1
0
Fork 0
mirror of https://github.com/Ellpeck/MLEM.git synced 2024-06-01 12:53:38 +02:00
MLEM/MLEM.Ui/Elements/Image.cs

37 lines
1.5 KiB
C#
Raw Normal View History

2019-08-27 21:44:02 +02:00
using System;
2019-08-09 22:23:16 +02:00
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using MLEM.Extensions;
using MLEM.Textures;
namespace MLEM.Ui.Elements {
public class Image : Element {
public Color Color = Color.White;
2019-08-14 22:06:06 +02:00
public TextureRegion Texture;
2019-08-27 21:44:02 +02:00
public bool ScaleToImage;
public bool MaintainImageAspect = true;
2019-08-09 22:23:16 +02:00
public Image(Anchor anchor, Vector2 size, TextureRegion texture, bool scaleToImage = false) : base(anchor, size) {
2019-08-14 22:06:06 +02:00
this.Texture = texture;
2019-08-27 21:44:02 +02:00
this.ScaleToImage = scaleToImage;
2019-08-28 18:27:17 +02:00
this.CanBeSelected = false;
2019-08-09 22:23:16 +02:00
}
protected override Point CalcActualSize(Rectangle parentArea) {
2019-08-27 21:44:02 +02:00
return this.ScaleToImage ? this.Texture.Size : base.CalcActualSize(parentArea);
2019-08-09 22:23:16 +02:00
}
public override void Draw(GameTime time, SpriteBatch batch, float alpha) {
2019-08-27 21:44:02 +02:00
if (this.MaintainImageAspect) {
var scale = Math.Min(this.DisplayArea.Width / (float) this.Texture.Width, this.DisplayArea.Height / (float) this.Texture.Height);
var imageOffset = new Vector2(this.DisplayArea.Width / 2F - this.Texture.Width * scale / 2, this.DisplayArea.Height / 2F - this.Texture.Height * scale / 2);
batch.Draw(this.Texture, this.DisplayArea.Location.ToVector2() + imageOffset, this.Color * alpha, 0, Vector2.Zero, scale, SpriteEffects.None, 0);
2019-08-27 21:44:02 +02:00
} else {
batch.Draw(this.Texture, this.DisplayArea, this.Color * alpha);
2019-08-27 21:44:02 +02:00
}
base.Draw(time, batch, alpha);
2019-08-09 22:23:16 +02:00
}
}
}