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20 commits

Author SHA1 Message Date
Ell 48735c3d36 Multi-target net452, making MLEM compatible with MonoGame for consoles 2022-09-14 21:17:43 +02:00
Ell 92018eea1e Made the base package's description more descriptive
This reverts commit 2973bd98e2.
This reverts commit 04c6bb5ff8.
2022-06-26 14:25:19 +02:00
Ell 2973bd98e2 moved MLEM's Input namespace into its own package 2022-06-25 23:46:06 +02:00
Ell aabb1ed5df added .editorconfig 2022-06-17 18:23:47 +02:00
Ell 59af00c89a Code cleanup, and marked AStar.InfiniteCost as obsolete 2022-06-15 11:38:11 +02:00
Ell 30bcdc1710 Allow comparing Keybind and Combination based on the amount of modifiers they have 2022-05-18 18:50:00 +02:00
Ell 610527374e Make use of the new consuming variants in InputHandler and Keybind to consume UiControls inputs 2022-04-30 12:14:08 +02:00
Ell 4a88cca8bf also added consuming variants of IsPressed to Keybind 2022-04-30 11:38:05 +02:00
Ell 48a4aa0588 Some keybind and keybind button improvements 2022-03-10 12:39:56 +01:00
Ell 29bbd61f8b reformat and cleanup 2021-12-28 14:56:11 +01:00
Ell 636522bc3e resolved some documentation warnings 2021-11-30 11:46:06 +01:00
Ell 444b5c6afb copy base documentation for a lot of docfx unresolvable sources 2021-11-22 19:25:18 +01:00
Ell abac738123 Removed LINQ Any and All usage in various methods to improve memory usage 2021-07-18 22:18:46 +02:00
Ell 6aa9ec03d4 Added customizable overloads for Keybind, Combination and GenericInput ToString methods 2021-07-13 15:41:42 +02:00
Ell ce920b5219 added an element helper method to create a keybind button 2021-06-21 00:49:09 +02:00
Ell a5a73af01c improved Keybind constructors 2021-06-20 23:48:02 +02:00
Ell 2118837062 added generic input equality checking 2021-06-20 23:17:39 +02:00
Ell 664a2a9f11 added a way to access a keybind's combinations 2021-06-20 22:33:24 +02:00
Ellpeck deec553b22 code cleanup 2020-06-18 17:24:35 +02:00
Ellpeck 251261f3d7 added a more generic keybind and input handling system 2020-06-12 17:09:35 +02:00