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MLEM/Tests/Tests.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<VSTestLogger>nunit</VSTestLogger>
<VSTestResultsDirectory>TestResults</VSTestResultsDirectory>
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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<ItemGroup>
<ProjectReference Include="..\MLEM.Extended\MLEM.Extended.csproj" />
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<ProjectReference Include="..\MLEM.Startup\MLEM.Startup.csproj" />
<ProjectReference Include="..\MLEM.Data\MLEM.Data.csproj" />
<ProjectReference Include="..\MLEM.Ui\MLEM.Ui.csproj" />
<ProjectReference Include="..\MLEM\MLEM.csproj" />
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</ItemGroup>
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<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.2" />
<PackageReference Include="MonoGame.Extended" Version="3.8.0" />
<PackageReference Include="coverlet.collector" Version="3.2.0">
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<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.4.0" />
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<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.3.1" />
<PackageReference Include="NunitXml.TestLogger" Version="3.0.127" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="Content/**">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
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</ItemGroup>
</Project>