1
0
Fork 0
mirror of https://github.com/Ellpeck/MLEM.git synced 2024-11-25 22:18:34 +01:00
MLEM/Tests/TexturePackerTests.cs

86 lines
3.3 KiB
C#
Raw Normal View History

2021-04-04 18:31:51 +02:00
using System;
using Microsoft.Xna.Framework.Graphics;
using MLEM.Data;
using MLEM.Textures;
using NUnit.Framework;
namespace Tests {
public class TexturePackerTests {
private Texture2D testTexture;
private Texture2D disposedTestTexture;
2021-04-04 18:31:51 +02:00
private TestGame game;
[SetUp]
public void SetUp() {
this.game = TestGame.Create();
this.testTexture = new Texture2D(this.game.GraphicsDevice, 256, 256);
this.disposedTestTexture = new Texture2D(this.game.GraphicsDevice, 16, 16);
2021-04-04 18:31:51 +02:00
}
[TearDown]
public void TearDown() {
this.game?.Dispose();
this.testTexture?.Dispose();
this.disposedTestTexture?.Dispose();
2021-04-04 18:31:51 +02:00
}
[Test]
public void TestPacking() {
using var packer = new RuntimeTexturePacker();
for (var i = 0; i < 5; i++) {
var width = 16 * (i + 1);
packer.Add(new TextureRegion(this.testTexture, 0, 0, width, 64), r => {
Assert.AreEqual(r.Width, width);
Assert.AreEqual(r.Height, 64);
});
}
packer.Pack(this.game.GraphicsDevice);
Assert.AreEqual(packer.PackedTexture.Width, 16 + 32 + 48 + 64 + 80);
Assert.AreEqual(packer.PackedTexture.Height, 64);
}
[Test]
public void TestDisposal() {
using var packer = new RuntimeTexturePacker(128, disposeTextures: true);
packer.Add(new TextureRegion(this.disposedTestTexture), StubResult);
packer.Add(new TextureRegion(this.disposedTestTexture, 0, 0, 8, 8), StubResult);
packer.Pack(this.game.GraphicsDevice);
Assert.True(this.disposedTestTexture.IsDisposed);
Assert.False(packer.PackedTexture.IsDisposed);
}
2021-04-04 18:31:51 +02:00
[Test]
public void TestBounds() {
// test forced max width
using var packer = new RuntimeTexturePacker(128);
Assert.Throws<InvalidOperationException>(() => {
packer.Add(new TextureRegion(this.testTexture, 0, 0, 256, 128), StubResult);
});
// test auto-expanding width
using var packer2 = new RuntimeTexturePacker(128, true);
Assert.DoesNotThrow(() => {
packer2.Add(new TextureRegion(this.testTexture, 0, 0, 256, 128), StubResult);
});
packer2.Pack(this.game.GraphicsDevice);
// test power of two forcing
using var packer3 = new RuntimeTexturePacker(128, forcePowerOfTwo: true);
packer3.Add(new TextureRegion(this.testTexture, 0, 0, 37, 170), StubResult);
packer3.Pack(this.game.GraphicsDevice);
Assert.AreEqual(64, packer3.PackedTexture.Width);
Assert.AreEqual(256, packer3.PackedTexture.Height);
// test square forcing
using var packer4 = new RuntimeTexturePacker(128, forceSquare: true);
packer4.Add(new TextureRegion(this.testTexture, 0, 0, 37, 170), StubResult);
packer4.Pack(this.game.GraphicsDevice);
Assert.AreEqual(170, packer4.PackedTexture.Width);
Assert.AreEqual(170, packer4.PackedTexture.Height);
}
2021-12-28 14:56:11 +01:00
private static void StubResult(TextureRegion region) {}
2021-04-04 18:31:51 +02:00
}
}