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4c0862c9ed
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generify the filter system for the future(tm)
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2021-03-03 00:10:24 +01:00 |
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007d08efa0
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I think we finally fixed recursive dependency issues
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2021-02-06 00:26:27 +01:00 |
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240c82c612
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possibly fix a dependency chain issue for #71
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2021-02-05 18:05:18 +01:00 |
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1dec3206ee
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Merge remote-tracking branch 'origin/main' into main
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2021-01-06 22:31:54 +01:00 |
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b12a62fa4a
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Fixed pipes not dropping their contents when removed with a pipe wrench
Closes #69
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2021-01-06 22:31:37 +01:00 |
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3cd08bd0d8
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Added a dependency chain for crafting operations
Possibly fixes #68
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2020-12-25 15:23:44 +01:00 |
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659903ba38
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added scrolling to the terminal gui
Closes #64
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2020-12-04 19:51:20 +01:00 |
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0255340626
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added random and round robin sorting modifiers
Closes #52
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2020-12-04 19:32:16 +01:00 |
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782ab181ce
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probably increase performance by a lot
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2020-11-28 02:15:29 +01:00 |
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8ef981d50c
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fixed pipe items getting stuck in single-pipe networks
Closes #60
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2020-11-26 02:21:32 +01:00 |
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78deb87993
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fixed some equality type inconsistencies
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2020-11-22 20:36:08 +01:00 |
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c041b2320b
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fixed currently crafting amount being incorrect with multiple crafting modules in a pipe
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2020-11-22 19:50:31 +01:00 |
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f9d72a3b87
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fixed retrieval modules ignoring filter extensions
Closes #59
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2020-11-22 19:29:04 +01:00 |
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b25ad992e6
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fixed some crafting module miscalculations
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2020-11-16 23:15:35 +01:00 |
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4274f4b36b
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fixed the stack limiter module displaying incorrect text
Closes #53
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2020-11-16 22:59:05 +01:00 |
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82d56178f3
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fixed the cancel crafting button not working correctly with JEI installed
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2020-10-30 20:44:37 +01:00 |
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42e91287a8
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added a utility method for the crafting module's required destination algorithm
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2020-10-30 20:17:53 +01:00 |
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bb62acf45f
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made the crafting terminal ghost transfer also consider craftables
Closes #50
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2020-10-27 22:51:07 +01:00 |
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a5b7bd1e82
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added high priority modules
Closes #48
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2020-10-27 15:36:52 +01:00 |
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23a4292f47
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made crafting terminal slots not be cleared when picking up an item
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2020-10-27 15:24:52 +01:00 |
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36e358d2bd
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made crafting terminals select the crafting item that you have most of
Closes #49
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2020-10-27 15:20:17 +01:00 |
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072fc3b924
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added compatibility for vanilla's weird composter special case
Closes #47
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2020-10-24 15:00:11 +02:00 |
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a53e0cf5d5
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fixed a crafting terminal overflow if the crafting slots are full
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2020-10-20 18:31:13 +02:00 |
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c1100b02fe
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fixed the pipe not dropping its cover on break
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2020-10-20 16:09:38 +02:00 |
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27b3ddd869
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fixed mek bins and over-sending not playing well together
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2020-10-20 14:59:05 +02:00 |
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636f40eee5
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fixed network locks not being resolved when canceling crafting requests
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2020-10-20 02:52:26 +02:00 |
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b6df64df57
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fixed the pressurizer loading chunks
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2020-10-20 01:31:36 +02:00 |
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afd055c8b1
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made the retrieval module only retrieve when it's not waiting for crafting outputs
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2020-10-20 01:30:33 +02:00 |
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76f332c03e
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added a display that shows items that are currently being crafted
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2020-10-20 00:52:56 +02:00 |
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3dcda2f69a
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fixed lazy optionals
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2020-10-19 21:31:23 +02:00 |
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0aa78a2171
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made getModelCount protected in PipeItem
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2020-10-19 04:13:57 +02:00 |
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e32ff7bb02
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fixed JEI favorites overlapping buttons in the item terminal
Closes #45
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2020-10-18 15:40:02 +02:00 |
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dc9f7ed154
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added IPipeItem
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2020-10-18 02:32:28 +02:00 |
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d4a895fcde
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some more slight API changes
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2020-10-18 01:57:51 +02:00 |
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b46fd3be72
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removed chest special handling (since it was fixed in Forge) and added getNeighborCap to PipeTileEntity
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2020-10-17 17:33:31 +02:00 |
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64e2b9c4fe
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fixed non-stackable items not playing nice with the crafting terminal
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2020-10-17 17:24:24 +02:00 |
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ae5b81e933
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separated pipe collision and regular shapes and made pipes collide a bit higher
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2020-10-17 14:52:35 +02:00 |
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4ff3ac6851
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made IPipeConnectable a capability
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2020-10-17 14:29:37 +02:00 |
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5cda7beca7
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fixed inventories with max stack sizes over 64 not being seen by terminals correctly
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2020-10-17 04:15:53 +02:00 |
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ff5368b108
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added pipe covering
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2020-10-17 00:58:31 +02:00 |
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aba7738a8a
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added some more API stuff for Sky <3
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2020-10-16 22:36:44 +02:00 |
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585e003327
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use linked lists in favor of ArrayDeques as they use far less memory when empty
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2020-10-15 21:01:43 +02:00 |
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4f78e7ecc8
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added a mod filter modifier
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2020-10-15 20:52:59 +02:00 |
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b7cd8e5cdd
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Fixed multiple modules of the same type not being openable
Closes #43
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2020-10-15 19:06:09 +02:00 |
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f74ffc4629
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fixed batch crafting requests being calculated incorrectly when auto-crafting
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2020-10-15 06:25:10 +02:00 |
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6ae511e485
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unify equality types and add jei transfer
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2020-10-15 06:07:06 +02:00 |
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1f0c3952f3
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added profiling for the crafting module
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2020-10-15 05:09:55 +02:00 |
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362a601e0a
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fixed crafting items that don't fit being ignored
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2020-10-15 05:00:43 +02:00 |
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4340b2ccb4
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fixed message propagation for missing items
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2020-10-15 04:46:23 +02:00 |
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f38ab16e4d
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even more fixes!
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2020-10-15 04:15:52 +02:00 |
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