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1.5 KiB
1.5 KiB
Fence
Namespace: TinyLife > Objects
Assembly: Tiny Life.dll
Implements IGenericDataHolder, IPricedObject
Summary
A fence is a furniture used by things like TinyLife.Objects.FurnitureType.CountryFence
that auto-connects similarly to TinyLife.Objects.CornerFurniture
, but by actually adding additional connection textures onto the regular object textures
Constructors
Name | Summary |
---|---|
Fence ( Guid , FurnitureType , Int32 [], Map , Vector2 ) |
Methods
Return | Name | Summary |
---|---|---|
void | Draw ( GameTime , SpriteBatch , Vector2 , Vector2 , Nullable <Color >, Direction2 , Int32 [], Single , Boolean , Furniture , ObjectSpot , Single , Boolean ) |
|
Boolean | Validate ( ) |