Commit graph

73 commits

Author SHA1 Message Date
Michael Hillcox
a200f9aa6a chore: porting work, api package ported, micro ports here and there 2021-02-27 21:44:00 +00:00
Michael Hillcox
71ddbd9abb chore: ported over most tile entities 2021-02-27 15:33:00 +00:00
Michael Hillcox
ecb7832738 chore: moved over most tile and block register to deferred variant 2021-02-27 12:24:45 +00:00
Michael Hillcox
b7d4d600fc chore: large refactors to new mappings 2021-02-26 21:15:48 +00:00
Shadows_of_Fire
ded3877b41 rerun the formatter 2019-05-02 04:43:27 -04:00
Shadows_of_Fire
274c53a014 Format so style is finally consistent. 2019-05-02 03:10:29 -04:00
Shadows_of_Fire
08d0e8b7fb Update mappings 2018-08-03 22:22:20 -04:00
Shadows_of_Fire
ac2bc0124a We're just gonna hope nothing is on fire. 2018-06-22 19:39:30 -04:00
Ellpeck
d9695923d8 possibly fixed laser relays sometimes disconnecting (finally? D:) 2017-03-30 18:11:42 +02:00
Ellpeck
bc91168990 all the crafting and documenting! 2017-02-14 20:48:01 +01:00
Ellpeck
e8d89f6df4 Added laser range upgrade 2017-02-13 19:07:53 +01:00
Ellpeck
c4ef6cd863 Add Laser Relay invisbility modfier 2017-02-13 17:36:55 +01:00
Ellpeck
996b997363 Add a bunch of loadedness checks and add network caching to Laser Relays 2017-01-18 14:26:56 +01:00
Ellpeck
b8667c1e1e I'm getting old 2017-01-01 16:23:27 +01:00
Ellpeck
5776ac2fa0 Added Laser Relay in/out config 2016-12-05 15:09:37 +01:00
Ellpeck
9552c112b0 Added the ability to add custom farmer behaviors to the API 2016-12-04 15:03:01 +01:00
Ellpeck
adad967c02 Finally updated all the mappings 2016-11-26 21:32:28 +01:00
Ellpeck
36c176dd2e Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
Ellpeck
c129f6138d Sweepededeep~ 2016-11-08 20:04:36 +01:00
Ellpeck
9337a6e6aa Added proper laser rendering instead of the particles 2016-11-08 08:53:30 +01:00
Ellpeck
14255ea801 removed performance config options. Yea, really. 2016-11-07 19:58:34 +01:00
Ellpeck
7524ee52fd Remove Util.RANDOM 2016-11-02 19:36:32 +01:00
Ellpeck
ecb6eddc06 Grab the broom and sweep~ 2016-09-12 20:45:29 +02:00
Ellpeck
ce63aafe3f Add a breaking change to the API 2016-09-12 16:13:39 +02:00
Ellpeck
37d1bc95f9 Made every block be able to save the tile entities around it for future use 2016-09-09 18:40:09 +02:00
Ellpeck
39baccc762 Added Fluid Laser Relays 2016-09-01 20:50:44 +02:00
Ellpeck
0e4967ea70 Implemented new system of determining the type of laser relay connection 2016-09-01 18:02:03 +02:00
Ellpeck
a89ff4bc29 Did a change to NBT saving and syncing that might fix weird bugs that are happening :v 2016-09-01 17:08:34 +02:00
Ellpeck
561ec49fa5 sweepedysweepsweep 2016-08-02 13:08:22 +02:00
Ellpeck
98e24f4ef4 Made Laser Relays be able to be connected without it being visible ~ 2016-08-01 14:15:09 +02:00
Ellpeck
df4bcf05cf Added ILaserRelayConnectionHandler to the API so that you can make your own Laser Relay connections :v 2016-07-30 17:07:32 +02:00
Ellpeck
0eb64b2659 Remove some utils that were stupid 2016-07-04 20:15:41 +02:00
Ellpeck
718c999f70 Added laser wrench mode switch.
Closes #119
2016-06-15 17:42:55 +02:00
Ellpeck
daaad16a32 Completely changed the way packets are handled and removed client data file 2016-06-15 16:43:59 +02:00
Ellpeck
3f00973f28 Changed energy handling system to be more like the fluid one and also more sane 2016-06-11 16:14:06 +02:00
Ellpeck
174d2aca7e Made Energy Laser Relay less performance intensive 2016-06-11 16:07:06 +02:00
Ellpeck
75d43d88b4 Added a config option to only display the laser relay particles when holding a laser wrench.
Closes #113
2016-06-08 21:09:41 +02:00
Ellpeck
d46bb306d8 Fixed a bug with Laser Relays sometimes randomly disconnecting on chunk load.
*Fuck this game.*
2016-06-05 16:01:10 +02:00
Ellpeck
9ad6dfcd0f For some reason, with this done, random disconnections don't occur anymore!? 2016-06-05 14:33:53 +02:00
Ellpeck
e2e2241e63 CLEANUP 2016-06-05 12:52:59 +02:00
Ellpeck
707f71d7e3 Fixed configs resetting randomly.
Closes #107
2016-06-05 12:15:02 +02:00
Ellpeck
e17a48d7f0 How did I not think of this? 2016-06-04 14:38:20 +02:00
Ellpeck
ec07b3da02 Added custom system to save world data because the MC one was always failing on me 2016-06-04 13:51:06 +02:00
Ellpeck
7e682af51d Fixed a syncing bug with tileentities on world join 2016-06-04 00:26:33 +02:00
Ellpeck
7892a788be More null checks for less possible crashes 2016-06-03 23:34:01 +02:00
Ellpeck
bec7252405 Changed world data save system in hope that laser relays will disconnect less often 2016-06-03 23:27:37 +02:00
Ellpeck
707a115708 Cleanup 2016-06-01 00:39:36 +02:00
Ellpeck
4e0082ed7d Remove all uses of @Nonnull because it's stupid anyways.
ACTUALLY closes #97.
2016-05-29 23:49:35 +02:00
Ellpeck
796944d2ab Re-added booklet stand.
Model and better bounding box to come.
2016-05-26 13:11:43 +02:00
Ellpeck
b00e214217 1.9.4!
Go suck a dick now.
2016-05-19 20:05:13 +02:00