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4.5 KiB
4.5 KiB
ActionInfo
Namespace: TinyLife > Actions
Assembly: Tiny Life.dll
Implements IGenericDataHolder
Summary
An action info is a set of information that is required to execute an action
Fields
Type | Name | Summary |
---|---|---|
Vector2 | ActionLocation | The location that this action should be executed in. Note that this is mostly only relevant if there is no TinyLife.Actions.ActionInfo.ActionObject . |
Guid | ActionObject | The System.Guid of the object that this action is related to. Can be System.Guid.Empty , which indicates that there is no action object. To retrieve the actual object, use TinyLife.Actions.ActionInfo.GetActionObject``1 . |
Properties
Type | Name | Summary |
---|---|---|
ActionSpot | ActionSpot | The TinyLife.Actions.ActionInfo.ActionSpot that this action is related to. Can be null, even if the TinyLife.Actions.ActionInfo.ActionObject exists. |
Map | Map | The TinyLife.Actions.ActionInfo.Map that the action is executed on |
Person | Person | The TinyLife.Actions.ActionInfo.Person that is currently executing the action |
Methods
Return | Name | Summary |
---|---|---|
void | AddAuxiliaryObject ( MapObject ) |
Adds an additional object that, along with the TinyLife.Actions.ActionInfo.ActionObject , is involved in this action. Adding an auxiliary object causes TinyLife.Actions.ActionInfo.GetInvolvedObjects``1(TinyLife.Objects.ObjectCategory) to consider it, as well as TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed,System.Boolean) to be called for it. |
T | GetActionObject ( ) | Returns the object that this action is related to, or null if there is none or the object isn't of the given type. |
T | GetInvolvedObject ( ObjectCategory ) |
A helper method that returns the first available entry from TinyLife.Actions.ActionInfo.GetInvolvedObjects``1(TinyLife.Objects.ObjectCategory) or null if there is none |
IEnumerable<T> | GetInvolvedObjects ( ObjectCategory ) |
Returns a set of objects of the given type type that match the given . The objects considered are the `TinyLife.Actions.ActionInfo.ActionObject`, the `TinyLife.Actions.ActionInfo.Person`'s `TinyLife.Objects.Person.GetHeldObject 1and the auxiliary objects added using TinyLife.Actions.ActionInfo.AddAuxiliaryObject(TinyLife.Objects.MapObject)`. |
Boolean | OccupyFreeActionSpot ( ObjectCategory , Boolean , Nullable <Direction2 > ) |
This is a shorthand method for TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) and TinyLife.Objects.Person.OccupyActionSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot,System.Boolean,System.Nullable{MLEM.Misc.Direction2}) . Note that this method needs to be called every update frame for the person to keep occupying the action spot. |
ActionInfo | ToFreeActionSpot ( ObjectCategory ) |
This is a shorthand method for TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory) that is applied to our action object (TinyLife.Actions.ActionInfo.GetActionObject``1 ). |
void | Validate ( Person ) |
Validates this action info. This method should only be called when this action info is read from disk. |
Static Methods
Return | Name | Summary |
---|---|---|
ActionInfo | FromLocation ( Person , Vector2 ) |
Returns a new TinyLife.Actions.ActionInfo based on the given location (and no objects) |
ActionInfo | FromObjectGeneric ( Person , MapObject ) |
Returns a new TinyLife.Actions.ActionInfo basd on the given object, but no object spot |