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59af00c89a
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Code cleanup, and marked AStar.InfiniteCost as obsolete
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2022-06-15 11:38:11 +02:00 |
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0a93fb7da7
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Allow using a StaticSpriteBatch to draw an IndividualTiledMapRenderer
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2022-06-06 22:56:48 +02:00 |
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45fc12b0cb
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added some additional tiled helper methods
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2021-03-10 02:13:07 +01:00 |
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Ellpeck
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3f60b2460c
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finished the xml documentation for all packages
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2020-05-22 20:32:38 +02:00 |
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Ellpeck
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17a5b3ec74
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only render visible layers
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2020-04-30 15:57:20 +02:00 |
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Ellpeck
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36b7a16e24
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some more tiled utilities
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2020-04-29 22:14:33 +02:00 |
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Ellpeck
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26264bf576
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allow a lot of mem classes to have custom data added to them
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2020-03-21 00:49:43 +01:00 |
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Ellpeck
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45c725f5ef
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added tile flipping to the renderer
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2020-01-01 12:18:35 +01:00 |
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Ellpeck
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7952ba1582
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made the individual tile map renderer show animations
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2019-12-07 02:24:02 +01:00 |
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Ellpeck
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3dcc5fa9f5
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fixed blank tiles not being properly overridden using the individual tiled map renderer
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2019-12-01 16:57:34 +01:00 |
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Ellpeck
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84e1958b4e
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add a tiled method that doesn't require ushort casts to get tiles
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2019-09-24 12:26:38 +02:00 |
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Ellpeck
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16e7212190
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move out updating draw and collision info so that, when a tile on the map gets changed, they can be called individually
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2019-09-19 11:11:47 +02:00 |
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Ellpeck
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6f8a414ee2
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move the depth function to assign depth statically
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2019-09-18 18:47:10 +02:00 |
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Ellpeck
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cd46345dfb
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added some tiled stuff to extended
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2019-09-18 14:09:15 +02:00 |
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