|
0a93fb7da7
|
Allow using a StaticSpriteBatch to draw an IndividualTiledMapRenderer
|
2022-06-06 22:56:48 +02:00 |
|
|
45fc12b0cb
|
added some additional tiled helper methods
|
2021-03-10 02:13:07 +01:00 |
|
Ellpeck
|
3f60b2460c
|
finished the xml documentation for all packages
|
2020-05-22 20:32:38 +02:00 |
|
Ellpeck
|
17a5b3ec74
|
only render visible layers
|
2020-04-30 15:57:20 +02:00 |
|
Ellpeck
|
36b7a16e24
|
some more tiled utilities
|
2020-04-29 22:14:33 +02:00 |
|
Ellpeck
|
26264bf576
|
allow a lot of mem classes to have custom data added to them
|
2020-03-21 00:49:43 +01:00 |
|
Ellpeck
|
45c725f5ef
|
added tile flipping to the renderer
|
2020-01-01 12:18:35 +01:00 |
|
Ellpeck
|
7952ba1582
|
made the individual tile map renderer show animations
|
2019-12-07 02:24:02 +01:00 |
|
Ellpeck
|
3dcc5fa9f5
|
fixed blank tiles not being properly overridden using the individual tiled map renderer
|
2019-12-01 16:57:34 +01:00 |
|
Ellpeck
|
84e1958b4e
|
add a tiled method that doesn't require ushort casts to get tiles
|
2019-09-24 12:26:38 +02:00 |
|
Ellpeck
|
16e7212190
|
move out updating draw and collision info so that, when a tile on the map gets changed, they can be called individually
|
2019-09-19 11:11:47 +02:00 |
|
Ellpeck
|
6f8a414ee2
|
move the depth function to assign depth statically
|
2019-09-18 18:47:10 +02:00 |
|
Ellpeck
|
cd46345dfb
|
added some tiled stuff to extended
|
2019-09-18 14:09:15 +02:00 |
|