GameBundle/Test/Test.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
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<TargetFramework>net5.0</TargetFramework>
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<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Contentless" Version="2.0.*" />
<PackageReference Include="MLEM.Startup" Version="3.2.*" />
<PackageReference Include="MonoGame.Content.Builder" Version="3.7.*" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
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</ItemGroup>
<ItemGroup>
<MonoGameContentReference Include="Content\Content.mgcb" />
<Content Include="Content\*\**" />
<Content Include="macmain.txt" CopyToOutputDirectory="Always"/>
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</ItemGroup>
</Project>