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MLEM/Tests/Tests.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net5.0</TargetFramework>
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<VSTestLogger>nunit</VSTestLogger>
</PropertyGroup>
<ItemGroup>
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<ProjectReference Include="..\MLEM.Startup\MLEM.Startup.csproj" />
<ProjectReference Include="..\MLEM.Data\MLEM.Data.csproj" />
<ProjectReference Include="..\MLEM.Ui\MLEM.Ui.csproj" />
<ProjectReference Include="..\MLEM\MLEM.csproj" />
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</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
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<PackageReference Include="coverlet.collector" Version="3.1.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
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<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
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<PackageReference Include="NunitXml.TestLogger" Version="3.0.107" />
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</ItemGroup>
<ItemGroup>
<Content Include="Content/**">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
</Project>