**MLEM Library for Extending MonoGame and FNA** is an addition to the game frameworks [MonoGame](https://www.monogame.net/) and [FNA](https://fna-xna.github.io/) that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling.
- Check out [the demos](https://github.com/Ellpeck/MLEM/tree/main/Demos) on [Desktop](https://github.com/Ellpeck/MLEM/tree/main/Demos.DesktopGL) or [Android](https://github.com/Ellpeck/MLEM/tree/main/Demos.Android)
- **MLEM** is the base package, which provides extension methods and additional features for MonoGame and FNA
- **MLEM.Ui** features a mouse, keyboard, gamepad and touch ready Ui system that features automatic anchoring, sizing and several ready-to-use element types
- **MLEM.Extended** ties in with MonoGame.Extended and other MonoGame and FNA libraries
- **MLEM.Data** provides simple loading and processing of textures and other data, including the ability to load non-XNB content files easily
- **MLEM.Startup** combines MLEM with some other useful libraries into a quick Game startup class
- [A Breath of Spring Air](https://ellpeck.itch.io/a-breath-of-spring-air), a short platformer ([Source](https://git.ellpeck.de/Ellpeck/GreatSpringGameJam))
- [Tiny Life](https://tinylifegame.com), an isometric life simulation game ([Modding API](https://github.com/Ellpeck/TinyLifeExampleMod))
If you created a game with the help of MLEM, you can get it added to this list by submitting it on the [issue tracker](https://github.com/Ellpeck/MLEM/issues). If its source is public, other people will be able to use your project as an example, too!
MLEM's [text formatting system](https://mlem.ellpeck.de/articles/text_formatting), which is compatible with both MLEM.Ui and regular sprite batch rendering: