TinyLifeExampleMod/Api/TinyLife/Objects/Fence.md

1.5 KiB

Fence

Namespace: TinyLife > Objects

Assembly: Tiny Life.dll

Implements IGenericDataHolder, IPricedObject

Summary

A fence is a furniture used by things like TinyLife.Objects.FurnitureType.CountryFence that auto-connects similarly to TinyLife.Objects.CornerFurniture, but by actually adding additional connection textures onto the regular object textures

Constructors

Name Summary
Fence ( Guid, FurnitureType, Int32[], Map, Vector2 )

Methods

Return Name Summary
void Draw ( GameTime, SpriteBatch, Vector2, Vector2, Nullable<Color>, Direction2, Int32[], Single, Boolean, Furniture, ObjectSpot, Single, Boolean )
Boolean Validate ( )