on world join 2016-06-04 00:26:33 +02:00
Ellpeck
7892a788be More null checks for less possible crashes 2016-06-03 23:34:01 +02:00
Ellpeck
bec7252405 Changed world data save system in hope that laser relays will disconnect less often 2016-06-03 23:27:37 +02:00
Ellpeck
7749e9f67d Made compost only accept the current recipe's amount of items 2016-06-03 22:16:23 +02:00
Ellpeck
eeb7592d22 Fixed block breaking effects playing as just the sound
Closes #105
2016-06-03 21:05:49 +02:00
Ellpeck
707a115708 Cleanup 2016-06-01 00:39:36 +02:00
Ellpeck
4e0082ed7d Remove all uses of @Nonnull because it's stupid anyways.
ACTUALLY closes #97.
2016-05-29 23:49:35 +02:00
Ellpeck
79660f3f6f Made hasCapability not call getCapability.
Supposedly closes #97
2016-05-29 23:39:50 +02:00
Ellpeck
da0f071d58 Death tracking part 1 2016-05-27 18:54:17 +02:00
Ellpeck
796944d2ab Re-added booklet stand.
Model and better bounding box to come.
2016-05-26 13:11:43 +02:00
Ellpeck
b4a64c1270 Fixed a massive bug with tiles not syncing properly when re-entering unloaded chunks >_> 2016-05-26 13:10:14 +02:00
Ellpeck
4b425a36ab SUPPRESS ALL THE THINGS!! 2016-05-20 19:05:10 +02:00
Ellpeck
b71af53d13 Reworked compost to accept custom recipes 2016-05-20 17:55:33 +02:00
Ellpeck
b00e214217 1.9.4!
Go suck a dick now.
2016-05-19 20:05:13 +02:00
Ellpeck
b5e8cf0345 Start of cave world.
Whaaaat?
2016-05-17 15:59:12 +02:00
Ellpeck
a2d360d610 How did I not notice this..? 2016-05-16 22:54:44 +02:00
Ellpeck
6c1f8fec6c Update copyright and cleanup code 2016-05-16 22:52:28 +02:00
Ellpeck
e20a82a4ad Firework Box Minecart! 2016-05-16 17:00:29 +02:00
Ellpeck
3403947af0 Moved lenses to API side
Bump API version to 13
2016-05-15 12:00:42 +02:00
Ellpeck
09ecb708aa Moved inner tileentity classes to own file 2016-05-14 17:50:10 +02:00