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MLEM/MLEM.Ui/Elements
2022-03-10 13:08:49 +01:00
..
Button.cs Made StyleProp immutable 2021-12-21 11:54:32 +01:00
Checkbox.cs Allow for checkboxes and radio buttons to be disabled 2021-12-24 12:10:04 +01:00
Dropdown.cs reformat and cleanup 2021-12-28 14:56:11 +01:00
Element.cs Marked BeginDelegate and BeginImpl as obsolete 2022-02-02 18:17:53 +01:00
ElementHelper.cs allow retrieving a keybind button's active state 2022-03-10 13:08:49 +01:00
Group.cs Allow setting a custom effect and depth stencil state for ui drawing 2021-11-22 17:42:08 +01:00
Image.cs Allow setting a custom effect and depth stencil state for ui drawing 2021-11-22 17:42:08 +01:00
Panel.cs Revert scissor rectangle change since it doesn't support panels with complex transformations 2022-01-30 16:35:10 +01:00
Paragraph.cs Allow setting a default text alignment for paragraphs in UiStyle 2022-01-22 22:54:47 +01:00
ProgressBar.cs Made StyleProp immutable 2021-12-21 11:54:32 +01:00
RadioButton.cs Made StyleProp immutable 2021-12-21 11:54:32 +01:00
ScrollBar.cs Added InputHandler mouse and touch position querying that preserves the game's viewport and fixed the graphics device's viewport being ignored for mouse and touch queries 2022-02-06 22:07:33 +01:00
Slider.cs code cleanup 2020-06-18 17:24:35 +02:00
SpriteAnimationImage.cs reformat and cleanup 2021-12-28 14:56:11 +01:00
SquishingGroup.cs Ensure that a panel gets notified of all relevant changes by calling OnChildAreaDirty for all grandchildren 2022-01-09 01:12:16 +01:00
TextField.cs put StringBuilder overloads to use 2021-12-22 13:03:40 +01:00
Tooltip.cs Added InputHandler mouse and touch position querying that preserves the game's viewport and fixed the graphics device's viewport being ignored for mouse and touch queries 2022-02-06 22:07:33 +01:00
VerticalSpace.cs fixed VerticalSpace height parameter being an integer 2021-10-01 03:42:27 +02:00