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ffdb5ed8f7
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revert back to using for loops to allow for nested coroutines to work correctly
Closes #6
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2021-03-17 00:38:44 +01:00 |
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c68121614f
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added coroutine priority
Closes #6
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2021-03-16 19:07:28 +01:00 |
|
Zaafar
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013b846fbc
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added MaxMoveNextTime Stat to ActiveCoroutine.
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2021-01-01 00:27:34 -05:00 |
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d3b34154ad
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Added some statistics to coroutines
It took me half a year, but closes #4
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2020-12-20 17:12:43 +01:00 |
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Ellpeck
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b4874dd365
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overhaul the coroutine system to avoid boxing
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2020-06-13 02:58:54 +02:00 |
|
Ellpeck
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a3af44becb
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Fixed empty coroutines throwing a NRE
Closes #3
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2020-05-19 16:06:38 +02:00 |
|
Ellpeck
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d6ad4e1f2c
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allow querying finish states of coroutines
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2020-02-28 22:27:38 +01:00 |
|
Ellpeck
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2025d6762a
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made waits structs and added invokelater
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2019-11-20 11:30:28 +01:00 |
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Ellpeck
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a7ee8cdac0
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publish the thing
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2019-06-23 01:29:11 +02:00 |
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Ellpeck
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bd525cb85a
|
the actual thing
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2019-06-22 17:24:50 +02:00 |
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