mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-23 05:08:34 +01:00
103 lines
No EOL
3.7 KiB
Markdown
103 lines
No EOL
3.7 KiB
Markdown
# Changelog
|
|
MLEM uses [semantic versioning](https://semver.org/).
|
|
|
|
Jump to version:
|
|
- [5.1.0 (Unreleased)](#510-unreleased)
|
|
- [5.0.0](#500)
|
|
|
|
## 5.1.0 (Unreleased)
|
|
### MLEM
|
|
Additions
|
|
- Added RotateBy to Direction2Helper
|
|
|
|
Fixes
|
|
- Set default values for InputHandler held and pressed keys to avoid an exception if buttons are held in the very first frame
|
|
|
|
Improvements
|
|
- Improved NinePatch memory performance
|
|
- Moved sound-related classes into Sound namespace
|
|
|
|
### MLEM.Ui
|
|
Additions
|
|
- Added a masking character to TextField to allow for password-style text fields
|
|
|
|
Fixes
|
|
- Fixed a crash if a paragraph has a link formatting code, but no font
|
|
|
|
### MLEM.Data
|
|
Additions
|
|
- Added the ability to specify a coordinate offset in data texture atlases
|
|
|
|
## 5.0.0
|
|
### MLEM
|
|
Additions
|
|
- Added some Collection extensions, namely for dealing with combinations
|
|
- Added repeat-ignoring versions of IsKeyPressed and IsGamepadButtonPressed
|
|
- Added SoundExtensions
|
|
- Added string truncation to TokenizedString
|
|
- Added a sprite batch extension to generate a gradient
|
|
- Added InputsDown and InputsPressed properties to InputHandler
|
|
- Added text alignment options to tokenized strings
|
|
|
|
Improvements
|
|
- Allow NinePatches to be drawn tiled rather than stretched
|
|
- Added the ability for Direction2 to be used as flags
|
|
- Made Padding and Direction2 DataContracts
|
|
- Expose the viewport of cameras
|
|
- Greatly improved the efficiency of line splitting for GenericFont and TokenizedString
|
|
- Improved performance of TextFormatter tokenization
|
|
- Replaced TextInputWrapper with a more refined MlemPlatform that includes the ability to open links on various platforms
|
|
- Allow for underline and shadow formatting codes to be mixed with font changing codes
|
|
- Exposed Keybind Combinations
|
|
|
|
Fixes
|
|
- Fixed the input handler querying input when the window is inactive
|
|
- Fixed UnderlineCode ending in the wrong places because it was marked as a font-changing code
|
|
|
|
Removals
|
|
- Removed the array-based GetRandomEntry method
|
|
- Removed obsolete ColorExtension methods
|
|
|
|
### MLEM.Ui
|
|
Additions
|
|
- Added a text scale multiplier value to Paragraph
|
|
- Added an option to limit auto-height and auto-width in elements to a maximum and minimum size
|
|
- Added the ability to set a custom viewport for ui systems
|
|
- Added string truncation to Paragraph
|
|
- Added a simple way to change the action that is executed when a link is pressed in a paragraph
|
|
- Added events for when a root element is added or removed
|
|
- Added an ElementHelper method to create a keybind button
|
|
- Added text alignment options to paragraphs
|
|
|
|
Improvements
|
|
- Stop a panel's scroll bar from being removed from its children list automatically
|
|
- Removed unnecessary GraphicsDevice references from UiSystem
|
|
- Dispose of panels' render targets to avoid memory leaks
|
|
- Allow changing the color that a panel renders its texture with
|
|
|
|
Fixes
|
|
- Fixed auto-sized elements doing too many area update calculations
|
|
- Fixed a rare stack overflow where scroll bars could get stuck in an auto-hide loop
|
|
- Fixed auto-sized elements without children not updating their size correctly
|
|
- Fixed panels drawing children early within the render target (instead of regularly)
|
|
|
|
### MLEM.Extended
|
|
Additions
|
|
- Added GenericFont compatibility for FontStashSharp
|
|
- Added a method to make sidescrolling collision detection easier with TiledMapCollisions
|
|
- Added some more TiledMapExtension utility methods
|
|
|
|
Improvements
|
|
- Reversed the y loop in GetCollidingTiles to account for gravity which is usually more important
|
|
|
|
Fixes
|
|
- Fixed some number parsing not using the invariant culture
|
|
|
|
### MLEM.Data
|
|
Additions
|
|
- Added StaticJsonConverter
|
|
- Added DynamicEnum, a cursed custom enumeration class that supports arbitrarily many values
|
|
|
|
Fixes
|
|
- Fixed some number parsing not using the invariant culture
|
|
- Fixed RawContentManager crashing with dynamic assemblies present |