Ellpeck
|
3dcc5fa9f5
|
fixed blank tiles not being properly overridden using the individual tiled map renderer
|
2019-12-01 16:57:34 +01:00 |
|
Ellpeck
|
2d35322a5f
|
move some package dependencies around
|
2019-11-18 02:19:16 +01:00 |
|
Ellpeck
|
da04514d05
|
updeet
|
2019-11-02 15:06:58 +01:00 |
|
Ellpeck
|
1c8a32b8dc
|
removed the rectanglef extension since we have our own now
|
2019-11-02 14:56:16 +01:00 |
|
Ellpeck
|
32c8147a4c
|
added a rectanglef class which allows mlem to use decimal coordinates
|
2019-11-02 14:53:59 +01:00 |
|
Ellpeck
|
7392aa40fe
|
update
|
2019-10-02 14:10:41 +02:00 |
|
Ellpeck
|
45f48cc8fd
|
fixed tile map collisions going out of bounds with big areas
|
2019-09-25 21:06:56 +02:00 |
|
Ellpeck
|
edcc7d44b5
|
make tiled extension area position optional
|
2019-09-25 20:37:20 +02:00 |
|
Ellpeck
|
b44ae420fc
|
update
|
2019-09-24 20:25:40 +02:00 |
|
Ellpeck
|
84e1958b4e
|
add a tiled method that doesn't require ushort casts to get tiles
|
2019-09-24 12:26:38 +02:00 |
|
Ellpeck
|
dbe02645f1
|
some tiled sanity checks
|
2019-09-24 12:21:12 +02:00 |
|
Ellpeck
|
d610899b7d
|
update
|
2019-09-20 13:53:50 +02:00 |
|
Ellpeck
|
ae849c63e7
|
added a sandbox
|
2019-09-19 20:23:18 +02:00 |
|
Ellpeck
|
16e7212190
|
move out updating draw and collision info so that, when a tile on the map gets changed, they can be called individually
|
2019-09-19 11:11:47 +02:00 |
|
Ellpeck
|
6f8a414ee2
|
move the depth function to assign depth statically
|
2019-09-18 18:47:10 +02:00 |
|
Ellpeck
|
d2f4af23a5
|
update
|
2019-09-18 15:55:07 +02:00 |
|
Ellpeck
|
55c9e061f8
|
added tiled map collisions
|
2019-09-18 15:54:20 +02:00 |
|
Ellpeck
|
5f0585e615
|
updeet
|
2019-09-18 14:12:25 +02:00 |
|
Ellpeck
|
cd46345dfb
|
added some tiled stuff to extended
|
2019-09-18 14:09:15 +02:00 |
|
Ellpeck
|
af98526d47
|
update!
|
2019-09-05 21:37:18 +02:00 |
|
Ellpeck
|
e39394bce3
|
finished better text editing my dudes
|
2019-09-05 18:15:51 +02:00 |
|
Ellpeck
|
6c253744a6
|
update
|
2019-08-31 22:45:10 +02:00 |
|
Ellpeck
|
3862f78c9b
|
made text fields work on mobile too
|
2019-08-30 19:05:27 +02:00 |
|
Ellpeck
|
f4e6097602
|
update monogame.extended so we're not on a beta
|
2019-08-25 21:24:07 +02:00 |
|
Ellpeck
|
c3849a1ee1
|
get rid of this bad implicit operator
|
2019-08-25 19:08:59 +02:00 |
|
Ellpeck
|
226640ef3a
|
simplify text rendering quite a bit after realizing that monogame deals with multiple lines on its own
|
2019-08-25 19:07:45 +02:00 |
|
Ellpeck
|
8758ae88b9
|
update!
|
2019-08-24 15:22:29 +02:00 |
|
Ellpeck
|
404e95c8f2
|
also apply the newline fix to bitmap fonts
|
2019-08-24 00:08:36 +02:00 |
|
Ellpeck
|
7ebcbec56b
|
update this too :>
|
2019-08-23 19:58:55 +02:00 |
|
Ellpeck
|
7cf031478d
|
update again :^)
|
2019-08-15 16:31:31 +02:00 |
|
Ellpeck
|
b42ec52017
|
finally center it
|
2019-08-15 16:29:41 +02:00 |
|
Ellpeck
|
4f0a42046a
|
update!
|
2019-08-09 23:48:38 +02:00 |
|
Ellpeck
|
b1d41d572c
|
added panels and paragraphs
|
2019-08-09 19:28:48 +02:00 |
|
Ellpeck
|
31fb855a43
|
added ninepatch and textureregion classes
|
2019-08-09 15:15:22 +02:00 |
|
Ellpeck
|
82747e1331
|
added generic font wrapper
|
2019-08-09 14:26:20 +02:00 |
|
Ellpeck
|
369b4bf672
|
added a simple input handler as well as some changes to the startup package
|
2019-08-07 22:25:33 +02:00 |
|
Ellpeck
|
38a9fbaac0
|
set up a test project
|
2019-08-07 21:26:16 +02:00 |
|
Ellpeck
|
528f314c3f
|
dangit I had this wrong
|
2019-08-07 01:37:14 +02:00 |
|
Ellpeck
|
63d6373cd7
|
updeet
|
2019-08-07 01:29:24 +02:00 |
|
Ellpeck
|
70c910bb70
|
rename this so that it can actually be used :V
|
2019-08-07 01:28:56 +02:00 |
|
Ellpeck
|
8e46809d61
|
added simple camera
|
2019-08-07 01:21:32 +02:00 |
|
Ellpeck
|
28e7584006
|
added mlem.startup
|
2019-08-06 16:33:49 +02:00 |
|
Ellpeck
|
edb9b76f9d
|
added pathfinding
|
2019-08-06 15:33:45 +02:00 |
|
Ellpeck
|
1eeb536f09
|
fixed private assets
|
2019-08-06 15:01:30 +02:00 |
|
Ellpeck
|
63a6cf493f
|
added stuff for monogame.extended
|
2019-08-06 14:26:51 +02:00 |
|