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47 changed files with 3331 additions and 41 deletions
26
CHANGELOG.md
26
CHANGELOG.md
|
@ -2,7 +2,8 @@
|
|||
MLEM tries to adhere to [semantic versioning](https://semver.org/). Potentially breaking changes are written in **bold**.
|
||||
|
||||
Jump to version:
|
||||
- [7.1.0](#710-in-development)
|
||||
- [7.1.1](#711-in-development)
|
||||
- [7.1.0](#710)
|
||||
- [7.0.0](#700)
|
||||
- [6.3.1](#631)
|
||||
- [6.3.0](#630)
|
||||
|
@ -14,11 +15,32 @@ Jump to version:
|
|||
- [5.1.0](#510)
|
||||
- [5.0.0](#500)
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||||
|
||||
## 7.1.0 (In Development)
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||||
## 7.1.1 (In Development)
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||||
|
||||
No code changes
|
||||
|
||||
## 7.1.0
|
||||
|
||||
### MLEM
|
||||
Additions
|
||||
- Added ColorExtensions.ToHsl and ColorHelper.FromHsl as well as ColorExtensions.ToHsv and ColorHelper.FromHsv
|
||||
- Added MLEM.KNI, which is fully compatible with KNI
|
||||
|
||||
### MLEM.Ui
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||||
Additions
|
||||
- Added MLEM.Ui.KNI, which is fully compatible with KNI
|
||||
|
||||
### MLEM.Extended
|
||||
Additions
|
||||
- Added MLEM.Extended.KNI, which is fully compatible with KNI
|
||||
|
||||
### MLEM.Data
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||||
Additions
|
||||
- Added MLEM.Data.KNI, which is fully compatible with KNI
|
||||
|
||||
### MLEM.Startup
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||||
Additions
|
||||
- Added MLEM.Startup.KNI, which is fully compatible with KNI
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||||
|
||||
## 7.0.0
|
||||
|
||||
|
|
41
Demos.DesktopGL/Demos.DesktopGL.KNI.csproj
Normal file
41
Demos.DesktopGL/Demos.DesktopGL.KNI.csproj
Normal file
|
@ -0,0 +1,41 @@
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|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
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||||
<TargetFramework>net8.0</TargetFramework>
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||||
<ApplicationIcon>Icon.ico</ApplicationIcon>
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||||
<AssemblyName>MLEM Desktop Demos</AssemblyName>
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||||
<RootNamespace>Demos.DesktopGL</RootNamespace>
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||||
<DefineConstants>$(DefineConstants);KNI</DefineConstants>
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||||
<IsPackable>false</IsPackable>
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||||
</PropertyGroup>
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||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Demos\Demos.KNI.csproj" />
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||||
<ProjectReference Include="..\MLEM.Startup\MLEM.Startup.KNI.csproj" />
|
||||
<ProjectReference Include="..\MLEM.Ui\MLEM.Ui.KNI.csproj" />
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||||
<ProjectReference Include="..\MLEM\MLEM.KNI.csproj" />
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||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="nkast.Xna.Framework" Version="3.13.9001" />
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||||
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.13.9001" />
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||||
<PackageReference Include="nkast.Xna.Framework.Game" Version="3.13.9001" />
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||||
<PackageReference Include="nkast.Xna.Framework.Input" Version="3.13.9001" />
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||||
<PackageReference Include="MonoGame.Framework.DesktopGL.9000" Version="3.13.9001" />
|
||||
|
||||
<!-- The builder appears to only support Windows right now. We build for Linux in the CI but don't run there, so we don't need the content files. -->
|
||||
<PackageReference Include="nkast.Xna.Framework.Content.Pipeline.Builder" Version="3.13.9001" Condition="$(Os.Contains('Windows'))"/>
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||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<KniContentReference Include="..\Demos\Content\Content.mgcb" />
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||||
<Content Include="..\Demos\Content\*\**" />
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||||
<EmbeddedResource Include="Icon.ico" />
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||||
<EmbeddedResource Include="Icon.bmp" />
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||||
</ItemGroup>
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||||
|
||||
</Project>
|
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@ -1,5 +1,5 @@
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|||
using MLEM.Misc;
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#if !FNA
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||||
#if !FNA && !KNI
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||||
using Microsoft.Xna.Framework;
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||||
#else
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||||
using Microsoft.Xna.Framework.Input;
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||||
|
|
12
Demos.Web/App.razor
Normal file
12
Demos.Web/App.razor
Normal file
|
@ -0,0 +1,12 @@
|
|||
<Router AppAssembly="@typeof(App).Assembly">
|
||||
<Found Context="routeData">
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||||
<RouteView RouteData="@routeData" DefaultLayout="@typeof(MainLayout)" />
|
||||
<FocusOnNavigate RouteData="@routeData" Selector="h1" />
|
||||
</Found>
|
||||
<NotFound>
|
||||
<PageTitle>Not found</PageTitle>
|
||||
<LayoutView Layout="@typeof(MainLayout)">
|
||||
<p role="alert">Sorry, there's nothing at this address.</p>
|
||||
</LayoutView>
|
||||
</NotFound>
|
||||
</Router>
|
42
Demos.Web/Demos.Web.KNI.csproj
Normal file
42
Demos.Web/Demos.Web.KNI.csproj
Normal file
|
@ -0,0 +1,42 @@
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|||
<Project Sdk="Microsoft.NET.Sdk.BlazorWebAssembly">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
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||||
<AssemblyName>MLEM Web Demos</AssemblyName>
|
||||
<RootNamespace>Demos.Web</RootNamespace>
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||||
<DefineConstants>$(DefineConstants);KNI</DefineConstants>
|
||||
<IsPackable>false</IsPackable>
|
||||
<KniPlatform>BlazorGL</KniPlatform>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Demos\Demos.KNI.csproj" />
|
||||
<ProjectReference Include="..\MLEM.Startup\MLEM.Startup.KNI.csproj" />
|
||||
<ProjectReference Include="..\MLEM.Ui\MLEM.Ui.KNI.csproj" />
|
||||
<ProjectReference Include="..\MLEM\MLEM.KNI.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="nkast.Xna.Framework" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Game" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Input" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Blazor" Version="3.13.9001" />
|
||||
|
||||
<!-- The builder appears to only support Windows right now. We build for Linux in the CI but don't run there, so we don't need the content files. -->
|
||||
<PackageReference Include="nkast.Xna.Framework.Content.Pipeline.Builder" Version="3.13.9001" Condition="$(Os.Contains('Windows'))" />
|
||||
|
||||
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="8.0.3" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.DevServer" Version="8.0.3" PrivateAssets="all" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<KniContentReference Include="..\Demos\Content\Content.mgcb" />
|
||||
<Content Include="..\Demos\Content\*\**" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
7
Demos.Web/MainLayout.razor
Normal file
7
Demos.Web/MainLayout.razor
Normal file
|
@ -0,0 +1,7 @@
|
|||
@inherits LayoutComponentBase
|
||||
|
||||
<div class="page">
|
||||
<main>
|
||||
@Body
|
||||
</main>
|
||||
</div>
|
98
Demos.Web/MainLayout.razor.css
Normal file
98
Demos.Web/MainLayout.razor.css
Normal file
|
@ -0,0 +1,98 @@
|
|||
.page
|
||||
{
|
||||
position: relative;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
main
|
||||
{
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.sidebar
|
||||
{
|
||||
background-image: linear-gradient(180deg, rgb(5, 39, 103) 0%, #3a0647 70%);
|
||||
}
|
||||
|
||||
.top-row
|
||||
{
|
||||
background-color: #f7f7f7;
|
||||
border-bottom: 1px solid #d6d5d5;
|
||||
justify-content: flex-end;
|
||||
height: 3.5rem;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.top-row ::deep a, .top-row ::deep .btn-link
|
||||
{
|
||||
white-space: nowrap;
|
||||
margin-left: 1.5rem;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
.top-row ::deep a:hover, .top-row ::deep .btn-link:hover
|
||||
{
|
||||
text-decoration: underline;
|
||||
}
|
||||
|
||||
.top-row ::deep a:first-child
|
||||
{
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
@media (max-width: 640.98px)
|
||||
{
|
||||
.top-row:not(.auth)
|
||||
{
|
||||
display: none;
|
||||
}
|
||||
|
||||
.top-row.auth
|
||||
{
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
.top-row ::deep a, .top-row ::deep .btn-link
|
||||
{
|
||||
margin-left: 0;
|
||||
}
|
||||
}
|
||||
|
||||
@media (min-width: 641px)
|
||||
{
|
||||
.page
|
||||
{
|
||||
flex-direction: row;
|
||||
}
|
||||
|
||||
.sidebar
|
||||
{
|
||||
width: 250px;
|
||||
height: 100vh;
|
||||
position: sticky;
|
||||
top: 0;
|
||||
}
|
||||
|
||||
.top-row
|
||||
{
|
||||
position: sticky;
|
||||
top: 0;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
.top-row.auth ::deep a:first-child
|
||||
{
|
||||
flex: 1;
|
||||
text-align: right;
|
||||
width: 0;
|
||||
}
|
||||
|
||||
.top-row, article
|
||||
{
|
||||
padding-left: 2rem !important;
|
||||
padding-right: 1.5rem !important;
|
||||
}
|
||||
}
|
19
Demos.Web/Pages/Index.razor
Normal file
19
Demos.Web/Pages/Index.razor
Normal file
|
@ -0,0 +1,19 @@
|
|||
@page "/"
|
||||
@page "/index.html"
|
||||
@inject IJSRuntime JsRuntime
|
||||
|
||||
<PageTitle>MLEM Web Demos</PageTitle>
|
||||
|
||||
<div id="canvasHolder" style="
|
||||
background: #000;
|
||||
margin:0%;
|
||||
position: fixed;
|
||||
top: 0px;
|
||||
right: 0px;
|
||||
bottom: 0px;
|
||||
left: 0px;
|
||||
width:100vw;
|
||||
height:100vh;
|
||||
">
|
||||
<canvas id="theCanvas" style="touch-action:none;"></canvas>
|
||||
</div>
|
29
Demos.Web/Pages/Index.razor.cs
Normal file
29
Demos.Web/Pages/Index.razor.cs
Normal file
|
@ -0,0 +1,29 @@
|
|||
using System.Threading.Tasks;
|
||||
using Microsoft.JSInterop;
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Input;
|
||||
using MLEM.Misc;
|
||||
|
||||
namespace Demos.Web.Pages;
|
||||
|
||||
public partial class Index {
|
||||
|
||||
private Game game;
|
||||
|
||||
protected override async Task OnAfterRenderAsync(bool firstRender) {
|
||||
await base.OnAfterRenderAsync(firstRender);
|
||||
if (firstRender)
|
||||
await this.JsRuntime.InvokeAsync<object>("initRenderJS", DotNetObjectReference.Create(this));
|
||||
}
|
||||
|
||||
[JSInvokable]
|
||||
public void TickDotNet() {
|
||||
if (this.game == null) {
|
||||
MlemPlatform.Current = new MlemPlatform.DesktopGl<TextInputEventArgs>((w, c) => w.TextInput += c);
|
||||
this.game = new GameImpl();
|
||||
this.game.Run();
|
||||
}
|
||||
this.game.Tick();
|
||||
}
|
||||
|
||||
}
|
22
Demos.Web/Program.cs
Normal file
22
Demos.Web/Program.cs
Normal file
|
@ -0,0 +1,22 @@
|
|||
using System;
|
||||
using System.Net.Http;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.AspNetCore.Components.Web;
|
||||
using Microsoft.AspNetCore.Components.WebAssembly.Hosting;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
|
||||
namespace Demos.Web;
|
||||
|
||||
internal static class Program {
|
||||
|
||||
private static async Task Main(string[] args) {
|
||||
var builder = WebAssemblyHostBuilder.CreateDefault(args);
|
||||
builder.RootComponents.Add<App>("#app");
|
||||
builder.RootComponents.Add<HeadOutlet>("head::after");
|
||||
builder.Services.AddScoped(_ => new HttpClient {
|
||||
BaseAddress = new Uri(builder.HostEnvironment.BaseAddress)
|
||||
});
|
||||
await builder.Build().RunAsync();
|
||||
}
|
||||
|
||||
}
|
30
Demos.Web/Properties/launchSettings.json
Normal file
30
Demos.Web/Properties/launchSettings.json
Normal file
|
@ -0,0 +1,30 @@
|
|||
{
|
||||
"iisSettings": {
|
||||
"windowsAuthentication": false,
|
||||
"anonymousAuthentication": true,
|
||||
"iisExpress": {
|
||||
"applicationUrl": "http://localhost:56897",
|
||||
"sslPort": 0
|
||||
}
|
||||
},
|
||||
"profiles": {
|
||||
"Demos.Web": {
|
||||
"commandName": "Project",
|
||||
"dotnetRunMessages": true,
|
||||
"launchBrowser": true,
|
||||
"inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}",
|
||||
"applicationUrl": "http://localhost:5259",
|
||||
"environmentVariables": {
|
||||
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||
}
|
||||
},
|
||||
"IIS Express": {
|
||||
"commandName": "IISExpress",
|
||||
"launchBrowser": true,
|
||||
"inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}",
|
||||
"environmentVariables": {
|
||||
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
10
Demos.Web/_Imports.razor
Normal file
10
Demos.Web/_Imports.razor
Normal file
|
@ -0,0 +1,10 @@
|
|||
@using System.Net.Http
|
||||
@using System.Net.Http.Json
|
||||
@using Microsoft.AspNetCore.Components.Forms
|
||||
@using Microsoft.AspNetCore.Components.Routing
|
||||
@using Microsoft.AspNetCore.Components.Web
|
||||
@using Microsoft.AspNetCore.Components.Web.Virtualization
|
||||
@using Microsoft.AspNetCore.Components.WebAssembly.Http
|
||||
@using Microsoft.JSInterop
|
||||
@using nkast.Wasm.Canvas
|
||||
@using Demos.Web
|
2
Demos.Web/wwwroot/Content/.gitignore
vendored
Normal file
2
Demos.Web/wwwroot/Content/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
*
|
||||
!.gitignore
|
94
Demos.Web/wwwroot/css/app.css
Normal file
94
Demos.Web/wwwroot/css/app.css
Normal file
|
@ -0,0 +1,94 @@
|
|||
|
||||
html, body
|
||||
{
|
||||
font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;
|
||||
}
|
||||
|
||||
h1:focus
|
||||
{
|
||||
outline: none;
|
||||
}
|
||||
|
||||
a, .btn-link
|
||||
{
|
||||
color: #0077cc;
|
||||
}
|
||||
|
||||
.btn-primary
|
||||
{
|
||||
color: #fff;
|
||||
background-color: #1b6ec2;
|
||||
border-color: #1861ac;
|
||||
}
|
||||
|
||||
.content
|
||||
{
|
||||
padding-top: 1.1rem;
|
||||
}
|
||||
|
||||
.valid.modified:not([type=checkbox])
|
||||
{
|
||||
outline: 1px solid #26b050;
|
||||
}
|
||||
|
||||
.invalid
|
||||
{
|
||||
outline: 1px solid red;
|
||||
}
|
||||
|
||||
.validation-message
|
||||
{
|
||||
color: red;
|
||||
}
|
||||
|
||||
#blazor-error-ui
|
||||
{
|
||||
background: lightyellow;
|
||||
bottom: 0;
|
||||
box-shadow: 0 -1px 2px rgba(0, 0, 0, 0.2);
|
||||
display: none;
|
||||
left: 0;
|
||||
padding: 0.6rem 1.25rem 0.7rem 1.25rem;
|
||||
position: fixed;
|
||||
width: 100%;
|
||||
z-index: 1000;
|
||||
}
|
||||
|
||||
#blazor-error-ui .dismiss
|
||||
{
|
||||
cursor: pointer;
|
||||
position: absolute;
|
||||
right: 0.75rem;
|
||||
top: 0.5rem;
|
||||
}
|
||||
|
||||
.blazor-error-boundary
|
||||
{
|
||||
background: url(data:image/svg+xml;base64,PHN2ZyB3aWR0aD0iNTYiIGhlaWdodD0iNDkiIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyIgeG1sbnM6eGxpbms9Imh0dHA6Ly93d3cudzMub3JnLzE5OTkveGxpbmsiIG92ZXJmbG93PSJoaWRkZW4iPjxkZWZzPjxjbGlwUGF0aCBpZD0iY2xpcDAiPjxyZWN0IHg9IjIzNSIgeT0iNTEiIHdpZHRoPSI1NiIgaGVpZ2h0PSI0OSIvPjwvY2xpcFBhdGg+PC9kZWZzPjxnIGNsaXAtcGF0aD0idXJsKCNjbGlwMCkiIHRyYW5zZm9ybT0idHJhbnNsYXRlKC0yMzUgLTUxKSI+PHBhdGggZD0iTTI2My41MDYgNTFDMjY0LjcxNyA1MSAyNjUuODEzIDUxLjQ4MzcgMjY2LjYwNiA1Mi4yNjU4TDI2Ny4wNTIgNTIuNzk4NyAyNjcuNTM5IDUzLjYyODMgMjkwLjE4NSA5Mi4xODMxIDI5MC41NDUgOTIuNzk1IDI5MC42NTYgOTIuOTk2QzI5MC44NzcgOTMuNTEzIDI5MSA5NC4wODE1IDI5MSA5NC42NzgyIDI5MSA5Ny4wNjUxIDI4OS4wMzggOTkgMjg2LjYxNyA5OUwyNDAuMzgzIDk5QzIzNy45NjMgOTkgMjM2IDk3LjA2NTEgMjM2IDk0LjY3ODIgMjM2IDk0LjM3OTkgMjM2LjAzMSA5NC4wODg2IDIzNi4wODkgOTMuODA3MkwyMzYuMzM4IDkzLjAxNjIgMjM2Ljg1OCA5Mi4xMzE0IDI1OS40NzMgNTMuNjI5NCAyNTkuOTYxIDUyLjc5ODUgMjYwLjQwNyA1Mi4yNjU4QzI2MS4yIDUxLjQ4MzcgMjYyLjI5NiA1MSAyNjMuNTA2IDUxWk0yNjMuNTg2IDY2LjAxODNDMjYwLjczNyA2Ni4wMTgzIDI1OS4zMTMgNjcuMTI0NSAyNTkuMzEzIDY5LjMzNyAyNTkuMzEzIDY5LjYxMDIgMjU5LjMzMiA2OS44NjA4IDI1OS4zNzEgNzAuMDg4N0wyNjEuNzk1IDg0LjAxNjEgMjY1LjM4IDg0LjAxNjEgMjY3LjgyMSA2OS43NDc1QzI2Ny44NiA2OS43MzA5IDI2Ny44NzkgNjkuNTg3NyAyNjcuODc5IDY5LjMxNzkgMjY3Ljg3OSA2Ny4xMTgyIDI2Ni40NDggNjYuMDE4MyAyNjMuNTg2IDY2LjAxODNaTTI2My41NzYgODYuMDU0N0MyNjEuMDQ5IDg2LjA1NDcgMjU5Ljc4NiA4Ny4zMDA1IDI1OS43ODYgODkuNzkyMSAyNTkuNzg2IDkyLjI4MzcgMjYxLjA0OSA5My41Mjk1IDI2My41NzYgOTMuNTI5NSAyNjYuMTE2IDkzLjUyOTUgMjY3LjM4NyA5Mi4yODM3IDI2Ny4zODcgODkuNzkyMSAyNjcuMzg3IDg3LjMwMDUgMjY2LjExNiA4Ni4wNTQ3IDI2My41NzYgODYuMDU0N1oiIGZpbGw9IiNGRkU1MDAiIGZpbGwtcnVsZT0iZXZlbm9kZCIvPjwvZz48L3N2Zz4=) no-repeat 1rem/1.8rem, #b32121;
|
||||
padding: 1rem 1rem 1rem 3.7rem;
|
||||
color: white;
|
||||
}
|
||||
|
||||
.blazor-error-boundary::after
|
||||
{
|
||||
content: "An error has occurred."
|
||||
}
|
||||
|
||||
#theCanvas
|
||||
{
|
||||
position: fixed;
|
||||
top: 0px;
|
||||
right: 0px;
|
||||
bottom: 0px;
|
||||
left: 0px;
|
||||
}
|
||||
|
||||
|
||||
#canvas
|
||||
{
|
||||
position: fixed;
|
||||
top: 0px;
|
||||
right: 0px;
|
||||
bottom: 0px;
|
||||
left: 0px;
|
||||
}
|
7
Demos.Web/wwwroot/css/bootstrap/bootstrap.min.css
vendored
Normal file
7
Demos.Web/wwwroot/css/bootstrap/bootstrap.min.css
vendored
Normal file
File diff suppressed because one or more lines are too long
1
Demos.Web/wwwroot/css/bootstrap/bootstrap.min.css.map
Normal file
1
Demos.Web/wwwroot/css/bootstrap/bootstrap.min.css.map
Normal file
File diff suppressed because one or more lines are too long
BIN
Demos.Web/wwwroot/favicon.ico
Normal file
BIN
Demos.Web/wwwroot/favicon.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 13 KiB |
111
Demos.Web/wwwroot/index.html
Normal file
111
Demos.Web/wwwroot/index.html
Normal file
|
@ -0,0 +1,111 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
|
||||
<title>MLEM Web Demos</title>
|
||||
<base href="./" />
|
||||
<link href="css/bootstrap/bootstrap.min.css" rel="stylesheet" />
|
||||
<link href="css/app.css" rel="stylesheet" />
|
||||
<link href="Demos.Web.styles.css" rel="stylesheet" />
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<div id="app">
|
||||
<div id="loading" style="display: table-cell; margin: auto; width:100vw; height:100vh; vertical-align: middle; background: #ffcc10;">
|
||||
<div style="display: block; margin: auto; width: 9em; color: white;font-family: 'Segoe UI', sans-serif;">
|
||||
<div style="text-align: center; font-size: 0.85em;">Made with<br/><a href="https://github.com/kniEngine/kni"><img src="kni.png" border="0" alt="Kni"></a></div>
|
||||
<div style="text-align: center; font-size: 1.8em;">loading <marquee style="width:0.9em; vertical-align: bottom;">. . . </marquee></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div id="blazor-error-ui">
|
||||
An unhandled error has occurred.
|
||||
<a href="" class="reload">Reload</a>
|
||||
<a class="dismiss">?</a>
|
||||
</div>
|
||||
|
||||
<script src="_framework/blazor.webassembly.js" autostart="false"></script>
|
||||
<script type="module">
|
||||
import { BrotliDecode } from './js/decode.min.js';
|
||||
// Set this to enable Brotli (.br) decompression on static webServers
|
||||
// that don't support content compression and http://.
|
||||
var enableBrotliDecompression = false;
|
||||
Blazor.start({
|
||||
loadBootResource: function (type, name, defaultUri, integrity)
|
||||
{
|
||||
if (enableBrotliDecompression === true && type !== 'dotnetjs' && location.hostname !== 'localhost')
|
||||
{
|
||||
return (async function()
|
||||
{
|
||||
const response = await fetch(defaultUri + '.br', { cache: 'no-cache' });
|
||||
if (!response.ok)
|
||||
throw new Error(response.statusText);
|
||||
const originalResponseBuffer = await response.arrayBuffer();
|
||||
const originalResponseArray = new Int8Array(originalResponseBuffer);
|
||||
const contentType = (type === 'dotnetwasm')
|
||||
? 'application/wasm'
|
||||
: 'application/octet-stream';
|
||||
const decompressedResponseArray = BrotliDecode(originalResponseArray);
|
||||
return new Response(decompressedResponseArray,
|
||||
{ headers: { 'content-type': contentType }
|
||||
});
|
||||
})();
|
||||
}
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<script src="_content/nkast.Wasm.Dom/js/JSObject.8.0.1.js"></script>
|
||||
<script src="_content/nkast.Wasm.Dom/js/Window.8.0.1.js"></script>
|
||||
<script src="_content/nkast.Wasm.Dom/js/Document.8.0.1.js"></script>
|
||||
<script src="_content/nkast.Wasm.Dom/js/Navigator.8.0.1.js"></script>
|
||||
<script src="_content/nkast.Wasm.Dom/js/Gamepad.8.0.1.js"></script>
|
||||
<script src="_content/nkast.Wasm.Dom/js/Media.8.0.1.js"></script>
|
||||
<script src="_content/nkast.Wasm.XHR/js/XHR.8.0.1.js"></script>
|
||||
<script src="_content/nkast.Wasm.Canvas/js/Canvas.8.0.1.js"></script>
|
||||
<script src="_content/nkast.Wasm.Canvas/js/CanvasGLContext.8.0.1.js"></script>
|
||||
<script src="_content/nkast.Wasm.Audio/js/Audio.8.0.1.js"></script>
|
||||
|
||||
<script>
|
||||
function tickJS()
|
||||
{
|
||||
window.theInstance.invokeMethod('TickDotNet');
|
||||
window.requestAnimationFrame(tickJS);
|
||||
}
|
||||
|
||||
window.initRenderJS = (instance) =>
|
||||
{
|
||||
window.theInstance = instance;
|
||||
|
||||
// set initial canvas size
|
||||
var canvas = document.getElementById('theCanvas');
|
||||
var holder = document.getElementById('canvasHolder');
|
||||
canvas.width = holder.clientWidth;
|
||||
canvas.height = holder.clientHeight;
|
||||
// disable context menu on right click
|
||||
canvas.addEventListener("contextmenu", e => e.preventDefault());
|
||||
|
||||
// begin game loop
|
||||
window.requestAnimationFrame(tickJS);
|
||||
};
|
||||
|
||||
window.onkeydown = function(event)
|
||||
{
|
||||
// Prevent Arrows Keys and Spacebar scrolling the outer page
|
||||
// when running inside an iframe. e.g: itch.io embedding.
|
||||
if ([32, 37, 38, 39, 40].indexOf(event.keyCode) > -1)
|
||||
event.preventDefault();
|
||||
};
|
||||
window.onmousewheel = function(event)
|
||||
{
|
||||
// Prevent Mousewheel scrolling the outer page
|
||||
// when running inside an iframe. e.g: itch.io embedding.
|
||||
event.preventDefault();
|
||||
};
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
2237
Demos.Web/wwwroot/js/decode.js
Normal file
2237
Demos.Web/wwwroot/js/decode.js
Normal file
File diff suppressed because one or more lines are too long
1
Demos.Web/wwwroot/js/decode.min.js
vendored
Normal file
1
Demos.Web/wwwroot/js/decode.min.js
vendored
Normal file
File diff suppressed because one or more lines are too long
BIN
Demos.Web/wwwroot/kni.png
Normal file
BIN
Demos.Web/wwwroot/kni.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 423 B |
|
@ -35,7 +35,7 @@ with.
|
|||
Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
|
||||
and "Bold, Italic", and are case sensitive.
|
||||
-->
|
||||
<Style>Regular</Style>
|
||||
<Style>Bold</Style>
|
||||
|
||||
<!--
|
||||
If you uncomment this line, the default character will be substituted if you draw
|
||||
|
|
|
@ -35,7 +35,7 @@ with.
|
|||
Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
|
||||
and "Bold, Italic", and are case sensitive.
|
||||
-->
|
||||
<Style>Regular</Style>
|
||||
<Style>Italic</Style>
|
||||
|
||||
<!--
|
||||
If you uncomment this line, the default character will be substituted if you draw
|
||||
|
|
|
@ -11,7 +11,7 @@ with.
|
|||
<!--
|
||||
Modify this string to change the font that will be imported.
|
||||
-->
|
||||
<FontName>CAYTANOB</FontName>
|
||||
<FontName>CAYTANOB.ttf</FontName>
|
||||
|
||||
<!--
|
||||
Size is a float value, measured in points. Modify this value to change
|
||||
|
@ -35,7 +35,7 @@ with.
|
|||
Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
|
||||
and "Bold, Italic", and are case sensitive.
|
||||
-->
|
||||
<Style>Regular</Style>
|
||||
<Style>Bold</Style>
|
||||
|
||||
<!--
|
||||
If you uncomment this line, the default character will be substituted if you draw
|
||||
|
|
|
@ -11,7 +11,7 @@ with.
|
|||
<!--
|
||||
Modify this string to change the font that will be imported.
|
||||
-->
|
||||
<FontName>CAYETANI</FontName>
|
||||
<FontName>CAYETANI.ttf</FontName>
|
||||
|
||||
<!--
|
||||
Size is a float value, measured in points. Modify this value to change
|
||||
|
@ -35,7 +35,7 @@ with.
|
|||
Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
|
||||
and "Bold, Italic", and are case sensitive.
|
||||
-->
|
||||
<Style>Regular</Style>
|
||||
<Style>Italic</Style>
|
||||
|
||||
<!--
|
||||
If you uncomment this line, the default character will be substituted if you draw
|
||||
|
|
40
Demos/Demos.KNI.csproj
Normal file
40
Demos/Demos.KNI.csproj
Normal file
|
@ -0,0 +1,40 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<RootNamespace>Demos</RootNamespace>
|
||||
<DefineConstants>$(DefineConstants);KNI</DefineConstants>
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\MLEM.Startup\MLEM.Startup.KNI.csproj" />
|
||||
<ProjectReference Include="..\MLEM.Ui\MLEM.Ui.KNI.csproj" />
|
||||
<ProjectReference Include="..\MLEM\MLEM.KNI.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="nkast.Xna.Framework" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Input" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Game" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
|
@ -4,7 +4,7 @@ The **MLEM** base package features an extended `InputHandler` class that allows
|
|||
|
||||
Rather than using an event-based structure, the MLEM input handler relies on the game's `Update` frames: To query input through the input handler, you have to query it every Update frame, and input information will only be available for a single update frame in most situations.
|
||||
|
||||
The input handler makes use of the `GenericInput` struct, which is a MLEM wrapper around the three main types of input that MonoGame and FNA provide: `Keys`, `Buttons` and `MouseButton` (the latter of which is a MLEM abstraction of mouse buttons). Values of all of these types can be converted into `GenericInput` implicitly, and a `GenericInput` can be converted back implicitly as well, so you will rarely ever have to interact with the `GenericInput` type manually.
|
||||
The input handler makes use of the `GenericInput` struct, which is a MLEM wrapper around the three main types of input that MonoGame, FNA and KNI provide: `Keys`, `Buttons` and `MouseButton` (the latter of which is a MLEM abstraction of mouse buttons). Values of all of these types can be converted into `GenericInput` implicitly, and a `GenericInput` can be converted back implicitly as well, so you will rarely ever have to interact with the `GenericInput` type manually.
|
||||
|
||||
## Setting it up
|
||||
To set it up, all you have to do is create a new instance. The constructor optionally accepts parameters to enable or disable certain kinds of input.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
# MLEM.Ui
|
||||
|
||||
**MLEM.Ui** is a Ui framework for MonoGame and FNA that features elements with automatic positioning and sizing. It contains various ready-made element types like buttons, paragraphs, text fields and more, along with the ability to easily create custom controls. It supports **mouse**, **keyboard**, **gamepad** and **touch** input with little to no additional setup work required.
|
||||
**MLEM.Ui** is a Ui framework for MonoGame, FNA and KNI that features elements with automatic positioning and sizing. It contains various ready-made element types like buttons, paragraphs, text fields and more, along with the ability to easily create custom controls. It supports **mouse**, **keyboard**, **gamepad** and **touch** input with little to no additional setup work required.
|
||||
|
||||
To see some of what MLEM.Ui can do, you can check out [the demo](https://github.com/Ellpeck/MLEM/blob/main/Demos/UiDemo.cs) as well.
|
||||
|
||||
|
@ -35,7 +35,7 @@ On desktop devices, MonoGame provides the `Window.TextInput` event that gets cal
|
|||
|
||||
To make MLEM compatible with all devices without publishing a separate version for each MonoGame platform, you have to set up the `MlemPlatform` class based on the system you're using MLEM.Ui with. This has to be done *before* initializing your `UiSystem`.
|
||||
|
||||
DesktopGL and WindowsDX using MonoGame:
|
||||
DesktopGL and WindowsDX using MonoGame or KNI:
|
||||
```cs
|
||||
MlemPlatform.Current = new MlemPlatform.DesktopGl<TextInputEventArgs>((w, c) => w.TextInput += c);
|
||||
```
|
||||
|
|
|
@ -23,7 +23,7 @@ namespace MLEM.Data.Content {
|
|||
private readonly List<IDisposable> disposableAssets = new List<IDisposable>();
|
||||
private readonly List<RawContentReader> readers;
|
||||
|
||||
#if FNA
|
||||
#if FNA || KNI
|
||||
private Dictionary<string, object> LoadedAssets { get; } = new Dictionary<string, object>(StringComparer.OrdinalIgnoreCase);
|
||||
#endif
|
||||
|
||||
|
@ -73,7 +73,7 @@ namespace MLEM.Data.Content {
|
|||
/// <param name="currentAsset">The current asset instance.</param>
|
||||
/// <typeparam name="T">The asset's type.</typeparam>
|
||||
protected
|
||||
#if !FNA
|
||||
#if !FNA && !KNI
|
||||
override
|
||||
#endif
|
||||
void ReloadAsset<T>(string originalAssetName, T currentAsset) {
|
||||
|
|
|
@ -9,7 +9,7 @@ namespace MLEM.Data.Content {
|
|||
|
||||
/// <inheritdoc />
|
||||
protected override Texture2D Read(RawContentManager manager, string assetPath, Stream stream, Texture2D existing) {
|
||||
#if !FNA
|
||||
#if !FNA && !KNI
|
||||
if (existing != null) {
|
||||
existing.Reload(stream);
|
||||
return existing;
|
||||
|
|
61
MLEM.Data/MLEM.Data.KNI.csproj
Normal file
61
MLEM.Data/MLEM.Data.KNI.csproj
Normal file
|
@ -0,0 +1,61 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFrameworks>net452;netstandard2.0;net8.0</TargetFrameworks>
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
<ProduceReferenceAssembly>true</ProduceReferenceAssembly>
|
||||
<IsAotCompatible Condition="'$(TargetFramework)'=='net8.0'">true</IsAotCompatible>
|
||||
<RootNamespace>MLEM.Data</RootNamespace>
|
||||
<DefineConstants>$(DefineConstants);KNI</DefineConstants>
|
||||
<NoWarn>NU1701</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<Authors>Ellpeck</Authors>
|
||||
<Description>Simple loading and processing of textures and other data for KNI, including the ability to load non-XNB content files easily</Description>
|
||||
<PackageReleaseNotes>See the full changelog at https://mlem.ellpeck.de/CHANGELOG.html</PackageReleaseNotes>
|
||||
<PackageTags>kni ellpeck mlem utility extensions data serialize</PackageTags>
|
||||
<PackageProjectUrl>https://mlem.ellpeck.de/</PackageProjectUrl>
|
||||
<RepositoryUrl>https://github.com/Ellpeck/MLEM</RepositoryUrl>
|
||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
||||
<PackageIcon>Logo.png</PackageIcon>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\MLEM\MLEM.KNI.csproj" />
|
||||
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
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|
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
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||||
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|
||||
|
||||
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||||
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|
70
MLEM.Extended/MLEM.Extended.KNI.csproj
Normal file
70
MLEM.Extended/MLEM.Extended.KNI.csproj
Normal file
|
@ -0,0 +1,70 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFrameworks>netstandard2.0;net8.0</TargetFrameworks>
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
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|
||||
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|
||||
<RootNamespace>MLEM.Extended</RootNamespace>
|
||||
<DefineConstants>$(DefineConstants);KNI</DefineConstants>
|
||||
<NoWarn>NU1702</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<Authors>Ellpeck</Authors>
|
||||
<Description>MLEM Library for Extending KNI extension that ties in with other KNI libraries</Description>
|
||||
<PackageReleaseNotes>See the full changelog at https://mlem.ellpeck.de/CHANGELOG.html</PackageReleaseNotes>
|
||||
<PackageTags>kni ellpeck mlem utility extensions extended</PackageTags>
|
||||
<PackageProjectUrl>https://mlem.ellpeck.de/</PackageProjectUrl>
|
||||
<RepositoryUrl>https://github.com/Ellpeck/MLEM</RepositoryUrl>
|
||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
||||
<PackageIcon>Logo.png</PackageIcon>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\MLEM\MLEM.KNI.csproj" />
|
||||
|
||||
<PackageReference Condition="'$(TargetFramework)'=='net8.0'" Include="KNI.Extended" Version="4.0.0">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Input" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Game" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Remove="Font/GenericStashFont.cs" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition="'$(TargetFramework)'!='net8.0'">
|
||||
<Compile Remove="Tiled/**" />
|
||||
<Compile Remove="Graphics/SpriteBatchExtensions.cs" />
|
||||
<Compile Remove="Graphics/TextureExtensions.cs" />
|
||||
<Compile Remove="Maths/NumberExtensions.cs" />
|
||||
<Compile Remove="Maths/RandomExtensions.cs" />
|
||||
<Compile Remove="Font/GenericBitmapFont.cs" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="../Media/Logo.png" Pack="true" PackagePath="" />
|
||||
<None Include="../README.md" Pack="true" PackagePath="" />
|
||||
</ItemGroup>
|
||||
</Project>
|
84
MLEM.KNI.sln
Normal file
84
MLEM.KNI.sln
Normal file
|
@ -0,0 +1,84 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MLEM.KNI", "MLEM\MLEM.KNI.csproj", "{C2C88AE6-6274-4395-8B03-52AE898BA070}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MLEM.Ui.KNI", "MLEM.Ui\MLEM.Ui.KNI.csproj", "{1B47A40B-3BF6-4933-A7DB-57EADEBDFB61}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MLEM.Startup.KNI", "MLEM.Startup\MLEM.Startup.KNI.csproj", "{FBE2C9B5-293D-47A7-9BA1-5A4BD1C4E816}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MLEM.Data.KNI", "MLEM.Data\MLEM.Data.KNI.csproj", "{6587BC91-0640-43FB-988A-4F545B8ACFC5}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Demos.KNI", "Demos\Demos.KNI.csproj", "{D83D7D24-14CB-4A7C-A80B-BA4FEC66AB55}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Demos.DesktopGL.KNI", "Demos.DesktopGL\Demos.DesktopGL.KNI.csproj", "{AB08FEC7-3AC3-4FDE-B632-226FAAD7F73F}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tests.KNI", "Tests\Tests.KNI.csproj", "{C74FC4C5-3BE0-42A7-8BA6-4A9AD438A9E2}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MLEM.Extended.KNI", "MLEM.Extended\MLEM.Extended.KNI.csproj", "{A5B22930-DF4B-4A62-93ED-A6549F7B666B}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Demos.Web.KNI", "Demos.Web\Demos.Web.KNI.csproj", "{F2C126BD-CB8A-4BE9-AD7A-4809D9308023}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{C2C88AE6-6274-4395-8B03-52AE898BA070}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{AB08FEC7-3AC3-4FDE-B632-226FAAD7F73F}.Release|Any CPU.Build.0 = Release|Any CPU
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{C74FC4C5-3BE0-42A7-8BA6-4A9AD438A9E2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{C74FC4C5-3BE0-42A7-8BA6-4A9AD438A9E2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{C74FC4C5-3BE0-42A7-8BA6-4A9AD438A9E2}.Release|Any CPU.ActiveCfg = Release|Any CPU
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|
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{A5B22930-DF4B-4A62-93ED-A6549F7B666B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{A5B22930-DF4B-4A62-93ED-A6549F7B666B}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{A5B22930-DF4B-4A62-93ED-A6549F7B666B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A5B22930-DF4B-4A62-93ED-A6549F7B666B}.Release|Any CPU.Build.0 = Release|Any CPU
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{35253CE1-C864-4CD3-8249-4D1319748E8F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{35253CE1-C864-4CD3-8249-4D1319748E8F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{35253CE1-C864-4CD3-8249-4D1319748E8F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{35253CE1-C864-4CD3-8249-4D1319748E8F}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
{39249E92-EBF2-4951-A086-AB4951C3CCE1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{39249E92-EBF2-4951-A086-AB4951C3CCE1}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{39249E92-EBF2-4951-A086-AB4951C3CCE1}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{39249E92-EBF2-4951-A086-AB4951C3CCE1}.Release|Any CPU.Build.0 = Release|Any CPU
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{458FFA5E-A1C4-4B23-A5D8-259385FEECED}.Debug|Any CPU.Build.0 = Debug|x64
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{458FFA5E-A1C4-4B23-A5D8-259385FEECED}.Release|Any CPU.ActiveCfg = Release|x64
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{B7F73499-9BF0-487D-B20E-B4B67EB3A4EA}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
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||||
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|
||||
EndGlobalSection
|
||||
EndGlobal
|
56
MLEM.Startup/MLEM.Startup.KNI.csproj
Normal file
56
MLEM.Startup/MLEM.Startup.KNI.csproj
Normal file
|
@ -0,0 +1,56 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFrameworks>net452;netstandard2.0;net8.0</TargetFrameworks>
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
<ProduceReferenceAssembly>true</ProduceReferenceAssembly>
|
||||
<IsAotCompatible Condition="'$(TargetFramework)'=='net8.0'">true</IsAotCompatible>
|
||||
<RootNamespace>MLEM.Startup</RootNamespace>
|
||||
<DefineConstants>$(DefineConstants);KNI</DefineConstants>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<Authors>Ellpeck</Authors>
|
||||
<Description>MLEM Library for Extending KNI combined with some other useful libraries into a quick Game startup class</Description>
|
||||
<PackageReleaseNotes>See the full changelog at https://mlem.ellpeck.de/CHANGELOG.html</PackageReleaseNotes>
|
||||
<PackageTags>kni ellpeck mlem utility extensions</PackageTags>
|
||||
<PackageProjectUrl>https://mlem.ellpeck.de/</PackageProjectUrl>
|
||||
<RepositoryUrl>https://github.com/Ellpeck/MLEM</RepositoryUrl>
|
||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
||||
<PackageIcon>Logo.png</PackageIcon>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Coroutine" Version="2.1.5" />
|
||||
<ProjectReference Include="..\MLEM.Ui\MLEM.Ui.KNI.csproj" />
|
||||
<ProjectReference Include="..\MLEM\MLEM.KNI.csproj" />
|
||||
|
||||
<PackageReference Include="nkast.Xna.Framework" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Input" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Game" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="../Media/Logo.png" Pack="true" PackagePath="" />
|
||||
<None Include="../README.md" Pack="true" PackagePath="" />
|
||||
</ItemGroup>
|
||||
</Project>
|
54
MLEM.Ui/MLEM.Ui.KNI.csproj
Normal file
54
MLEM.Ui/MLEM.Ui.KNI.csproj
Normal file
|
@ -0,0 +1,54 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFrameworks>net452;netstandard2.0;net8.0</TargetFrameworks>
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
<ProduceReferenceAssembly>true</ProduceReferenceAssembly>
|
||||
<IsAotCompatible Condition="'$(TargetFramework)'=='net8.0'">true</IsAotCompatible>
|
||||
<RootNamespace>MLEM.Ui</RootNamespace>
|
||||
<DefineConstants>$(DefineConstants);KNI</DefineConstants>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<Authors>Ellpeck</Authors>
|
||||
<Description>A mouse, keyboard, gamepad and touch ready Ui system for KNI that features automatic anchoring, sizing and several ready-to-use element types</Description>
|
||||
<PackageReleaseNotes>See the full changelog at https://mlem.ellpeck.de/CHANGELOG.html</PackageReleaseNotes>
|
||||
<PackageTags>kni ellpeck mlem ui user interface graphical gui system mouse keyboard gamepad touch</PackageTags>
|
||||
<PackageProjectUrl>https://mlem.ellpeck.de/</PackageProjectUrl>
|
||||
<RepositoryUrl>https://github.com/Ellpeck/MLEM</RepositoryUrl>
|
||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
||||
<PackageIcon>Logo.png</PackageIcon>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
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|
||||
<ProjectReference Include="..\MLEM\MLEM.KNI.csproj" />
|
||||
|
||||
<PackageReference Include="nkast.Xna.Framework" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Input" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Game" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="../Media/Logo.png" Pack="true" PackagePath="" />
|
||||
<None Include="../README.md" Pack="true" PackagePath="" />
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -47,6 +47,17 @@ namespace MLEM.Font {
|
|||
#if FNA
|
||||
// none of the copying is available with FNA
|
||||
return font;
|
||||
#elif KNI
|
||||
// we copy the font here to set the default character to a space
|
||||
return new SpriteFont(
|
||||
font.Texture,
|
||||
font.Glyphs.Select(g => g.Value.BoundsInTexture).ToList(),
|
||||
font.Glyphs.Select(g => g.Value.Cropping).ToList(),
|
||||
font.Characters.ToList(),
|
||||
font.LineSpacing,
|
||||
font.Spacing,
|
||||
font.Glyphs.Select(g => new Vector3(g.Value.LeftSideBearing, g.Value.Width, g.Value.RightSideBearing)).ToList(),
|
||||
' ');
|
||||
#else
|
||||
// we copy the font here to set the default character to a space
|
||||
return new SpriteFont(
|
||||
|
|
|
@ -114,8 +114,8 @@ namespace MLEM.Graphics {
|
|||
|
||||
private TargetContext(GraphicsDevice device) {
|
||||
this.device = device;
|
||||
#if FNA
|
||||
// RenderTargetCount doesn't exist in FNA but we still want the optimization in MG
|
||||
#if FNA || KNI
|
||||
// RenderTargetCount doesn't exist in FNA or KNI but we still want the optimization in MG
|
||||
this.lastTargets = device.GetRenderTargets();
|
||||
#else
|
||||
this.lastTargets = device.RenderTargetCount <= 0 ? null : device.GetRenderTargets();
|
||||
|
|
|
@ -261,7 +261,7 @@ namespace MLEM.Input {
|
|||
}
|
||||
} else {
|
||||
// mouse position and scroll wheel value should be preserved when the mouse is out of bounds
|
||||
#if FNA
|
||||
#if FNA || KNI
|
||||
this.MouseState = new MouseState(state.X, state.Y, state.ScrollWheelValue, 0, 0, 0, 0, 0);
|
||||
#else
|
||||
this.MouseState = new MouseState(state.X, state.Y, state.ScrollWheelValue, 0, 0, 0, 0, 0, state.HorizontalScrollWheelValue);
|
||||
|
|
53
MLEM/MLEM.KNI.csproj
Normal file
53
MLEM/MLEM.KNI.csproj
Normal file
|
@ -0,0 +1,53 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFrameworks>net452;netstandard2.0;net8.0</TargetFrameworks>
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
<ProduceReferenceAssembly>true</ProduceReferenceAssembly>
|
||||
<IsAotCompatible Condition="'$(TargetFramework)'=='net8.0'">true</IsAotCompatible>
|
||||
<RootNamespace>MLEM</RootNamespace>
|
||||
<DefineConstants>$(DefineConstants);KNI</DefineConstants>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<Authors>Ellpeck</Authors>
|
||||
<Description>The MLEM base package, which provides various small addons and abstractions for KNI, including a text formatting system and simple input handling</Description>
|
||||
<PackageReleaseNotes>See the full changelog at https://mlem.ellpeck.de/CHANGELOG.html</PackageReleaseNotes>
|
||||
<PackageTags>kni ellpeck mlem utility extensions</PackageTags>
|
||||
<PackageProjectUrl>https://mlem.ellpeck.de/</PackageProjectUrl>
|
||||
<RepositoryUrl>https://github.com/Ellpeck/MLEM</RepositoryUrl>
|
||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
||||
<PackageIcon>Logo.png</PackageIcon>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="nkast.Xna.Framework" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Input" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="nkast.Xna.Framework.Game" Version="3.13.9001">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
</PackageReference>
|
||||
|
||||
<PackageReference Include="System.ValueTuple" Version="4.5.0" Condition="'$(TargetFramework)'=='net452'" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="../Media/Logo.png" Pack="true" PackagePath="" />
|
||||
<None Include="../README.md" Pack="true" PackagePath="" />
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,8 +1,8 @@
|
|||
![The MLEM logo](https://raw.githubusercontent.com/Ellpeck/MLEM/main/Media/Banner.png)
|
||||
|
||||
**MLEM Library for Extending MonoGame and FNA** is a set of multipurpose libraries for the game frameworks [MonoGame](https://www.monogame.net/) and [FNA](https://fna-xna.github.io/) that provides abstractions, quality of life improvements and additional features like an extensive ui system and easy input handling.
|
||||
**MLEM Library for Extending MonoGame, FNA and KNI** is a set of multipurpose libraries for the game frameworks [MonoGame](https://www.monogame.net/), [FNA](https://fna-xna.github.io/) and [KNI](https://github.com/kniEngine/kni) that provides abstractions, quality of life improvements and additional features like an extensive ui system and easy input handling.
|
||||
|
||||
MLEM is platform-agnostic and multi-targets .NET Standard 2.0, .NET 8.0 and .NET Framework 4.5.2, which makes it compatible with MonoGame and FNA on Desktop, mobile devices and consoles.
|
||||
MLEM is platform-agnostic and multi-targets .NET Standard 2.0, .NET 8.0 and .NET Framework 4.5.2, which makes it compatible with MonoGame, FNA and KNI on Desktop, mobile devices, consoles and web.
|
||||
|
||||
# What next?
|
||||
- Get it on [NuGet](https://www.nuget.org/packages?q=ellpeck+mlem)
|
||||
|
@ -14,7 +14,7 @@ MLEM is platform-agnostic and multi-targets .NET Standard 2.0, .NET 8.0 and .NET
|
|||
- Join [the Discord server](https://link.ellpeck.de/discordweb) to ask questions
|
||||
|
||||
# Packages
|
||||
- **MLEM** is the base package, which provides various small addons and abstractions for MonoGame and FNA, including a text formatting system and simple input handling
|
||||
- **MLEM** is the base package, which provides various small addons and abstractions for MonoGame, FNA and KNI, including a text formatting system and simple input handling
|
||||
- **MLEM.Ui** provides a mouse, keyboard, gamepad and touch ready Ui system that features automatic anchoring, sizing and several ready-to-use element types
|
||||
- **MLEM.Extended** ties in with MonoGame.Extended and other MonoGame and FNA libraries
|
||||
- **MLEM.Data** provides simple loading and processing of textures and other data, including the ability to load non-XNB content files easily
|
||||
|
@ -42,7 +42,7 @@ MLEM's [text formatting system](https://mlem.ellpeck.de/articles/text_formatting
|
|||
![An image showing text with various colors and other formatting](https://raw.githubusercontent.com/Ellpeck/MLEM/main/Media/Formatting.png)
|
||||
|
||||
# Friends of MLEM
|
||||
There are several other libraries and tools that work well in combination with MonoGame, FNA and MLEM. Here are some of them:
|
||||
There are several other libraries and tools that work well in combination with MonoGame, FNA, KNI and MLEM. Here are some of them:
|
||||
- [Contentless](https://github.com/Ellpeck/Contentless), a tool that removes the need to add assets to the MonoGame Content Pipeline manually
|
||||
- [GameBundle](https://github.com/Ellpeck/GameBundle), a tool that packages MonoGame and other .NET applications into several distributable formats
|
||||
- [Coroutine](https://github.com/Ellpeck/Coroutine), a package that implements Unity-style coroutines for any project
|
||||
|
|
BIN
Tests/Content/TestFontKni.xnb
Normal file
BIN
Tests/Content/TestFontKni.xnb
Normal file
Binary file not shown.
|
@ -134,8 +134,11 @@ public class FontTests {
|
|||
[Test]
|
||||
public void TestConsistency() {
|
||||
void CompareSizes(string s) {
|
||||
var spriteFont = ((GenericSpriteFont) this.font).Font;
|
||||
Assert.AreEqual(spriteFont.MeasureString(s), this.font.MeasureString(s));
|
||||
var spriteFont = ((GenericSpriteFont) this.font).Font.MeasureString(s);
|
||||
var genericFont = this.font.MeasureString(s);
|
||||
Assert.AreEqual(spriteFont.X, genericFont.X);
|
||||
// we leave a bit of room for the Y value since sprite fonts sometimes increase line height for specific characters, which generic fonts don't
|
||||
Assert.AreEqual(spriteFont.Y, genericFont.Y, 10);
|
||||
}
|
||||
|
||||
CompareSizes("This is a very simple test string");
|
||||
|
|
|
@ -9,12 +9,24 @@ public class TestGame : MlemGame {
|
|||
|
||||
public RawContentManager RawContent { get; private set; }
|
||||
|
||||
private TestGame() {}
|
||||
private TestGame() {
|
||||
#if KNI
|
||||
// allow textures larger than 4096x4096 for our texture packer tests
|
||||
this.GraphicsDeviceManager.GraphicsProfile = GraphicsProfile.FL11_0;
|
||||
#endif
|
||||
}
|
||||
|
||||
protected override void LoadContent() {
|
||||
base.LoadContent();
|
||||
this.RawContent = new RawContentManager(this.Services, this.Content.RootDirectory);
|
||||
this.UiSystem.Style.Font = new GenericSpriteFont(MlemGame.LoadContent<SpriteFont>("TestFont"));
|
||||
// we use precompiled fonts and kni uses a different asset compilation system, so we just have both stored
|
||||
this.UiSystem.Style.Font = new GenericSpriteFont(MlemGame.LoadContent<SpriteFont>(
|
||||
#if KNI
|
||||
"TestFontKni"
|
||||
#else
|
||||
"TestFont"
|
||||
#endif
|
||||
));
|
||||
}
|
||||
|
||||
public static TestGame Create() {
|
||||
|
|
44
Tests/Tests.KNI.csproj
Normal file
44
Tests/Tests.KNI.csproj
Normal file
|
@ -0,0 +1,44 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<VSTestLogger>nunit</VSTestLogger>
|
||||
<VSTestResultsDirectory>TestResults.KNI</VSTestResultsDirectory>
|
||||
<RunSettingsFilePath>Tests.KNI.runsettings</RunSettingsFilePath>
|
||||
<RootNamespace>Tests</RootNamespace>
|
||||
<DefineConstants>$(DefineConstants);KNI</DefineConstants>
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\MLEM.Extended\MLEM.Extended.KNI.csproj" />
|
||||
<ProjectReference Include="..\MLEM.Startup\MLEM.Startup.KNI.csproj" />
|
||||
<ProjectReference Include="..\MLEM.Data\MLEM.Data.KNI.csproj" />
|
||||
<ProjectReference Include="..\MLEM.Ui\MLEM.Ui.KNI.csproj" />
|
||||
<ProjectReference Include="..\MLEM\MLEM.KNI.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="nkast.Xna.Framework" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Game" Version="3.13.9001" />
|
||||
<PackageReference Include="nkast.Xna.Framework.Input" Version="3.13.9001" />
|
||||
<PackageReference Include="MonoGame.Framework.DesktopGL.9000" Version="3.13.9001" />
|
||||
<PackageReference Include="KNI.Extended" Version="4.0.0" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
|
||||
<PackageReference Include="coverlet.collector" Version="6.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
|
||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
<PackageReference Include="NunitXml.TestLogger" Version="3.1.15" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Include="Content/**">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
</Project>
|
12
Tests/Tests.KNI.runsettings
Normal file
12
Tests/Tests.KNI.runsettings
Normal file
|
@ -0,0 +1,12 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<RunSettings>
|
||||
<DataCollectionRunSettings>
|
||||
<DataCollectors>
|
||||
<DataCollector friendlyName="XPlat Code Coverage">
|
||||
<Configuration>
|
||||
<Include>[MLEM*.KNI]*</Include>
|
||||
</Configuration>
|
||||
</DataCollector>
|
||||
</DataCollectors>
|
||||
</DataCollectionRunSettings>
|
||||
</RunSettings>
|
|
@ -6,6 +6,7 @@
|
|||
<Configuration>
|
||||
<Include>[MLEM*]*</Include>
|
||||
<Exclude>[*.FNA]*</Exclude>
|
||||
<Exclude>[*.KNI]*</Exclude>
|
||||
</Configuration>
|
||||
</DataCollector>
|
||||
</DataCollectors>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#tool dotnet:?package=docfx&version=2.75.3
|
||||
|
||||
// this is the upcoming version, for prereleases
|
||||
var version = Argument("version", "7.1.0");
|
||||
var version = Argument("version", "7.1.1");
|
||||
var target = Argument("target", "Default");
|
||||
var gitRef = Argument("ref", "refs/heads/main");
|
||||
var buildNum = Argument("buildNum", "");
|
||||
|
@ -14,6 +14,7 @@ Task("Prepare").Does(() => {
|
|||
|
||||
DotNetRestore("MLEM.sln");
|
||||
DotNetRestore("MLEM.FNA.sln");
|
||||
DotNetRestore("MLEM.KNI.sln");
|
||||
|
||||
if (!gitRef.StartsWith("refs/tags/") && !string.IsNullOrEmpty(buildNum)) {
|
||||
Information($"Appending {buildNum} to version");
|
||||
|
@ -32,6 +33,7 @@ Task("Build").IsDependentOn("Prepare").Does(() =>{
|
|||
};
|
||||
DotNetBuild("MLEM.sln", settings);
|
||||
DotNetBuild("MLEM.FNA.sln", settings);
|
||||
DotNetBuild("MLEM.KNI.sln", settings);
|
||||
});
|
||||
|
||||
Task("Test").IsDependentOn("Build").Does(() => {
|
||||
|
@ -42,6 +44,7 @@ Task("Test").IsDependentOn("Build").Does(() => {
|
|||
};
|
||||
DotNetTest("MLEM.sln", settings);
|
||||
DotNetTest("MLEM.FNA.sln", settings);
|
||||
DotNetTest("MLEM.KNI.sln", settings);
|
||||
});
|
||||
|
||||
Task("Pack").IsDependentOn("Test").Does(() => {
|
||||
|
@ -51,6 +54,7 @@ Task("Pack").IsDependentOn("Test").Does(() => {
|
|||
};
|
||||
DotNetPack("MLEM.sln", settings);
|
||||
DotNetPack("MLEM.FNA.sln", settings);
|
||||
DotNetPack("MLEM.KNI.sln", settings);
|
||||
});
|
||||
|
||||
Task("Push").WithCriteria(gitRef == "refs/heads/main" || gitRef.StartsWith("refs/tags/"), "Not on main branch or tag").IsDependentOn("Pack").Does(() => {
|
||||
|
|
Loading…
Reference in a new issue